Fix game over screen

This commit is contained in:
Michal Pikulski
2025-12-15 13:04:46 +01:00
parent a45ab2f543
commit de02394198

View File

@@ -91,10 +91,8 @@ namespace Minigames.BirdPooper
// Reset time scale BEFORE reloading
Time.timeScale = 1f;
// Now reload the current scene with fresh state - skipSave=true prevents re-saving cleared data
var progress = new Progress<float>(p => Logging.Debug($"Loading progress: {p * 100:F0}%"));
await SceneManagerService.Instance.ReloadCurrentScene(progress, autoHideLoadingScreen: true, skipSave: true);
await SceneManagerService.Instance.ReloadCurrentScene(progress);
}
}
}