tschesky
  • Joined on 2025-08-05
tschesky created pull request tschesky/AppleHillsProduction#5 2025-09-21 07:32:34 +00:00
Populate minigame with obstacles and monster spawns
tschesky pushed to diving_obstacles at tschesky/AppleHillsProduction 2025-09-21 07:30:42 +00:00
fbc1083adb Successfull obstacle and monster spawning with object pooling and fake collision detection
9be8d1619b Resolved the obstacle spawning issue
c5ce2ae1af Coroutine updates WIP
3f52de9e1e Improvements and touchups to a more event-driven flow and fake physics
44c1e48b82 Working collisions on event-based triggers
Compare 10 commits »
tschesky pushed to main at tschesky/AppleHillsProduction 2025-09-19 11:46:31 +00:00
2ec5c3d855 Working monster spawns
tschesky pushed to main at tschesky/AppleHillsProduction 2025-09-19 11:15:04 +00:00
40c3867d29 Add a sprite variant generator and create monster prefabs for heads
d110616907 Add Monster Spawn points, monster head placeholders. Add utility for prefab variation by sprite selection.
Compare 2 commits »
tschesky pushed to main at tschesky/AppleHillsProduction 2025-09-19 08:09:09 +00:00
31f2ce338d Component move/copy utility
tschesky created branch diving_obstacles in tschesky/AppleHillsProduction 2025-09-17 14:11:06 +00:00
tschesky pushed to diving_obstacles at tschesky/AppleHillsProduction 2025-09-17 14:11:06 +00:00
7c4970b08d Working state for minigameobstacles
tschesky pushed to main at tschesky/AppleHillsProduction 2025-09-16 13:40:16 +00:00
a455e34ed0 Add a sprite collider generator tool window
75be338065 Working generic object pooling, pool monitor editor tool and batch component adder editor tool
bcc6f05058 Working single-purpose object pooling solution
Compare 3 commits »
tschesky pushed to main at tschesky/AppleHillsProduction 2025-09-15 07:32:21 +00:00
2c56d0e1de Merge pull request 'Introduce unit and integration tests' (#3) from integration_test into main
793da5e568 [Test] Cleanup assemblies for Android build test. Working game flow, working build, passing unit tests
15414f9414 [Test] Add unit tests for base code
8cffe0b161 Fix build issues due to comparison operators
Compare 4 commits »
tschesky merged pull request tschesky/AppleHillsProduction#3 2025-09-15 07:32:19 +00:00
Introduce unit and integration tests
tschesky created pull request tschesky/AppleHillsProduction#3 2025-09-15 07:32:00 +00:00
Introduce unit and integration tests
tschesky pushed to integration_test at tschesky/AppleHillsProduction 2025-09-15 07:30:36 +00:00
793da5e568 [Test] Cleanup assemblies for Android build test. Working game flow, working build, passing unit tests
tschesky created branch integration_test in tschesky/AppleHillsProduction 2025-09-15 06:55:16 +00:00
tschesky pushed to integration_test at tschesky/AppleHillsProduction 2025-09-15 06:55:16 +00:00
15414f9414 [Test] Add unit tests for base code
8cffe0b161 Fix build issues due to comparison operators
Compare 2 commits »
tschesky pushed to main at tschesky/AppleHillsProduction 2025-09-12 13:37:38 +00:00
0057ae9fa3 Fix issues with scene loading, introduce an intermediate bootstrap scene
tschesky pushed to main at tschesky/AppleHillsProduction 2025-09-12 12:39:14 +00:00
cec661586e Fix issues with disabled puzzle steps not registering with puzzle manager
tschesky pushed to main at tschesky/AppleHillsProduction 2025-09-12 11:24:10 +00:00
c0df46f9f8 Update dispatchers and message for slotting items
tschesky pushed to main at tschesky/AppleHillsProduction 2025-09-12 11:14:26 +00:00
9a12a79698 Fix item removed being called one too many times, fix Pulver movement
tschesky pushed to main at tschesky/AppleHillsProduction 2025-09-12 10:26:57 +00:00
445e36975d Interactable items - slotting working correctly and calling the dispatchers each time
tschesky pushed to main at tschesky/AppleHillsProduction 2025-09-12 08:36:38 +00:00
ef96d80d51 Small touchups of input and A* graphing