Files
AppleHillsProduction/Assets/Scripts/CardSystem/StateMachine/CardStateMachine.cs
2025-11-18 09:29:59 +01:00

19 lines
520 B
C#

using Core.SaveLoad;
namespace UI.CardSystem.StateMachine
{
/// <summary>
/// Card state machine that opts out of save system.
/// Cards are transient UI elements that don't need persistence.
/// </summary>
public class CardStateMachine : AppleMachine
{
/// <summary>
/// Opt out of save/load system - cards are transient and spawned from data.
/// </summary>
public override bool ShouldParticipateInSave()
{
return false;
}
}
}