Files
AppleHillsProduction/Assets/Prefabs/Environment/Placeholders
tschesky 074b052abe Populate minigame with obstacles and monster spawns (#5)
- Simulated "fake" physics and collisions
- Object pooling for tiles, obstacles and monster spawns
- Base monster scoring with proximity triggers and depth multiplier

Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #5
2025-09-22 14:37:15 +02:00
..
2025-09-09 13:04:19 +02:00
2025-09-04 16:13:58 +02:00
2025-09-17 13:59:21 +02:00
2025-09-09 13:04:19 +02:00
2025-09-04 16:13:58 +02:00