Refactoring of the interaction system and preliminary integration of save/load functionality across the game. #44

Merged
tschesky merged 17 commits from load_save_puzzles into main 2025-11-03 10:12:53 +00:00

17 Commits

Author SHA1 Message Date
Michal Pikulski
7e470ab64f Fix dialogue not auto-playing 2025-11-03 11:03:03 +01:00
Michal Pikulski
c933f657a7 Fix puzzle lockout 2025-11-03 10:57:14 +01:00
Michal Pikulski
3e343d074c REname to AppleMachine 2025-11-03 10:36:56 +01:00
Michal Pikulski
54c9094be1 Push out doc update 2025-11-03 10:13:13 +01:00
Michal Pikulski
cb7889b257 Fome further save load work 2025-11-03 10:08:44 +01:00
Michal Pikulski
f0897c3e4a prefab cleanup 2025-11-03 01:45:12 +01:00
Michal Pikulski
3b7bc76757 Working gardener saveable behavior tree 2025-11-03 01:34:34 +01:00
Michal Pikulski
14416e141e WTF are you doing anna lyse? 2025-11-02 13:29:42 +01:00
Michal Pikulski
ebca297d28 First go around with save load system 2025-11-02 12:48:48 +01:00
Michal Pikulski
5d6d4c8ba1 Update inspector to be less annoying 2025-11-02 10:45:14 +01:00
Michal Pikulski
475464dccf Move and update outdated prefab structure 2025-11-02 10:32:20 +01:00
Michal Pikulski
803d649119 Sequence complete after cleanup 2025-11-02 10:30:59 +01:00
Michal Pikulski
9826dd1aa2 Cleanup level and prefabs 2025-11-02 10:15:08 +01:00
Michal Pikulski
f59eff3b7d Fix up quarry 2025-11-01 20:52:32 +01:00
Michal Pikulski
1fffb9af8e Cleanedup prefabs and scenes 2025-11-01 20:52:32 +01:00
Michal Pikulski
917230e10a Simple interactable rework 2025-11-01 20:52:31 +01:00
Michal Pikulski
095f21908b First pass on save/load system with participant interface 2025-11-01 20:52:31 +01:00