Logo
Explore Help
Register Sign In
tschesky/AppleHillsProduction
1
0
Fork 0
You've already forked AppleHillsProduction
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
36 Commits 48 Branches 1 Tag
97c5edf6194925a8843f1063ad6b26d821b2957a
Commit Graph

7 Commits

Author SHA1 Message Date
Damian
76f0e5ae22 Level Enviro Work
Creation of some environment prefabs and playing around with the pathfinding.
2025-09-03 17:01:55 +02:00
Michal Pikulski
fdf871aac0 [Player][Animation] Setup speed variables to play animations on Trafalgar and Pulver 2025-09-02 16:19:45 +02:00
Michal Pikulski
48c4992517 [Player] Add simple Pulver point-based following behind Trafalgar. Leave option for manually-directed movement. 2025-09-02 13:20:25 +02:00
Michal Pikulski
e53b5a0034 [Player] Add AI Pathfinding on a 2D grid to the player character 2025-09-02 11:42:25 +02:00
Michal Pikulski
a03b70a1ca Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching 2025-09-01 22:51:52 +02:00
Michal Pikulski
90782f0fb0 [Player][MainLevel] Add Player prefab. Configure touch input. Configure RigidBody physics and colliders. Add placeholder main map with placeholder tiles and sprites 2025-09-01 13:14:21 +02:00
Michal Pikulski
76e9b9d99a Initial Repo Commit 2025-08-06 17:00:32 +02:00
Powered by Gitea Version: 1.24.3 Page: 16ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API