Commit Graph

112 Commits

Author SHA1 Message Date
76f0e5ae22 Level Enviro Work
Creation of some environment prefabs and playing around with the pathfinding.
2025-09-03 17:01:55 +02:00
9f05200d5f Size Test + Added Toilets for reference
Checking the Size of the Map plus added some placeholder toilets to check the size of the map.
2025-09-02 16:47:20 +02:00
afa64db92e Map Size try2
Second attempt to find right map size
2025-09-02 16:06:25 +02:00
Michal Pikulski
bd3140b10f [Player] Re-setup Pulver prefabs and configure the scale and follow component 2025-09-02 14:08:36 +02:00
Michal Pikulski
39eeb044fd Setup correct sizes and Quarry level switch 2025-09-02 13:59:31 +02:00
51055a2af0 FirstAproachoflvldimensions
Gauging the dimensions of the level.
2025-09-02 12:53:12 +02:00
Michal Pikulski
a03b70a1ca Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching 2025-09-01 22:51:52 +02:00
91881e1e76 Trafalgar in the quarry 2025-09-01 16:58:59 +02:00
723499599a Push quarry again 2025-09-01 16:27:29 +02:00
Michal Pikulski
a2b62fc4b1 GO back to a simple ignore file and commit all meta assets 2025-09-01 16:19:19 +02:00
8b0f6b9376 Added tilemap plugin and tilemap 2025-09-01 15:07:27 +02:00
Michal Pikulski
f8d80aac62 Push out Folder Structure and touch control player controller 2025-09-01 11:51:01 +02:00