0627a2aeb7
Replacing with Final Art
2025-10-06 15:13:26 +02:00
c741651b6a
Added Ball Tree Animations
2025-10-06 14:42:20 +02:00
b6b2605efb
Merge pull request 'DamianBranch' ( #15 ) from DamianBranch into main
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Reviewed-on: #15
2025-10-06 10:45:26 +00:00
01189acef1
Added Anne-Lise Hiding Spot plus Kids Hidding spots
2025-10-06 12:38:16 +02:00
DamianCorazza
027ff5144e
Dialogue test
2025-10-03 08:30:50 +02:00
e713a580a9
puzzlestep_indicators ( #14 )
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Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #14
2025-10-02 05:42:17 +00:00
Michal Pikulski
a6c63af911
Fix puzzle unlock issues
2025-10-02 07:16:39 +02:00
eabc1de569
Merge pull request 'DamianBranch' ( #13 ) from DamianBranch into main
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Reviewed-on: #13
2025-10-01 12:23:54 +00:00
DamianCorazza
b1f213c921
Added ToughtBubbles and some organization Folders
2025-10-01 14:21:42 +02:00
DamianCorazza
fb24537daf
Implemented Picnic Logic
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(It can use some improvement)
2025-09-30 15:52:37 +02:00
Michal Pikulski
f1f4234c2a
Wait for correct screen orientation
2025-09-30 13:13:37 +02:00
79fac9db10
Commit to have everything at home
2025-09-30 12:21:51 +02:00
0b0ffa48dd
Modified Pulver sprite's pivots
2025-09-30 10:39:14 +02:00
c98aa3e436
Changed trafalgar's pivot and fixed the couple's animation.
2025-09-29 16:10:25 +02:00
Michal Pikulski
5789dca302
Working directional movement animations
2025-09-29 15:55:25 +02:00
9b020f2c6f
Merge branch 'main' into DamianBranch
2025-09-29 12:10:55 +00:00
f78c031cd3
Animations for Wolter
2025-09-29 14:10:14 +02:00
Michal Pikulski
8e93d40033
All working with the build - update initialization order for the ItemManager
2025-09-29 13:25:22 +02:00
Michal Pikulski
1f614009fc
Update the Addressables build info and structure to accomodate for new settings assets. Application builds and works on a phone now
2025-09-29 11:59:52 +02:00
b188f7adb3
Added more Anims to the birds
2025-09-29 11:38:57 +02:00
f686f28cb8
Create a simple dialogue authoring system, tied into our items ( #10 )
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- Editor dialogue graph
- Asset importer for processing the graph into runtime data
- DialogueComponent that steers the dialogue interactions
- DialogueCanbas with a scalable speech bubble to display everything
- Brief README overview of the system
Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com >
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #10
2025-09-29 09:34:15 +00:00
b3bf4717d6
Added animations for Hammerbird and footballbird
2025-09-26 18:02:33 +02:00
5e5ce4a5d4
Changed The picnic SpriteSheets one more time
2025-09-26 16:15:45 +02:00
52139cbe64
Flying Bird Puzzle section Complete.
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Finished with the logic of the flying bird step.
2025-09-26 15:12:18 +02:00
88e630cbe7
Added some Anims for the picnic PPL plus replacing placeholders.
2025-09-26 11:59:03 +02:00
3e6867ff51
Merge branch 'main' into DamianBranch
2025-09-26 10:30:12 +02:00
a10fb31ada
Making the Picnic Couple Work WIP
2025-09-26 10:29:39 +02:00
47d942d176
Switched Unity version to 6.2, updated some packages + installed GraphToolkit
2025-09-26 08:48:33 +02:00
DamianCorazza
c05f54efa7
Added some of the picnic Sprites
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The picnic sprites might need rework on making respect the anim sequence
2025-09-26 02:02:55 +02:00
DamianCorazza
27b38ca9b1
Added new animas for Pulver
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Added new sprite sheets and anims for pulver front and back walk/idle.
2025-09-26 00:23:27 +02:00
e878a32263
Introduce input modes and Pause Menu ( #8 )
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- Add input mode switching to the Input Manager
- Automatically set input mode on scene load - UI for MainMenu and GameAndUI for other scenes
- Add PauseMenu prefab, auto-loaded via the boostrap system
- Automatically control PauseMenu visibility based on current scene
Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com >
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #8
2025-09-25 10:06:51 +00:00
e69542879b
Redid the SoundBird Logic of flight
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changed the flight of the bird to be able to have more control over the takeoff, loops and landing.
2025-09-24 17:24:51 +02:00
63cb3f1a8c
Revamp the settings system ( #7 )
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- A Settings Provider system to utilize addressables for loading settings at runtime
- An editor UI for easy modifications of the settings objects
- A split out developer settings functionality to keep gameplay and nitty-gritty details separately
- Most settings migrated out of game objects and into the new system
- An additional Editor utility for fetching the settings at editor runtime, for gizmos, visualization etc
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com >
Reviewed-on: #7
2025-09-24 13:33:43 +00:00
f5a6eff85a
Created art for the luring spot D
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added a spot for the soundbird with a little sign
2025-09-24 13:51:39 +02:00
7f862d4ead
Added Sprites and anims for trafalgar back and front walk cycle.
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Added the sprite sheets for the animations, and created the individual animation clips, but didn't hook them up to the input.
2025-09-24 12:31:18 +02:00
ceca90e058
Sound Bird First iteration Complete
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Sound generator creates sound, bird gets spooked, is no longer interactable, and comes back after flying around.
2025-09-23 15:51:25 +02:00
Michal Pikulski
4b206b9b2e
Little Trafalgar dust trail fun
2025-09-23 11:05:35 +02:00
2ae2bc3ac5
Updates to make sure the build goes through
2025-09-22 15:40:41 +02:00
1a9c82f5d7
Touch up touch input
2025-09-22 15:01:53 +02:00
da07f778c3
Move around scripts to cleanup the Minigame structure
2025-09-22 14:50:51 +02:00
96aad806a9
Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
2025-09-22 14:49:36 +02:00
f589b53234
Changes to the Diving For Pictures Minigame
2025-09-22 14:49:17 +02:00
322bd5377d
SoundGenerator Puzzle Section WIP
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Started on the sound generator section of the soundbird puzzle, plus organized folders.
2025-09-22 14:37:16 +02:00
2923ba0851
Lawnmowwer is working!
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Done with the lawnmower section of the puzzle.
2025-09-22 14:37:16 +02:00
8ed40e137c
Update Quarry.unity
2025-09-22 14:37:16 +02:00
aa16f36eac
Lawnmower Chase Work
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Gardener chases but gets flipped
2025-09-22 14:37:15 +02:00
6abf25b2ad
Working gardener chase without flipping
2025-09-22 14:37:15 +02:00
e1ee73bfb4
Trying to make the lawnmower flip
2025-09-22 14:37:15 +02:00
074b052abe
Populate minigame with obstacles and monster spawns ( #5 )
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- Simulated "fake" physics and collisions
- Object pooling for tiles, obstacles and monster spawns
- Base monster scoring with proximity triggers and depth multiplier
Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com >
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #5
2025-09-22 14:37:15 +02:00
5305c20b00
Create a diving minigame MVP ( #6 )
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- Obstacles
- Tiles
- Object pooling
- Monster spawns
- Scoring
- Minigame End
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com >
Reviewed-on: #6
2025-09-22 12:16:32 +00:00