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ui-animati
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d4f6505c85
| Author | SHA1 | Date | |
|---|---|---|---|
| d4f6505c85 | |||
| 5e4de3ebef | |||
| a41136e69e | |||
| 9a4f604314 |
168
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168
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||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
@@ -1776,12 +1776,12 @@ MonoBehaviour:
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||||
m_faceColor:
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||||
serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 100
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m_fontSize: 104.8
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m_fontSizeBase: 100
|
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m_fontWeight: 400
|
||||
m_enableAutoSizing: 0
|
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m_enableAutoSizing: 1
|
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m_fontSizeMin: 18
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m_fontSizeMax: 72
|
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m_fontSizeMax: 500
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||||
m_fontStyle: 1
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||||
m_HorizontalAlignment: 2
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||||
m_VerticalAlignment: 512
|
||||
@@ -1912,12 +1912,12 @@ MonoBehaviour:
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||||
m_faceColor:
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||||
serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 100
|
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m_fontSize: 104.8
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m_fontSizeBase: 100
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m_fontWeight: 400
|
||||
m_enableAutoSizing: 0
|
||||
m_enableAutoSizing: 1
|
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m_fontSizeMin: 18
|
||||
m_fontSizeMax: 72
|
||||
m_fontSizeMax: 500
|
||||
m_fontStyle: 1
|
||||
m_HorizontalAlignment: 2
|
||||
m_VerticalAlignment: 512
|
||||
@@ -1993,7 +1993,7 @@ RectTransform:
|
||||
m_AnchorMin: {x: 0.5, y: 0}
|
||||
m_AnchorMax: {x: 0.5, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 347.74}
|
||||
m_SizeDelta: {x: 341.5, y: 150}
|
||||
m_SizeDelta: {x: 391.5, y: 200}
|
||||
m_Pivot: {x: 0.5, y: 0}
|
||||
--- !u!114 &4213333726324520130
|
||||
MonoBehaviour:
|
||||
@@ -2071,7 +2071,7 @@ RectTransform:
|
||||
m_AnchorMin: {x: 1, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
m_AnchoredPosition: {x: -125, y: 0}
|
||||
m_SizeDelta: {x: 200, y: 170}
|
||||
m_SizeDelta: {x: 170, y: 170}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2151603547065558192
|
||||
CanvasRenderer:
|
||||
@@ -2094,14 +2094,14 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
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m_Color: {r: 0.50194824, g: 0.98490566, b: 0.4441367, a: 1}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: -4346244404228752641, guid: 7b5d036a9fa30484e911f4752e3a64c8, type: 3}
|
||||
m_Sprite: {fileID: 4043309221732817638, guid: ee014bd71cac2bc4ab845f435726f383, type: 3}
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||||
m_Type: 0
|
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m_PreserveAspect: 0
|
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m_FillCenter: 1
|
||||
@@ -2296,7 +2296,7 @@ MonoBehaviour:
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 8885823950580872478, guid: 1be56db5ce99a814e91eb0a67206bd35, type: 3}
|
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m_Sprite: {fileID: 2636902231072113825, guid: ee014bd71cac2bc4ab845f435726f383, type: 3}
|
||||
m_Type: 0
|
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m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
@@ -2416,7 +2416,7 @@ MonoBehaviour:
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: -5941552768301239376, guid: 300528d856c15824989bade57a7e04e4, type: 3}
|
||||
m_Sprite: {fileID: 607773040016097035, guid: ee014bd71cac2bc4ab845f435726f383, type: 3}
|
||||
m_Type: 0
|
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m_PreserveAspect: 0
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m_FillCenter: 1
|
||||
|
||||
84
Assets/Scripts/DamianExperiments/EagleEyeBehaviour.cs
Normal file
84
Assets/Scripts/DamianExperiments/EagleEyeBehaviour.cs
Normal file
@@ -0,0 +1,84 @@
|
||||
using Unity.Cinemachine;
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
|
||||
public class EagleEyeBehaviour : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private CinemachineCamera virtualCamera;
|
||||
[SerializeField] private CinemachineConfiner2D confiner2D;
|
||||
[SerializeField] private float zoomOutOrthoSize = 30f;
|
||||
[SerializeField] private float normalOrthoSize = 15f;
|
||||
private float currentOrthoSize;
|
||||
[SerializeField] private float transitionDuration = 0.5f; // Duration of the transition
|
||||
[SerializeField] private float eagleEyeDuration = 3f; // Duration to stay zoomed out
|
||||
[SerializeField] private bool disablePlayerInputDuringEagleEye = true; // Gate input disable
|
||||
[SerializeField] private UnityEngine.UI.Button eagleEyeButton; // Reference to the UI button
|
||||
|
||||
private Coroutine zoomCoroutine;
|
||||
|
||||
public void ActivateEagleEye()
|
||||
{
|
||||
//Assigns the Virtual Camera and Confiner if not already assigned
|
||||
if (virtualCamera == null)
|
||||
{
|
||||
virtualCamera = FindAnyObjectByType<CinemachineCamera>();
|
||||
}
|
||||
if (confiner2D == null)
|
||||
{
|
||||
confiner2D = virtualCamera.GetComponent<CinemachineConfiner2D>();
|
||||
}
|
||||
|
||||
// Implementation for activating eagle eye behaviour
|
||||
if (disablePlayerInputDuringEagleEye)
|
||||
{
|
||||
currentOrthoSize = virtualCamera.Lens.OrthographicSize;
|
||||
}
|
||||
if (eagleEyeButton != null)
|
||||
{
|
||||
eagleEyeButton.interactable = false;
|
||||
}
|
||||
if (zoomCoroutine != null) StopCoroutine(zoomCoroutine);
|
||||
zoomCoroutine = StartCoroutine(EagleEyeSequence());
|
||||
}
|
||||
|
||||
private IEnumerator EagleEyeSequence()
|
||||
{
|
||||
if (disablePlayerInputDuringEagleEye)
|
||||
{
|
||||
Core.GameManager.Instance.RequestPause(this); // Disable player input
|
||||
}
|
||||
yield return StartCoroutine(SmoothOrthoSize(virtualCamera, zoomOutOrthoSize, transitionDuration));
|
||||
yield return new WaitForSeconds(eagleEyeDuration);
|
||||
float zoomInTarget = disablePlayerInputDuringEagleEye ? currentOrthoSize : normalOrthoSize;
|
||||
yield return StartCoroutine(SmoothOrthoSize(virtualCamera, zoomInTarget, transitionDuration));
|
||||
if (disablePlayerInputDuringEagleEye)
|
||||
{
|
||||
Core.GameManager.Instance.ReleasePause(this); // Re-enable player input
|
||||
}
|
||||
if (eagleEyeButton != null)
|
||||
{
|
||||
eagleEyeButton.interactable = true;
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerator SmoothOrthoSize(CinemachineCamera cam, float targetSize, float duration)
|
||||
{
|
||||
float startSize = cam.Lens.OrthographicSize;
|
||||
float elapsed = 0f;
|
||||
while (elapsed < duration)
|
||||
{
|
||||
elapsed += Time.deltaTime;
|
||||
cam.Lens.OrthographicSize = Mathf.Lerp(startSize, targetSize, elapsed / duration);
|
||||
if (confiner2D != null)
|
||||
{
|
||||
confiner2D.InvalidateBoundingShapeCache();
|
||||
}
|
||||
yield return null;
|
||||
}
|
||||
cam.Lens.OrthographicSize = targetSize;
|
||||
if (confiner2D != null)
|
||||
{
|
||||
confiner2D.InvalidateBoundingShapeCache();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f5a0fae2a16515d46aca1e6cc631cee0
|
||||
@@ -62,6 +62,10 @@ public class cameraSwitcher : MonoBehaviour
|
||||
{
|
||||
elapsed += Time.deltaTime;
|
||||
cam.Lens.OrthographicSize = Mathf.Lerp(startSize, targetSize, elapsed / duration);
|
||||
if (confiner2D != null)
|
||||
{
|
||||
confiner2D.InvalidateBoundingShapeCache();
|
||||
}
|
||||
yield return null;
|
||||
}
|
||||
cam.Lens.OrthographicSize = targetSize;
|
||||
|
||||
@@ -49,6 +49,10 @@ public class cameraSwitcherNailBird : MonoBehaviour
|
||||
{
|
||||
elapsed += Time.deltaTime;
|
||||
cam.Lens.OrthographicSize = Mathf.Lerp(startSize, targetSize, elapsed / duration);
|
||||
if (confiner2D != null)
|
||||
{
|
||||
confiner2D.InvalidateBoundingShapeCache();
|
||||
}
|
||||
yield return null;
|
||||
}
|
||||
cam.Lens.OrthographicSize = targetSize;
|
||||
|
||||
Reference in New Issue
Block a user