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76f0e5ae22
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Level Enviro Work
Creation of some environment prefabs and playing around with the pathfinding.
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2025-09-03 17:01:55 +02:00 |
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9f05200d5f
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Size Test + Added Toilets for reference
Checking the Size of the Map plus added some placeholder toilets to check the size of the map.
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2025-09-02 16:47:20 +02:00 |
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afa64db92e
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Map Size try2
Second attempt to find right map size
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2025-09-02 16:06:25 +02:00 |
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Michal Pikulski
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bd3140b10f
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[Player] Re-setup Pulver prefabs and configure the scale and follow component
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2025-09-02 14:08:36 +02:00 |
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Michal Pikulski
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39eeb044fd
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Setup correct sizes and Quarry level switch
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2025-09-02 13:59:31 +02:00 |
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51055a2af0
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FirstAproachoflvldimensions
Gauging the dimensions of the level.
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2025-09-02 12:53:12 +02:00 |
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Michal Pikulski
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a03b70a1ca
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Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching
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2025-09-01 22:51:52 +02:00 |
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91881e1e76
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Trafalgar in the quarry
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2025-09-01 16:58:59 +02:00 |
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723499599a
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Push quarry again
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2025-09-01 16:27:29 +02:00 |
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Michal Pikulski
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a2b62fc4b1
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GO back to a simple ignore file and commit all meta assets
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2025-09-01 16:19:19 +02:00 |
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8b0f6b9376
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Added tilemap plugin and tilemap
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2025-09-01 15:07:27 +02:00 |
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Michal Pikulski
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f8d80aac62
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Push out Folder Structure and touch control player controller
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2025-09-01 11:51:01 +02:00 |
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