Files
AppleHillsProduction/Assets/Scripts/StateMachines/Quarry/AnneLise/AnneLiseBushBehaviour.cs
2025-11-07 13:54:38 +01:00

23 lines
563 B
C#

using Core.SaveLoad;
using Pixelplacement;
using UnityEngine;
namespace StateMachines.Quarry.AnneLise
{
public class AnneLiseBushBehaviour : MonoBehaviour
{
private AppleMachine _anneLiseBushStateMachine;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
_anneLiseBushStateMachine = GetComponent<AppleMachine>();
}
public void TakePhoto()
{
_anneLiseBushStateMachine.ChangeState("TakePhoto");
}
}
}