Michal Pikulski
0b966e9976
Working screen anchoring
2025-10-13 16:31:52 +02:00
Michal Pikulski
a55ba5e29c
First steps with camera framing
2025-10-13 15:34:07 +02:00
Michal Pikulski
5058e96b48
Integrate the changes into Minigame Level
2025-10-10 14:53:49 +02:00
Michal Pikulski
0c5546efd2
Add backbone for card creation and implement Camera minigame mechanics
2025-10-10 14:49:42 +02:00
3bd43a4d6d
Added New Diving Tiles to the Minigame
2025-10-08 17:15:20 +02:00
Michal Pikulski
328e8dea0a
Finalize normalized movement settings
2025-10-07 09:42:59 +02:00
2ae2bc3ac5
Updates to make sure the build goes through
2025-09-22 15:40:41 +02:00
1a9c82f5d7
Touch up touch input
2025-09-22 15:01:53 +02:00
f589b53234
Changes to the Diving For Pictures Minigame
2025-09-22 14:49:17 +02:00
5305c20b00
Create a diving minigame MVP ( #6 )
...
- Obstacles
- Tiles
- Object pooling
- Monster spawns
- Scoring
- Minigame End
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com >
Reviewed-on: #6
2025-09-22 12:16:32 +00:00
46755fecb3
Populate minigame with obstacles and monster spawns ( #5 )
...
- Simulated "fake" physics and collisions
- Object pooling for tiles, obstacles and monster spawns
- Base monster scoring with proximity triggers and depth multiplier
Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com >
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #5
2025-09-21 07:32:56 +00:00
2ec5c3d855
Working monster spawns
2025-09-19 13:46:24 +02:00
d110616907
Add Monster Spawn points, monster head placeholders. Add utility for prefab variation by sprite selection.
2025-09-19 12:51:25 +02:00
Michal Pikulski
75be338065
Working generic object pooling, pool monitor editor tool and batch component adder editor tool
2025-09-16 15:02:57 +02:00
Michal Pikulski
bcc6f05058
Working single-purpose object pooling solution
2025-09-16 15:02:57 +02:00
Michal Pikulski
e0af6b999d
[DivingForPictures] Tile spawning prototype for descending minigame
2025-09-10 12:35:29 +02:00
Michal Pikulski
2dfe6de144
Updates and reworks, code rewrites
2025-09-10 12:35:29 +02:00
Michal Pikulski
f161d0069b
[Bootstrap] Redo scenes with bootstrapper
2025-09-07 14:18:17 +02:00
Michal Pikulski
4a098365d0
Setup Universal Render Pipeline
2025-09-05 09:10:19 +02:00
Michal Pikulski
a3883d66b4
Better looking ropes now
2025-09-04 23:18:25 +02:00
Michal Pikulski
fbb658098b
[Diving] Movement with a rock and 3 ropes is working
2025-09-04 23:13:19 +02:00
Michal Pikulski
d34eb77e20
[Diving][FX] Add some simple bubble fun
2025-09-04 22:26:45 +02:00
Michal Pikulski
74ca33208e
[Diving][Input] First doodle on first minigame with basic controller
2025-09-04 21:58:05 +02:00
Michal Pikulski
a2b62fc4b1
GO back to a simple ignore file and commit all meta assets
2025-09-01 16:19:19 +02:00
Michal Pikulski
f8d80aac62
Push out Folder Structure and touch control player controller
2025-09-01 11:51:01 +02:00