Added tilemap plugin and tilemap
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||||
m_VAllowExceedBaseRangeMin: 1
|
||||
m_VAllowExceedBaseRangeMax: 1
|
||||
m_ScaleWithWindow: 0
|
||||
m_HSlider: 0
|
||||
m_VSlider: 0
|
||||
m_IgnoreScrollWheelUntilClicked: 0
|
||||
m_EnableMouseInput: 1
|
||||
m_EnableSliderZoom: 0
|
||||
m_UniformScale: 1
|
||||
m_UpDirection: 1
|
||||
m_DrawArea:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 17
|
||||
width: 971
|
||||
height: 404
|
||||
m_Scale: {x: 2, y: 2}
|
||||
m_Translation: {x: 485.5, y: 202}
|
||||
m_MarginLeft: 0
|
||||
m_MarginRight: 0
|
||||
m_MarginTop: 0
|
||||
m_MarginBottom: 0
|
||||
m_LastShownAreaInsideMargins:
|
||||
serializedVersion: 2
|
||||
x: -242.75
|
||||
y: -101
|
||||
width: 485.5
|
||||
height: 202
|
||||
m_MinimalGUI: 1
|
||||
m_defaultScale: 2
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_CurrentColorSpace: 0
|
||||
m_LastWindowPixelSize: {x: 1942, y: 842}
|
||||
m_ClearInEditMode: 1
|
||||
m_NoCameraWarning: 1
|
||||
m_LowResolutionForAspectRatios: 01000000000100000100
|
||||
--- !u!114 &16
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 1
|
||||
m_Script: {fileID: 12013, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_AutoRepaintOnSceneChange: 1
|
||||
m_MinSize: {x: 200, y: 200}
|
||||
m_MaxSize: {x: 4000, y: 4000}
|
||||
m_TitleContent:
|
||||
m_Text: Scene
|
||||
m_Image: {fileID: 2318424515335265636, guid: 0000000000000000d000000000000000,
|
||||
type: 0}
|
||||
m_Tooltip:
|
||||
m_DepthBufferBits: 32
|
||||
m_Pos:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 19
|
||||
width: 971
|
||||
height: 445
|
||||
m_SceneLighting: 1
|
||||
lastFramingTime: 0
|
||||
m_2DMode: 0
|
||||
m_isRotationLocked: 0
|
||||
m_AudioPlay: 0
|
||||
m_Position:
|
||||
m_Target: {x: 0, y: 0, z: 0}
|
||||
speed: 2
|
||||
m_Value: {x: 0, y: 0, z: 0}
|
||||
m_RenderMode: 0
|
||||
m_ValidateTrueMetals: 0
|
||||
m_SceneViewState:
|
||||
showFog: 1
|
||||
showMaterialUpdate: 0
|
||||
showSkybox: 1
|
||||
showFlares: 1
|
||||
showImageEffects: 1
|
||||
grid:
|
||||
xGrid:
|
||||
m_Target: 0
|
||||
speed: 2
|
||||
m_Value: 0
|
||||
yGrid:
|
||||
m_Target: 1
|
||||
speed: 2
|
||||
m_Value: 1
|
||||
zGrid:
|
||||
m_Target: 0
|
||||
speed: 2
|
||||
m_Value: 0
|
||||
m_Rotation:
|
||||
m_Target: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
|
||||
speed: 2
|
||||
m_Value: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
|
||||
m_Size:
|
||||
m_Target: 10
|
||||
speed: 2
|
||||
m_Value: 10
|
||||
m_Ortho:
|
||||
m_Target: 0
|
||||
speed: 2
|
||||
m_Value: 0
|
||||
m_LastSceneViewRotation: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_LastSceneViewOrtho: 0
|
||||
m_ReplacementShader: {fileID: 0}
|
||||
m_ReplacementString:
|
||||
m_LastLockedObject: {fileID: 0}
|
||||
m_ViewIsLockedToObject: 0
|
||||
--- !u!114 &17
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 1
|
||||
m_Script: {fileID: 12061, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_AutoRepaintOnSceneChange: 0
|
||||
m_MinSize: {x: 200, y: 200}
|
||||
m_MaxSize: {x: 4000, y: 4000}
|
||||
m_TitleContent:
|
||||
m_Text: Hierarchy
|
||||
m_Image: {fileID: -590624980919486359, guid: 0000000000000000d000000000000000,
|
||||
type: 0}
|
||||
m_Tooltip:
|
||||
m_DepthBufferBits: 0
|
||||
m_Pos:
|
||||
serializedVersion: 2
|
||||
x: 2
|
||||
y: 19
|
||||
width: 286
|
||||
height: 445
|
||||
m_TreeViewState:
|
||||
scrollPos: {x: 0, y: 0}
|
||||
m_SelectedIDs: 68fbffff
|
||||
m_LastClickedID: -1176
|
||||
m_ExpandedIDs: 7efbffff00000000
|
||||
m_RenameOverlay:
|
||||
m_UserAcceptedRename: 0
|
||||
m_Name:
|
||||
m_OriginalName:
|
||||
m_EditFieldRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
m_UserData: 0
|
||||
m_IsWaitingForDelay: 0
|
||||
m_IsRenaming: 0
|
||||
m_OriginalEventType: 11
|
||||
m_IsRenamingFilename: 0
|
||||
m_ClientGUIView: {fileID: 0}
|
||||
m_SearchString:
|
||||
m_ExpandedScenes:
|
||||
-
|
||||
m_CurrenRootInstanceID: 0
|
||||
m_Locked: 0
|
||||
m_CurrentSortingName: TransformSorting
|
||||
242
Assets/Plugins/TutorialInfo/Scripts/Editor/ReadmeEditor.cs
Normal file
@@ -0,0 +1,242 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
[CustomEditor(typeof(Readme))]
|
||||
[InitializeOnLoad]
|
||||
public class ReadmeEditor : Editor
|
||||
{
|
||||
static string s_ShowedReadmeSessionStateName = "ReadmeEditor.showedReadme";
|
||||
|
||||
static string s_ReadmeSourceDirectory = "Assets/TutorialInfo";
|
||||
|
||||
const float k_Space = 16f;
|
||||
|
||||
static ReadmeEditor()
|
||||
{
|
||||
EditorApplication.delayCall += SelectReadmeAutomatically;
|
||||
}
|
||||
|
||||
static void RemoveTutorial()
|
||||
{
|
||||
if (EditorUtility.DisplayDialog("Remove Readme Assets",
|
||||
|
||||
$"All contents under {s_ReadmeSourceDirectory} will be removed, are you sure you want to proceed?",
|
||||
"Proceed",
|
||||
"Cancel"))
|
||||
{
|
||||
if (Directory.Exists(s_ReadmeSourceDirectory))
|
||||
{
|
||||
FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory);
|
||||
FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory + ".meta");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log($"Could not find the Readme folder at {s_ReadmeSourceDirectory}");
|
||||
}
|
||||
|
||||
var readmeAsset = SelectReadme();
|
||||
if (readmeAsset != null)
|
||||
{
|
||||
var path = AssetDatabase.GetAssetPath(readmeAsset);
|
||||
FileUtil.DeleteFileOrDirectory(path + ".meta");
|
||||
FileUtil.DeleteFileOrDirectory(path);
|
||||
}
|
||||
|
||||
AssetDatabase.Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
static void SelectReadmeAutomatically()
|
||||
{
|
||||
if (!SessionState.GetBool(s_ShowedReadmeSessionStateName, false))
|
||||
{
|
||||
var readme = SelectReadme();
|
||||
SessionState.SetBool(s_ShowedReadmeSessionStateName, true);
|
||||
|
||||
if (readme && !readme.loadedLayout)
|
||||
{
|
||||
LoadLayout();
|
||||
readme.loadedLayout = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void LoadLayout()
|
||||
{
|
||||
var assembly = typeof(EditorApplication).Assembly;
|
||||
var windowLayoutType = assembly.GetType("UnityEditor.WindowLayout", true);
|
||||
var method = windowLayoutType.GetMethod("LoadWindowLayout", BindingFlags.Public | BindingFlags.Static);
|
||||
method.Invoke(null, new object[] { Path.Combine(Application.dataPath, "TutorialInfo/Layout.wlt"), false });
|
||||
}
|
||||
|
||||
static Readme SelectReadme()
|
||||
{
|
||||
var ids = AssetDatabase.FindAssets("Readme t:Readme");
|
||||
if (ids.Length == 1)
|
||||
{
|
||||
var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0]));
|
||||
|
||||
Selection.objects = new UnityEngine.Object[] { readmeObject };
|
||||
|
||||
return (Readme)readmeObject;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("Couldn't find a readme");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnHeaderGUI()
|
||||
{
|
||||
var readme = (Readme)target;
|
||||
Init();
|
||||
|
||||
var iconWidth = Mathf.Min(EditorGUIUtility.currentViewWidth / 3f - 20f, 128f);
|
||||
|
||||
GUILayout.BeginHorizontal("In BigTitle");
|
||||
{
|
||||
if (readme.icon != null)
|
||||
{
|
||||
GUILayout.Space(k_Space);
|
||||
GUILayout.Label(readme.icon, GUILayout.Width(iconWidth), GUILayout.Height(iconWidth));
|
||||
}
|
||||
GUILayout.Space(k_Space);
|
||||
GUILayout.BeginVertical();
|
||||
{
|
||||
|
||||
GUILayout.FlexibleSpace();
|
||||
GUILayout.Label(readme.title, TitleStyle);
|
||||
GUILayout.FlexibleSpace();
|
||||
}
|
||||
GUILayout.EndVertical();
|
||||
GUILayout.FlexibleSpace();
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
var readme = (Readme)target;
|
||||
Init();
|
||||
|
||||
foreach (var section in readme.sections)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(section.heading))
|
||||
{
|
||||
GUILayout.Label(section.heading, HeadingStyle);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(section.text))
|
||||
{
|
||||
GUILayout.Label(section.text, BodyStyle);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(section.linkText))
|
||||
{
|
||||
if (LinkLabel(new GUIContent(section.linkText)))
|
||||
{
|
||||
Application.OpenURL(section.url);
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Space(k_Space);
|
||||
}
|
||||
|
||||
if (GUILayout.Button("Remove Readme Assets", ButtonStyle))
|
||||
{
|
||||
RemoveTutorial();
|
||||
}
|
||||
}
|
||||
|
||||
bool m_Initialized;
|
||||
|
||||
GUIStyle LinkStyle
|
||||
{
|
||||
get { return m_LinkStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_LinkStyle;
|
||||
|
||||
GUIStyle TitleStyle
|
||||
{
|
||||
get { return m_TitleStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_TitleStyle;
|
||||
|
||||
GUIStyle HeadingStyle
|
||||
{
|
||||
get { return m_HeadingStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_HeadingStyle;
|
||||
|
||||
GUIStyle BodyStyle
|
||||
{
|
||||
get { return m_BodyStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_BodyStyle;
|
||||
|
||||
GUIStyle ButtonStyle
|
||||
{
|
||||
get { return m_ButtonStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_ButtonStyle;
|
||||
|
||||
void Init()
|
||||
{
|
||||
if (m_Initialized)
|
||||
return;
|
||||
m_BodyStyle = new GUIStyle(EditorStyles.label);
|
||||
m_BodyStyle.wordWrap = true;
|
||||
m_BodyStyle.fontSize = 14;
|
||||
m_BodyStyle.richText = true;
|
||||
|
||||
m_TitleStyle = new GUIStyle(m_BodyStyle);
|
||||
m_TitleStyle.fontSize = 26;
|
||||
|
||||
m_HeadingStyle = new GUIStyle(m_BodyStyle);
|
||||
m_HeadingStyle.fontStyle = FontStyle.Bold;
|
||||
m_HeadingStyle.fontSize = 18;
|
||||
|
||||
m_LinkStyle = new GUIStyle(m_BodyStyle);
|
||||
m_LinkStyle.wordWrap = false;
|
||||
|
||||
// Match selection color which works nicely for both light and dark skins
|
||||
m_LinkStyle.normal.textColor = new Color(0x00 / 255f, 0x78 / 255f, 0xDA / 255f, 1f);
|
||||
m_LinkStyle.stretchWidth = false;
|
||||
|
||||
m_ButtonStyle = new GUIStyle(EditorStyles.miniButton);
|
||||
m_ButtonStyle.fontStyle = FontStyle.Bold;
|
||||
|
||||
m_Initialized = true;
|
||||
}
|
||||
|
||||
bool LinkLabel(GUIContent label, params GUILayoutOption[] options)
|
||||
{
|
||||
var position = GUILayoutUtility.GetRect(label, LinkStyle, options);
|
||||
|
||||
Handles.BeginGUI();
|
||||
Handles.color = LinkStyle.normal.textColor;
|
||||
Handles.DrawLine(new Vector3(position.xMin, position.yMax), new Vector3(position.xMax, position.yMax));
|
||||
Handles.color = Color.white;
|
||||
Handles.EndGUI();
|
||||
|
||||
EditorGUIUtility.AddCursorRect(position, MouseCursor.Link);
|
||||
|
||||
return GUI.Button(position, label, LinkStyle);
|
||||
}
|
||||
}
|
||||
16
Assets/Plugins/TutorialInfo/Scripts/Readme.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
public class Readme : ScriptableObject
|
||||
{
|
||||
public Texture2D icon;
|
||||
public string title;
|
||||
public Section[] sections;
|
||||
public bool loadedLayout;
|
||||
|
||||
[Serializable]
|
||||
public class Section
|
||||
{
|
||||
public string heading, text, linkText, url;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
version: 2
|
||||
tpsheetFileNames:
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Bush_01.tpsheet
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Bush_02.tpsheet
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Bush_03.tpsheet
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Quarry 1.tpsheet
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Quarry.tpsheet
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Trees.tpsheet
|
||||
- Assets/Plugins/codeandweb.com/Example/SpriteSheet/sprites.tpsheet
|
||||
textureFileNames:
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Bush_01.png
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Bush_02.png
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Bush_03.png
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Quarry.png
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Quarry.png
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Trees.png
|
||||
- Assets/Plugins/codeandweb.com/Example/SpriteSheet/sprites.png
|
||||
normalmapFileNames:
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
- Assets/Plugins/codeandweb.com/Example/SpriteSheet/sprites_n.png
|
||||
enableDebugOutput: 0
|
||||
123
Assets/Plugins/codeandweb.com/Editor/SpritesheetImporter.cs
Normal file
@@ -0,0 +1,123 @@
|
||||
/*
|
||||
* TexturePacker Importer
|
||||
* (c) CodeAndWeb GmbH, Saalbaustraße 61, 89233 Neu-Ulm, Germany
|
||||
*
|
||||
* Use this script to import sprite sheets generated with TexturePacker.
|
||||
* For more information see https://www.codeandweb.com/texturepacker/unity
|
||||
*
|
||||
*/
|
||||
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
|
||||
// Note: TexturePacker Importer with Unity 2021.2 (or newer) requires the "Sprite 2D" package,
|
||||
// please make sure that it is part of your Unity project. You can install it using
|
||||
// Unity's package manager.
|
||||
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
using UnityEditor.U2D.Sprites;
|
||||
using System.Collections.Generic;
|
||||
#endif
|
||||
|
||||
|
||||
namespace TexturePackerImporter
|
||||
{
|
||||
public class SpritesheetImporter : AssetPostprocessor
|
||||
{
|
||||
|
||||
void OnPreprocessTexture()
|
||||
{
|
||||
TextureImporter importer = assetImporter as TextureImporter;
|
||||
SheetInfo sheet = TexturePackerImporter.getSheetInfo(importer);
|
||||
if (sheet != null)
|
||||
{
|
||||
Dbg.Log("Updating sprite sheet " + importer.assetPath);
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
updateSprites(importer, sheet);
|
||||
#else
|
||||
importer.spritesheet = sheet.metadata;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
private static void updateSprites(TextureImporter importer, SheetInfo sheet)
|
||||
{
|
||||
var dataProvider = GetSpriteEditorDataProvider(importer);
|
||||
var spriteNameFileIdDataProvider = dataProvider.GetDataProvider<ISpriteNameFileIdDataProvider>();
|
||||
|
||||
var oldIds = spriteNameFileIdDataProvider.GetNameFileIdPairs();
|
||||
SpriteRect[] rects = sheetInfoToSpriteRects(sheet);
|
||||
SpriteNameFileIdPair[] ids = generateSpriteIds(oldIds, rects);
|
||||
|
||||
dataProvider.SetSpriteRects(rects);
|
||||
spriteNameFileIdDataProvider.SetNameFileIdPairs(ids);
|
||||
dataProvider.Apply();
|
||||
EditorUtility.SetDirty(importer);
|
||||
}
|
||||
|
||||
|
||||
private static ISpriteEditorDataProvider GetSpriteEditorDataProvider(TextureImporter importer)
|
||||
{
|
||||
var dataProviderFactories = new SpriteDataProviderFactories();
|
||||
dataProviderFactories.Init();
|
||||
var dataProvider = dataProviderFactories.GetSpriteEditorDataProviderFromObject(importer);
|
||||
dataProvider.InitSpriteEditorDataProvider();
|
||||
return dataProvider;
|
||||
}
|
||||
|
||||
|
||||
private static SpriteRect[] sheetInfoToSpriteRects(SheetInfo sheet)
|
||||
{
|
||||
int spriteCount = sheet.metadata.Length;
|
||||
SpriteRect[] rects = new SpriteRect[spriteCount];
|
||||
|
||||
for (int i = 0; i < spriteCount; i++)
|
||||
{
|
||||
SpriteRect sr = rects[i] = new SpriteRect();
|
||||
SpriteMetaData smd = sheet.metadata[i];
|
||||
|
||||
sr.name = smd.name;
|
||||
sr.rect = smd.rect;
|
||||
sr.pivot = smd.pivot;
|
||||
sr.border = smd.border;
|
||||
sr.alignment = (SpriteAlignment)smd.alignment;
|
||||
|
||||
// sr.spriteID not yet initialized, this is done in generateSpriteIds()
|
||||
}
|
||||
|
||||
return rects;
|
||||
}
|
||||
|
||||
|
||||
private static SpriteNameFileIdPair[] generateSpriteIds(IEnumerable<SpriteNameFileIdPair> oldIds,
|
||||
SpriteRect[] sprites)
|
||||
{
|
||||
SpriteNameFileIdPair[] newIds = new SpriteNameFileIdPair[sprites.Length];
|
||||
|
||||
for (int i = 0; i < sprites.Length; i++)
|
||||
{
|
||||
sprites[i].spriteID = idForName(oldIds, sprites[i].name);
|
||||
newIds[i] = new SpriteNameFileIdPair(sprites[i].name, sprites[i].spriteID);
|
||||
}
|
||||
|
||||
return newIds;
|
||||
}
|
||||
|
||||
|
||||
private static GUID idForName(IEnumerable<SpriteNameFileIdPair> oldIds, string name)
|
||||
{
|
||||
foreach (SpriteNameFileIdPair old in oldIds)
|
||||
{
|
||||
if (old.name == name)
|
||||
{
|
||||
return old.GetFileGUID();
|
||||
}
|
||||
}
|
||||
return GUID.Generate();
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
BIN
Assets/Plugins/codeandweb.com/Editor/TexturePackerImporter.dll
Normal file
@@ -0,0 +1,36 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public static class UIImageMenu
|
||||
{
|
||||
|
||||
[MenuItem("GameObject/UI/Set Native Size + Pivot", false, 10000)]
|
||||
private static void setSizeAndPivot()
|
||||
{
|
||||
foreach (GameObject gameObject in Selection.gameObjects)
|
||||
{
|
||||
// process all selected game objects which have a RectTransform + Image
|
||||
RectTransform transform = gameObject.GetComponent<RectTransform>();
|
||||
Image image = gameObject.GetComponent<Image>();
|
||||
|
||||
if (transform && image && image.sprite)
|
||||
{
|
||||
// set size as it is defined by source image sprite
|
||||
image.SetNativeSize();
|
||||
|
||||
#if UNITY_2018_1_OR_NEWER
|
||||
// use mesh defined by source sprite to render UI image
|
||||
image.useSpriteMesh = true;
|
||||
#endif
|
||||
|
||||
// set pivot point as defined by source sprite
|
||||
Vector2 size = transform.sizeDelta * image.pixelsPerUnit;
|
||||
Vector2 pixelPivot = image.sprite.pivot;
|
||||
// sprite pivot point is defined in pixel, RectTransform pivot point is normalized
|
||||
transform.pivot = new Vector2(pixelPivot.x / size.x, pixelPivot.y / size.y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
BIN
Assets/Plugins/codeandweb.com/Example/Normals.sip
Normal file
313
Assets/Plugins/codeandweb.com/Example/SpriteSheet.tps
Normal file
@@ -0,0 +1,313 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<data version="1.0">
|
||||
<struct type="Settings">
|
||||
<key>fileFormatVersion</key>
|
||||
<int>4</int>
|
||||
<key>texturePackerVersion</key>
|
||||
<string>4.3.3</string>
|
||||
<key>fileName</key>
|
||||
<string>/Users/joachim/Programming/texturepacker/framework_utils/Unity/AssetStore/PublishTexturePackerImporter/Assets/codeandweb.com/Example/SpriteSheet.tps</string>
|
||||
<key>autoSDSettings</key>
|
||||
<array>
|
||||
<struct type="AutoSDSettings">
|
||||
<key>scale</key>
|
||||
<double>1</double>
|
||||
<key>extension</key>
|
||||
<string></string>
|
||||
<key>spriteFilter</key>
|
||||
<string></string>
|
||||
<key>acceptFractionalValues</key>
|
||||
<false/>
|
||||
<key>maxTextureSize</key>
|
||||
<QSize>
|
||||
<key>width</key>
|
||||
<int>-1</int>
|
||||
<key>height</key>
|
||||
<int>-1</int>
|
||||
</QSize>
|
||||
</struct>
|
||||
</array>
|
||||
<key>allowRotation</key>
|
||||
<false/>
|
||||
<key>shapeDebug</key>
|
||||
<false/>
|
||||
<key>dpi</key>
|
||||
<uint>72</uint>
|
||||
<key>dataFormat</key>
|
||||
<string>unity-texture2d</string>
|
||||
<key>textureFileName</key>
|
||||
<filename></filename>
|
||||
<key>flipPVR</key>
|
||||
<false/>
|
||||
<key>pvrCompressionQuality</key>
|
||||
<enum type="SettingsBase::PvrCompressionQuality">PVR_QUALITY_NORMAL</enum>
|
||||
<key>atfCompressData</key>
|
||||
<false/>
|
||||
<key>mipMapMinSize</key>
|
||||
<uint>32768</uint>
|
||||
<key>etc1CompressionQuality</key>
|
||||
<enum type="SettingsBase::Etc1CompressionQuality">ETC1_QUALITY_LOW_PERCEPTUAL</enum>
|
||||
<key>etc2CompressionQuality</key>
|
||||
<enum type="SettingsBase::Etc2CompressionQuality">ETC2_QUALITY_LOW_PERCEPTUAL</enum>
|
||||
<key>dxtCompressionMode</key>
|
||||
<enum type="SettingsBase::DxtCompressionMode">DXT_PERCEPTUAL</enum>
|
||||
<key>jxrColorFormat</key>
|
||||
<enum type="SettingsBase::JpegXrColorMode">JXR_YUV444</enum>
|
||||
<key>jxrTrimFlexBits</key>
|
||||
<uint>0</uint>
|
||||
<key>jxrCompressionLevel</key>
|
||||
<uint>0</uint>
|
||||
<key>ditherType</key>
|
||||
<enum type="SettingsBase::DitherType">NearestNeighbour</enum>
|
||||
<key>backgroundColor</key>
|
||||
<uint>0</uint>
|
||||
<key>libGdx</key>
|
||||
<struct type="LibGDX">
|
||||
<key>filtering</key>
|
||||
<struct type="LibGDXFiltering">
|
||||
<key>x</key>
|
||||
<enum type="LibGDXFiltering::Filtering">Linear</enum>
|
||||
<key>y</key>
|
||||
<enum type="LibGDXFiltering::Filtering">Linear</enum>
|
||||
</struct>
|
||||
</struct>
|
||||
<key>shapePadding</key>
|
||||
<uint>2</uint>
|
||||
<key>jpgQuality</key>
|
||||
<uint>80</uint>
|
||||
<key>pngOptimizationLevel</key>
|
||||
<uint>0</uint>
|
||||
<key>webpQualityLevel</key>
|
||||
<uint>101</uint>
|
||||
<key>textureSubPath</key>
|
||||
<string></string>
|
||||
<key>atfFormats</key>
|
||||
<string></string>
|
||||
<key>textureFormat</key>
|
||||
<enum type="SettingsBase::TextureFormat">png</enum>
|
||||
<key>borderPadding</key>
|
||||
<uint>2</uint>
|
||||
<key>maxTextureSize</key>
|
||||
<QSize>
|
||||
<key>width</key>
|
||||
<int>2048</int>
|
||||
<key>height</key>
|
||||
<int>2048</int>
|
||||
</QSize>
|
||||
<key>fixedTextureSize</key>
|
||||
<QSize>
|
||||
<key>width</key>
|
||||
<int>-1</int>
|
||||
<key>height</key>
|
||||
<int>-1</int>
|
||||
</QSize>
|
||||
<key>algorithmSettings</key>
|
||||
<struct type="AlgorithmSettings">
|
||||
<key>algorithm</key>
|
||||
<enum type="AlgorithmSettings::AlgorithmId">Polygon</enum>
|
||||
<key>freeSizeMode</key>
|
||||
<enum type="AlgorithmSettings::AlgorithmFreeSizeMode">Best</enum>
|
||||
<key>sizeConstraints</key>
|
||||
<enum type="AlgorithmSettings::SizeConstraints">POT</enum>
|
||||
<key>forceSquared</key>
|
||||
<false/>
|
||||
<key>maxRects</key>
|
||||
<struct type="AlgorithmMaxRectsSettings">
|
||||
<key>heuristic</key>
|
||||
<enum type="AlgorithmMaxRectsSettings::Heuristic">Best</enum>
|
||||
</struct>
|
||||
<key>basic</key>
|
||||
<struct type="AlgorithmBasicSettings">
|
||||
<key>sortBy</key>
|
||||
<enum type="AlgorithmBasicSettings::SortBy">Best</enum>
|
||||
<key>order</key>
|
||||
<enum type="AlgorithmBasicSettings::Order">Ascending</enum>
|
||||
</struct>
|
||||
<key>polygon</key>
|
||||
<struct type="AlgorithmPolygonSettings">
|
||||
<key>alignToGrid</key>
|
||||
<uint>1</uint>
|
||||
</struct>
|
||||
</struct>
|
||||
<key>andEngine</key>
|
||||
<struct type="AndEngine">
|
||||
<key>minFilter</key>
|
||||
<enum type="AndEngine::MinFilter">Linear</enum>
|
||||
<key>packageName</key>
|
||||
<string>Texture</string>
|
||||
<key>wrap</key>
|
||||
<struct type="AndEngineWrap">
|
||||
<key>s</key>
|
||||
<enum type="AndEngineWrap::Wrap">Clamp</enum>
|
||||
<key>t</key>
|
||||
<enum type="AndEngineWrap::Wrap">Clamp</enum>
|
||||
</struct>
|
||||
<key>magFilter</key>
|
||||
<enum type="AndEngine::MagFilter">MagLinear</enum>
|
||||
</struct>
|
||||
<key>dataFileNames</key>
|
||||
<map type="GFileNameMap">
|
||||
<key>data</key>
|
||||
<struct type="DataFile">
|
||||
<key>name</key>
|
||||
<filename></filename>
|
||||
</struct>
|
||||
<key>datafile</key>
|
||||
<struct type="DataFile">
|
||||
<key>name</key>
|
||||
<filename>SpriteSheet/sprites.tpsheet</filename>
|
||||
</struct>
|
||||
</map>
|
||||
<key>multiPack</key>
|
||||
<false/>
|
||||
<key>forceIdenticalLayout</key>
|
||||
<false/>
|
||||
<key>outputFormat</key>
|
||||
<enum type="SettingsBase::OutputFormat">RGBA8888</enum>
|
||||
<key>alphaHandling</key>
|
||||
<enum type="SettingsBase::AlphaHandling">ClearTransparentPixels</enum>
|
||||
<key>contentProtection</key>
|
||||
<struct type="ContentProtection">
|
||||
<key>key</key>
|
||||
<string></string>
|
||||
</struct>
|
||||
<key>autoAliasEnabled</key>
|
||||
<true/>
|
||||
<key>trimSpriteNames</key>
|
||||
<false/>
|
||||
<key>prependSmartFolderName</key>
|
||||
<false/>
|
||||
<key>globalSpriteSettings</key>
|
||||
<struct type="SpriteSettings">
|
||||
<key>scale</key>
|
||||
<double>1</double>
|
||||
<key>scaleMode</key>
|
||||
<enum type="ScaleMode">Smooth</enum>
|
||||
<key>extrude</key>
|
||||
<uint>0</uint>
|
||||
<key>trimThreshold</key>
|
||||
<uint>1</uint>
|
||||
<key>trimMargin</key>
|
||||
<uint>1</uint>
|
||||
<key>trimMode</key>
|
||||
<enum type="SpriteSettings::TrimMode">Polygon</enum>
|
||||
<key>tracerTolerance</key>
|
||||
<int>200</int>
|
||||
<key>heuristicMask</key>
|
||||
<false/>
|
||||
<key>defaultPivotPoint</key>
|
||||
<point_f>0.5,1</point_f>
|
||||
<key>writePivotPoints</key>
|
||||
<true/>
|
||||
</struct>
|
||||
<key>individualSpriteSettings</key>
|
||||
<map type="IndividualSpriteSettingsMap">
|
||||
<key type="filename">Sprites/capguy/turn/0001.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0001_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0002.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0002_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0003.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0003_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0004.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0004_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0005.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0005_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0006.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0006_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0007.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0007_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0008.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0008_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0009.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0009_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0010.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0010_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0011.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0011_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0012.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0012_n.png</key>
|
||||
<struct type="IndividualSpriteSettings">
|
||||
<key>pivotPoint</key>
|
||||
<point_f>0.5,1</point_f>
|
||||
<key>scale9Enabled</key>
|
||||
<false/>
|
||||
<key>scale9Borders</key>
|
||||
<rect>52,82,104,165</rect>
|
||||
<key>scale9Paddings</key>
|
||||
<rect>52,82,104,165</rect>
|
||||
<key>scale9FromFile</key>
|
||||
<false/>
|
||||
</struct>
|
||||
<key type="filename">Sprites/capguy/walk/0001.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0001_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0002.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0002_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0003.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0003_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0004.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0004_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0005.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0005_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0006.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0006_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0007.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0007_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0008.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0008_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0009.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0009_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0010.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0010_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0011.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0011_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0012.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0012_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0013.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0013_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0014.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0014_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0015.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0015_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0016.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0016_n.png</key>
|
||||
<struct type="IndividualSpriteSettings">
|
||||
<key>pivotPoint</key>
|
||||
<point_f>0.5,1</point_f>
|
||||
<key>scale9Enabled</key>
|
||||
<false/>
|
||||
<key>scale9Borders</key>
|
||||
<rect>47,81,94,162</rect>
|
||||
<key>scale9Paddings</key>
|
||||
<rect>47,81,94,162</rect>
|
||||
<key>scale9FromFile</key>
|
||||
<false/>
|
||||
</struct>
|
||||
</map>
|
||||
<key>fileList</key>
|
||||
<array>
|
||||
<filename>Sprites/capguy</filename>
|
||||
</array>
|
||||
<key>ignoreFileList</key>
|
||||
<array/>
|
||||
<key>replaceList</key>
|
||||
<array/>
|
||||
<key>ignoredWarnings</key>
|
||||
<array/>
|
||||
<key>commonDivisorX</key>
|
||||
<uint>1</uint>
|
||||
<key>commonDivisorY</key>
|
||||
<uint>1</uint>
|
||||
<key>packNormalMaps</key>
|
||||
<true/>
|
||||
<key>autodetectNormalMaps</key>
|
||||
<true/>
|
||||
<key>normalMapFilter</key>
|
||||
<string></string>
|
||||
<key>normalMapSuffix</key>
|
||||
<string></string>
|
||||
<key>normalMapSheetFileName</key>
|
||||
<filename></filename>
|
||||
<key>exporterProperties</key>
|
||||
<map type="ExporterProperties"/>
|
||||
</struct>
|
||||
</data>
|
||||
@@ -0,0 +1,80 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: sprites
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords: _ALPHABLEND_ON _NORMALMAP
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: 3000
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stringTagMap:
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RenderType: Transparent
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _BumpMap:
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m_Texture: {fileID: 2800000, guid: a5830f22f646b445f8825c9d5c616845, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailMask:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailNormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: c0e5d31be11e242528ff7d2a0835bf8c, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _BumpScale: 1
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- _Cutoff: 0.5
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- _DetailNormalMapScale: 1
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- _DstBlend: 10
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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- _GlossyReflections: 1
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- _Metallic: 0
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- _Mode: 2
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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||||
- _SrcBlend: 5
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- _UVSec: 0
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- _ZWrite: 0
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m_Colors:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: []
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BIN
Assets/Plugins/codeandweb.com/Example/SpriteSheet/sprites.png
Normal file
|
After Width: | Height: | Size: 262 KiB |
@@ -0,0 +1,44 @@
|
||||
#
|
||||
# Sprite sheet data for Unity.
|
||||
#
|
||||
# To import these sprites into your Unity project, download "TexturePackerImporter":
|
||||
# https://www.codeandweb.com/texturepacker/unity
|
||||
#
|
||||
# $TexturePacker:SmartUpdate:54012248a40a90f7127c9f0e7e6dafc8:ccfc9348af1b8964bc0bb17f532b9e2d:2d43150e182b09a0f16643f22d3ab397$
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||||
#
|
||||
:format=40300
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||||
:texture=sprites.png
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||||
:size=1024x1024
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||||
:normalmap=sprites_n.png
|
||||
:pivotpoints=enabled
|
||||
:borders=disabled
|
||||
:alphahandling=ClearTransparentPixels
|
||||
|
||||
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turn-0006;869;423;133;314; 0.5827067669172933;-0.047770700636942776; 0;0;0;0; 16;116;215;106;91;94;52;98;23;120;0;59;7;73;50;57;52;36;3;0;30;43;76;46;114;37;146;43;288;97;314;133;314; 14;0;14;15;13;0;12;13;14;0;1;12;0;7;9;10;10;11;1;7;8;9;10;6;7;3;4;5;3;5;6;2;3;6;1;2;6;1;11;12;10;1;6
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||||
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|
||||
walk-0004;2;702;179;320; 0.5223463687150838;-0.009374999999999911; 0;0;0;0; 21;146;279;117;261;137;246;126;209;99;185;138;74;146;26;179;13;108;13;115;57;44;51;24;0;0;60;0;65;55;84;53;200;40;237;47;288;95;313;117;293;174;320; 19;17;18;19;1;17;19;0;19;20;16;1;15;10;13;14;10;12;13;10;11;12;9;10;14;14;4;5;6;7;8;6;8;9;5;6;9;14;5;9;4;14;15;3;4;15;1;2;3;1;3;15;1;16;17;0;1;19
|
||||
walk-0005;602;713;154;309; 0.4512987012987013;-0.04854368932038833; 0;0;0;0; 21;110;286;154;303;154;278;104;256;120;238;105;202;77;185;89;124;93;26;121;0;62;0;58;52;40;43;25;6;0;64;45;76;23;136;43;205;25;223;25;287;86;309; 19;3;19;20;3;18;19;3;17;18;16;17;6;12;14;15;12;13;14;16;7;15;11;12;15;16;6;7;8;9;10;11;7;8;15;7;11;11;8;10;17;3;5;3;4;5;17;5;6;0;1;2;0;2;3;20;0;3
|
||||
walk-0006;602;713;154;309; 0.4512987012987013;-0.04854368932038833; 0;0;0;0; 21;110;286;154;303;154;278;104;256;120;238;105;202;77;185;89;124;93;26;121;0;62;0;58;52;40;43;25;6;0;64;45;76;23;136;43;205;25;223;25;287;86;309; 19;3;19;20;3;18;19;3;17;18;16;17;6;12;14;15;12;13;14;16;7;15;11;12;15;16;6;7;8;9;10;11;7;8;15;7;11;11;8;10;17;3;5;3;4;5;17;5;6;0;1;2;0;2;3;20;0;3
|
||||
walk-0007;739;711;147;311; 0.391156462585034;-0.04180064308681675; 0;0;0;0; 18;103;289;147;303;147;289;102;252;111;240;94;205;68;179;85;87;68;32;90;0;26;10;41;55;0;146;30;194;13;239;22;294;73;310;81;311; 16;0;3;16;15;3;14;14;5;13;12;7;11;14;3;5;8;9;10;8;10;11;7;8;11;12;6;7;6;12;13;5;6;13;3;4;5;15;16;3;0;1;2;0;2;3;0;16;17
|
||||
walk-0008;739;711;147;311; 0.391156462585034;-0.04180064308681675; 0;0;0;0; 18;103;289;147;303;147;289;102;252;111;240;94;205;68;179;85;87;68;32;90;0;26;10;41;55;0;146;30;194;13;239;22;294;73;310;81;311; 16;0;3;16;15;3;14;14;5;13;12;7;11;14;3;5;8;9;10;8;10;11;7;8;11;12;6;7;6;12;13;5;6;13;3;4;5;15;16;3;0;1;2;0;2;3;0;16;17
|
||||
walk-0009;465;482;147;317; 0.42517006802721086;-0.02208201892744488; 0;0;0;0; 19;127;282;93;261;119;242;78;183;103;99;79;66;88;45;128;25;70;0;20;26;38;64;9;108;0;150;34;209;15;228;14;293;72;316;110;299;147;317; 17;1;16;17;15;1;14;0;17;18;14;1;13;3;12;13;11;4;10;6;8;9;6;9;10;6;7;8;10;5;6;4;5;10;11;3;4;3;11;12;1;2;3;1;3;13;15;16;1;0;1;17
|
||||
walk-0010;465;482;147;317; 0.42517006802721086;-0.02208201892744488; 0;0;0;0; 19;127;282;93;261;119;242;78;183;103;99;79;66;88;45;128;25;70;0;20;26;38;64;9;108;0;150;34;209;15;228;14;293;72;316;110;299;147;317; 17;1;16;17;15;1;14;0;17;18;14;1;13;3;12;13;11;4;10;6;8;9;6;9;10;6;7;8;10;5;6;4;5;10;11;3;4;3;11;12;1;2;3;1;3;13;15;16;1;0;1;17
|
||||
walk-0011;148;398;149;323; 0.4597315436241611;0; 0;0;0;0; 18;105;256;121;243;80;178;124;92;81;89;77;62;91;15;117;0;34;9;0;63;17;72;3;152;40;202;17;227;17;289;70;316;90;298;149;323; 16;14;15;16;0;14;16;0;16;17;13;0;12;0;13;14;8;9;10;5;6;8;6;7;8;5;8;10;4;5;10;4;10;11;2;3;4;2;4;11;0;1;2;12;0;2;12;2;11
|
||||
walk-0012;148;398;149;323; 0.4597315436241611;0; 0;0;0;0; 18;105;256;121;243;80;178;124;92;81;89;77;62;91;15;117;0;34;9;0;63;17;72;3;152;40;202;17;227;17;289;70;316;90;298;149;323; 16;14;15;16;0;14;16;0;16;17;13;0;12;0;13;14;8;9;10;5;6;8;6;7;8;5;8;10;4;5;10;4;10;11;2;3;4;2;4;11;0;1;2;12;0;2;12;2;11
|
||||
walk-0013;271;136;149;318; 0.43288590604026844;-0.018867924528301883; 0;0;0;0; 18;102;297;149;312;149;287;100;260;115;247;100;211;76;183;87;143;128;102;61;36;87;0;23;4;23;52;0;153;34;207;16;243;30;300;81;318; 16;0;3;16;3;15;16;6;13;14;3;14;15;7;13;6;9;10;11;9;11;12;7;8;9;7;12;13;12;7;9;14;3;5;3;4;5;14;5;6;0;1;2;0;2;3;0;16;17
|
||||
walk-0014;271;136;149;318; 0.43288590604026844;-0.018867924528301883; 0;0;0;0; 18;102;297;149;312;149;287;100;260;115;247;100;211;76;183;87;143;128;102;61;36;87;0;23;4;23;52;0;153;34;207;16;243;30;300;81;318; 16;0;3;16;3;15;16;6;13;14;3;14;15;7;13;6;9;10;11;9;11;12;7;8;9;7;12;13;12;7;9;14;3;5;3;4;5;14;5;6;0;1;2;0;2;3;0;16;17
|
||||
walk-0015;2;86;165;322; 0.4575757575757576;-0.006211180124223503; 0;0;0;0; 19;120;301;165;314;165;300;119;261;129;251;112;216;84;192;123;109;97;53;97;12;58;30;58;0;0;15;42;85;23;151;39;218;31;258;44;306;98;322; 17;3;17;18;3;16;17;3;15;16;14;15;6;10;11;12;10;12;13;7;14;6;8;9;10;13;7;8;7;13;14;13;8;10;15;3;5;3;4;5;15;5;6;0;1;2;0;2;3;18;0;3
|
||||
walk-0016;2;86;165;322; 0.4575757575757576;-0.006211180124223503; 0;0;0;0; 19;120;301;165;314;165;300;119;261;129;251;112;216;84;192;123;109;97;53;97;12;58;30;58;0;0;15;42;85;23;151;39;218;31;258;44;306;98;322; 17;3;17;18;3;16;17;3;15;16;14;15;6;10;11;12;10;12;13;7;14;6;8;9;10;13;7;8;7;13;14;13;8;10;15;3;5;3;4;5;15;5;6;0;1;2;0;2;3;18;0;3
|
||||
BIN
Assets/Plugins/codeandweb.com/Example/SpriteSheet/sprites_n.png
Normal file
|
After Width: | Height: | Size: 494 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 32 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 32 KiB |
|
After Width: | Height: | Size: 19 KiB |
|
After Width: | Height: | Size: 31 KiB |
|
After Width: | Height: | Size: 19 KiB |
|
After Width: | Height: | Size: 31 KiB |
|
After Width: | Height: | Size: 18 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 18 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 19 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 19 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 19 KiB |
|
After Width: | Height: | Size: 31 KiB |
|
After Width: | Height: | Size: 19 KiB |
|
After Width: | Height: | Size: 31 KiB |
|
After Width: | Height: | Size: 18 KiB |
|
After Width: | Height: | Size: 31 KiB |
|
After Width: | Height: | Size: 18 KiB |
|
After Width: | Height: | Size: 31 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 32 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 32 KiB |
|
After Width: | Height: | Size: 19 KiB |
|
After Width: | Height: | Size: 32 KiB |
|
After Width: | Height: | Size: 19 KiB |
|
After Width: | Height: | Size: 32 KiB |
|
After Width: | Height: | Size: 18 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 18 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 18 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 18 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 33 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 33 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 34 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 34 KiB |
|
After Width: | Height: | Size: 19 KiB |
|
After Width: | Height: | Size: 32 KiB |
|
After Width: | Height: | Size: 19 KiB |
|
After Width: | Height: | Size: 32 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 33 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 33 KiB |
14
Assets/Plugins/codeandweb.com/Readme.txt
Normal file
@@ -0,0 +1,14 @@
|
||||
The TexturePacker Importer script (located in Assets/codeandweb.com/Editor)
|
||||
extends your Unity editor to read sprite atlas data created with TexturePacker.
|
||||
|
||||
It automatically detects changed or newly added spritesheets written by TexturePacker
|
||||
and (re)imports them as native Unity 2D spritesheets, so that their sprites can directly
|
||||
be used in the editor. In your TexturePacker project you have to select the data format
|
||||
"Unity - Texture2D sprite sheet".
|
||||
|
||||
TexturePacker Importer with Unity 2021.2 (or newer) requires the "Sprite 2D" package,
|
||||
please make sure that it is part of your Unity project. You can install it using
|
||||
Unity's package manager.
|
||||
|
||||
Visit our tutorial page for more information:
|
||||
https://www.codeandweb.com/texturepacker/unity
|
||||