Commit Graph

301 Commits

Author SHA1 Message Date
a8d398e097 Added Puzzle Steps and organized the Puzzle Item Data
Created folders for the puzzle and item data files and added Puzzle steps.
2025-09-08 16:22:32 +02:00
Michal Pikulski
f4a183d524 [Interactions] Make combinable object pickup-able and swappable 2025-09-08 14:56:59 +02:00
Michal Pikulski
a1b1d7475f Preliminary screen rotation work 2025-09-08 14:25:50 +02:00
Michal Pikulski
32888a6843 [Interactions] Switch interactables to trace on layer configured in game settings 2025-09-08 12:51:33 +02:00
Michal Pikulski
749d72904e Add main menu scene, setup framework for orientation switching 2025-09-08 12:44:35 +02:00
81cd20ceef Created Prefab of BurgerBuns
Pushing to test collisions in quarry level.
2025-09-08 12:31:34 +02:00
Michal Pikulski
604871a870 [Input] Fix issue where player would not move to items after using direct/drag movement mode 2025-09-08 08:56:11 +02:00
Michal Pikulski
f161d0069b [Bootstrap] Redo scenes with bootstrapper 2025-09-07 14:18:17 +02:00
045bd7966e PLaceholder Items and organization
Items Placeholder Art Upload
2025-09-05 17:37:21 +02:00
9da2989b23 Sorting Layers and pivot modifications
Added sorting layers to sprites and changed the pivots of most sprites
2025-09-05 14:20:36 +02:00
32f09f4755 Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction 2025-09-05 11:42:00 +02:00
15326d4658 Created Placeholder Prefabs + Player Prefab
Changed Trafalgar Prefab
2025-09-05 11:40:26 +02:00
Michal Pikulski
d3870ec342 Fixup level path weirdness 2025-09-05 09:13:37 +02:00
Michal Pikulski
4a098365d0 Setup Universal Render Pipeline 2025-09-05 09:10:19 +02:00
Michal Pikulski
a3883d66b4 Better looking ropes now 2025-09-04 23:18:25 +02:00
Michal Pikulski
fbb658098b [Diving] Movement with a rock and 3 ropes is working 2025-09-04 23:13:19 +02:00
Michal Pikulski
d34eb77e20 [Diving][FX] Add some simple bubble fun 2025-09-04 22:26:45 +02:00
Michal Pikulski
74ca33208e [Diving][Input] First doodle on first minigame with basic controller 2025-09-04 21:58:05 +02:00
6a3135d7ec Forgot to add all changes
I forgot to select all the changes in my previous commit
2025-09-04 16:13:58 +02:00
ca42de5481 Added More Level Placeholders
Added more placeholders to get the shape and size of the map
2025-09-04 16:13:29 +02:00
Michal Pikulski
05a8a5445f [Interactions] Pulver now swaps, slots and combines items 2025-09-04 14:24:38 +02:00
Michal Pikulski
da5d2f2545 [Player][Interaction][Assets] Add placeholder assets for some more sprites. Move all to External/Placeholder. Add list of assets with attributions. Pulver combines items now 2025-09-04 13:08:42 +02:00
Michal Pikulski
496ef10b8b [Player][Interactions] Items can be switched when picked up now 2025-09-04 13:08:42 +02:00
387f11ab4a Update Quarry.unity 2025-09-04 11:29:33 +02:00
Michal Pikulski
5d395ba4f4 [Player][Interactions] Refactor common settings to be in the Game Settings SO. Update follow paramters and pathfinding for Pulver 2025-09-04 11:12:19 +02:00
Michal Pikulski
65d8be6cf2 Pulver correctly goes and retrieves the item. Items still need to be enabled again after a failed couroutine 2025-09-04 00:14:31 +02:00
Michal Pikulski
0c930d09a4 [Player][Interactions] Pulver moves to item and goes back. Item disappears, but in wrong order 2025-09-04 00:00:46 +02:00
5a996046cb Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction 2025-09-03 17:02:07 +02:00
76f0e5ae22 Level Enviro Work
Creation of some environment prefabs and playing around with the pathfinding.
2025-09-03 17:01:55 +02:00
Michal Pikulski
1dfcee3d2c [Puzzles][Input] Update input handling to not mistakingly miss frames. Add debug frame input debugging. 2025-09-03 16:55:21 +02:00
Michal Pikulski
93242b2702 [Puzzles] Add basic framework for ScriptableObject puzzle steps and puzzle solving. 2025-09-03 15:43:47 +02:00
9f05200d5f Size Test + Added Toilets for reference
Checking the Size of the Map plus added some placeholder toilets to check the size of the map.
2025-09-02 16:47:20 +02:00
afa64db92e Map Size try2
Second attempt to find right map size
2025-09-02 16:06:25 +02:00
Michal Pikulski
bd3140b10f [Player] Re-setup Pulver prefabs and configure the scale and follow component 2025-09-02 14:08:36 +02:00
Michal Pikulski
39eeb044fd Setup correct sizes and Quarry level switch 2025-09-02 13:59:31 +02:00
Michal Pikulski
48c4992517 [Player] Add simple Pulver point-based following behind Trafalgar. Leave option for manually-directed movement. 2025-09-02 13:20:25 +02:00
51055a2af0 FirstAproachoflvldimensions
Gauging the dimensions of the level.
2025-09-02 12:53:12 +02:00
Michal Pikulski
d0dd3cdd17 [Player] Setup pulver player prefab 2025-09-02 12:33:36 +02:00
Michal Pikulski
e53b5a0034 [Player] Add AI Pathfinding on a 2D grid to the player character 2025-09-02 11:42:25 +02:00
Michal Pikulski
a03b70a1ca Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching 2025-09-01 22:51:52 +02:00
e3b7f219cf Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction 2025-09-01 16:59:08 +02:00
91881e1e76 Trafalgar in the quarry 2025-09-01 16:58:59 +02:00
Michal Pikulski
82595e8991 [Player] Add CineMachine tracking camera in the main level, set to follow player 2025-09-01 16:57:08 +02:00
723499599a Push quarry again 2025-09-01 16:27:29 +02:00
Michal Pikulski
a2b62fc4b1 GO back to a simple ignore file and commit all meta assets 2025-09-01 16:19:19 +02:00
Michal Pikulski
8e1174d4bf [Input][Interaction] Add interactable items 2025-09-01 16:14:21 +02:00
8b0f6b9376 Added tilemap plugin and tilemap 2025-09-01 15:07:27 +02:00
Michal Pikulski
1a5126a259 [Player][Input] Switch to generic input consumption interface. Version package json file 2025-09-01 15:04:15 +02:00
Michal Pikulski
90782f0fb0 [Player][MainLevel] Add Player prefab. Configure touch input. Configure RigidBody physics and colliders. Add placeholder main map with placeholder tiles and sprites 2025-09-01 13:14:21 +02:00
Michal Pikulski
f8d80aac62 Push out Folder Structure and touch control player controller 2025-09-01 11:51:01 +02:00