Files
AppleHillsProduction/Assets/External/Pixelplacement/Surge
tschesky 074b052abe Populate minigame with obstacles and monster spawns (#5)
- Simulated "fake" physics and collisions
- Object pooling for tiles, obstacles and monster spawns
- Base monster scoring with proximity triggers and depth multiplier

Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #5
2025-09-22 14:37:15 +02:00
..

Surge
http://surge.pixelplacement.com

A collection of free tools to help take your Unity development to another level so you can get things done faster.

Tween
Animate anything with style and just one line of code.

State Machine
Logical, visual, sane, organization for turning small things into powerful solutions.

Singleton
Simplified global access, streamlined solution development and portable, reusable tool creation at your fingertips.

Display Object
Ultimate control for visual content availability.

Spline
Powerful and elegant tools for visualing a spline, moving objects along a complex path, controlling particles systems and more!

Collider Button
A unified button solution that operates as expected across any and all platforms from mobile to virtual reality.

Chooser
The complete solution for identifying and responding to pointing or gazing.