Files
AppleHillsProduction/Assets/Scripts/Interactions/OneClickInteraction.cs
2025-09-09 13:38:46 +02:00

36 lines
754 B
C#

using UnityEngine;
using System;
/// <summary>
/// MonoBehaviour that immediately completes an interaction when started.
/// </summary>
public class OneClickInteraction : MonoBehaviour
{
private Interactable interactable;
void Awake()
{
interactable = GetComponent<Interactable>();
if (interactable != null)
{
interactable.StartedInteraction += OnStartedInteraction;
}
}
void OnDestroy()
{
if (interactable != null)
{
interactable.StartedInteraction -= OnStartedInteraction;
}
}
private void OnStartedInteraction()
{
if (interactable != null)
{
interactable.CompleteInteraction(true);
}
}
}