Michal Pikulski
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0c930d09a4
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[Player][Interactions] Pulver moves to item and goes back. Item disappears, but in wrong order
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2025-09-04 00:00:46 +02:00 |
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76f0e5ae22
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Level Enviro Work
Creation of some environment prefabs and playing around with the pathfinding.
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2025-09-03 17:01:55 +02:00 |
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Michal Pikulski
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fdf871aac0
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[Player][Animation] Setup speed variables to play animations on Trafalgar and Pulver
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2025-09-02 16:19:45 +02:00 |
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Michal Pikulski
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48c4992517
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[Player] Add simple Pulver point-based following behind Trafalgar. Leave option for manually-directed movement.
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2025-09-02 13:20:25 +02:00 |
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Michal Pikulski
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e53b5a0034
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[Player] Add AI Pathfinding on a 2D grid to the player character
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2025-09-02 11:42:25 +02:00 |
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Michal Pikulski
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a03b70a1ca
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Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching
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2025-09-01 22:51:52 +02:00 |
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Michal Pikulski
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90782f0fb0
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[Player][MainLevel] Add Player prefab. Configure touch input. Configure RigidBody physics and colliders. Add placeholder main map with placeholder tiles and sprites
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2025-09-01 13:14:21 +02:00 |
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Michal Pikulski
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76e9b9d99a
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Initial Repo Commit
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2025-08-06 17:00:32 +02:00 |
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