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card_syste
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d520f1c1c3 |
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mapSprite: {fileID: -3645797367086948227, guid: fea1a8662ef819746b8073c9ba0d9047, type: 3}
|
||||
|
||||
@@ -26,6 +26,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: 4728896231509914993, guid: 27419b0e3639a3e4184d676890da073a, type: 3}
|
||||
_audio: {fileID: 8300000, guid: f189b8a044a8ae94fb38d99dbfc7deed, type: 3}
|
||||
- rid: 4008004961021984848
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -33,6 +34,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -1125559343802010594, guid: 46b2fe6896b27cc4c8bd9f0da3f0de50, type: 3}
|
||||
_audio: {fileID: 8300000, guid: 3f542c523460c5148a53ca2d5476a545, type: 3}
|
||||
- rid: 4008004961021984849
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -40,6 +42,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -642587728066523507, guid: 95d6dbee5cb1f694c971791ee60cad14, type: 3}
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||||
_audio: {fileID: 8300000, guid: 195905675bf639f458a88f7567a3adc1, type: 3}
|
||||
- rid: 4008004961021984850
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -47,6 +50,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -8438005379329254897, guid: fe735eb4f8856904caec179520dcb92f, type: 3}
|
||||
_audio: {fileID: 8300000, guid: 95e98023d04bb6043967626c1b05833e, type: 3}
|
||||
- rid: 4008004961021984866
|
||||
type: {class: UserNodeModelImp, ns: Unity.GraphToolkit.Editor.Implementation, asm: Unity.GraphToolkit.Editor}
|
||||
data:
|
||||
|
||||
@@ -424,6 +424,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -454384845472657506, guid: bbfabe7e36be4f341a775b4323900b5b, type: 3}
|
||||
_audio: {fileID: 8300000, guid: edff293418f52fe4badb4f8ba8e770ab, type: 3}
|
||||
- rid: 4008004961314799721
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -435,6 +436,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -5941552768301239376, guid: 300528d856c15824989bade57a7e04e4, type: 3}
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||||
_audio: {fileID: 8300000, guid: 69b3ae7103725d843b45b91cd31c0a4a, type: 3}
|
||||
- rid: 4008004961314799723
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -446,6 +448,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -5941552768301239376, guid: 300528d856c15824989bade57a7e04e4, type: 3}
|
||||
_audio: {fileID: 8300000, guid: 9cd155aba23b8ca4394ea3ecec4a0792, type: 3}
|
||||
- rid: 4008004961314799725
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
|
||||
@@ -479,6 +479,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -3811075571101519331, guid: cf5af87e6a25e9442b89f069b894a5fd, type: 3}
|
||||
_audio: {fileID: 8300000, guid: e479d4c09170f7c4998db6919a1900ef, type: 3}
|
||||
- rid: 4008004961314799811
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -490,6 +491,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -5941552768301239376, guid: 300528d856c15824989bade57a7e04e4, type: 3}
|
||||
_audio: {fileID: 8300000, guid: 9cd155aba23b8ca4394ea3ecec4a0792, type: 3}
|
||||
- rid: 4008004961314799813
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -501,6 +503,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -5941552768301239376, guid: 300528d856c15824989bade57a7e04e4, type: 3}
|
||||
_audio: {fileID: 8300000, guid: 69b3ae7103725d843b45b91cd31c0a4a, type: 3}
|
||||
- rid: 4008004961314799815
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
|
||||
@@ -51,7 +51,7 @@ MonoBehaviour:
|
||||
x: 754
|
||||
y: 722
|
||||
width: 1209
|
||||
height: 646
|
||||
height: 706
|
||||
m_GraphElementMetaData:
|
||||
- m_Guid:
|
||||
m_Value0: 2073825529632823756
|
||||
@@ -479,6 +479,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: 21300000, guid: 34b9ddb77aae2df4ab489b7bb8f16cff, type: 3}
|
||||
_audio: {fileID: 8300000, guid: 81198916f8cd0134fafe4cc46c1d020f, type: 3}
|
||||
- rid: 4008004961314799855
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -490,6 +491,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -5941552768301239376, guid: 300528d856c15824989bade57a7e04e4, type: 3}
|
||||
_audio: {fileID: 8300000, guid: 9cd155aba23b8ca4394ea3ecec4a0792, type: 3}
|
||||
- rid: 4008004961314799857
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -501,6 +503,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -5941552768301239376, guid: 300528d856c15824989bade57a7e04e4, type: 3}
|
||||
_audio: {fileID: 8300000, guid: 69b3ae7103725d843b45b91cd31c0a4a, type: 3}
|
||||
- rid: 4008004961314799859
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
|
||||
@@ -479,6 +479,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -8203946286166492161, guid: 6cb19dd8ad625c543abe9aa233cd676d, type: 3}
|
||||
_audio: {fileID: 8300000, guid: 9503ed836f046914395f0ece800a4d83, type: 3}
|
||||
- rid: 4008004961314799899
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -490,6 +491,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -5941552768301239376, guid: 300528d856c15824989bade57a7e04e4, type: 3}
|
||||
_audio: {fileID: 8300000, guid: 69b3ae7103725d843b45b91cd31c0a4a, type: 3}
|
||||
- rid: 4008004961314799901
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -501,6 +503,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -5941552768301239376, guid: 300528d856c15824989bade57a7e04e4, type: 3}
|
||||
_audio: {fileID: 8300000, guid: 9cd155aba23b8ca4394ea3ecec4a0792, type: 3}
|
||||
- rid: 4008004961314799903
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
|
||||
@@ -89,6 +89,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: 1487011052474782424, guid: f489e2c9ce64ff34aa3c7a91a4edbd77, type: 3}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 4008004961314799763
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -167,6 +168,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: 1487011052474782424, guid: f489e2c9ce64ff34aa3c7a91a4edbd77, type: 3}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7772910664224079994
|
||||
type: {class: GraphModelImp, ns: Unity.GraphToolkit.Editor.Implementation, asm: Unity.GraphToolkit.Editor}
|
||||
data:
|
||||
|
||||
@@ -1123,6 +1123,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Hey boy, go on and pick up that ass over there!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976304
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1130,6 +1131,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: "Go on, it's right there!\t\t"
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976305
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1137,6 +1139,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: I need ASS!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976306
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1144,6 +1147,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: C'mon, don't be like this!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976307
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1151,6 +1155,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Yessss, that's the stuff, now chop it!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976308
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1158,6 +1163,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: 6282751622250221668, guid: 204325ac88be74d4d882a078c64cf5e1, type: 3}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976309
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1165,6 +1171,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Chop it!!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976310
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1172,6 +1179,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Good, shit now cook!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976311
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1179,6 +1187,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: 6282751622250221668, guid: 204325ac88be74d4d882a078c64cf5e1, type: 3}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976312
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1186,6 +1195,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: What exactly are you cooking?!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976313
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1193,6 +1203,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: What exactly are you cooking?!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976314
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1200,3 +1211,4 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Yessssss, thanks!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
|
||||
@@ -656,6 +656,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Some other test
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976295
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -663,6 +664,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Some much longer text in here etc.
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976296
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -670,6 +672,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Some oooother text
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976297
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -677,6 +680,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -765527507412255412, guid: f70246e6148769846aaea223ec0c2a55, type: 3}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976298
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -684,6 +688,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Now it's text
|
||||
_image: {fileID: -9213056636207805707, guid: 00354ded9d8f8d643acc14837a229544, type: 3}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976301
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -691,6 +696,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Psst, I'm just testing some stuff df
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976302
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -698,6 +704,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -9213056636207805707, guid: 00354ded9d8f8d643acc14837a229544, type: 3}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976322
|
||||
type: {class: WireModel, ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -737,6 +744,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -9213056636207805707, guid: 00354ded9d8f8d643acc14837a229544, type: 3}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976324
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -744,3 +752,4 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Now it's text again and it should loop!
|
||||
_image: {fileID: -9213056636207805707, guid: 00354ded9d8f8d643acc14837a229544, type: 3}
|
||||
_audio: {fileID: 0}
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace AppleHills.Editor.CardSystem
|
||||
// Paths
|
||||
private const string CardDefinitionsPath = "Assets/Data/Cards";
|
||||
private const string MenuPath = "AppleHills/Card Editor";
|
||||
private const string CardUIPrefabPath = "Assets/Prefabs/UI/Cards/CardUI.prefab";
|
||||
private const string CardUIPrefabPath = "Assets/Prefabs/UI/Cards/SIngleCardDisplayUI.prefab";
|
||||
private const string CardVisualConfigPath = CardDefinitionsPath + "/CardVisualConfig.asset";
|
||||
|
||||
// Editor state
|
||||
|
||||
@@ -11,33 +11,44 @@ namespace Dialogue.Editor
|
||||
{
|
||||
// Height constants
|
||||
private const float TypeSelectorHeight = 20f;
|
||||
private const float PropertySpacing = 2f;
|
||||
private const float PropertySpacing = 2f; // Reduced spacing for tighter layout
|
||||
private const float TextFieldHeight = 40f; // Taller for multi-line text
|
||||
private const float ImageFieldHeight = 18f;
|
||||
private const float AudioFieldHeight = 18f;
|
||||
private const float PreviewHeight = 64f;
|
||||
|
||||
// Track the last assigned sprite to detect changes
|
||||
private static Sprite lastAssignedSprite;
|
||||
private static string lastAssignedPropertyPath;
|
||||
|
||||
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
|
||||
{
|
||||
var contentTypeProperty = property.FindPropertyRelative("_contentType");
|
||||
var imageProperty = property.FindPropertyRelative("_image");
|
||||
|
||||
// Start with base height for type selector
|
||||
var height = TypeSelectorHeight + PropertySpacing;
|
||||
|
||||
// Add height based on content type
|
||||
if (contentTypeProperty.enumValueIndex == (int)DialogueContentType.Text)
|
||||
{
|
||||
height += TextFieldHeight;
|
||||
height += TextFieldHeight + PropertySpacing;
|
||||
}
|
||||
else // Image
|
||||
{
|
||||
height += ImageFieldHeight;
|
||||
height += ImageFieldHeight + PropertySpacing;
|
||||
|
||||
// Add preview height if an image is assigned
|
||||
var imageProperty = property.FindPropertyRelative("_image");
|
||||
// Add preview height if an image is assigned - make sure it's AFTER the image field
|
||||
// but BEFORE the audio field
|
||||
if (imageProperty.objectReferenceValue != null)
|
||||
{
|
||||
height += PropertySpacing + PreviewHeight;
|
||||
height += PreviewHeight + PropertySpacing;
|
||||
}
|
||||
}
|
||||
|
||||
// Add height for audio field (always displayed)
|
||||
height += AudioFieldHeight;
|
||||
|
||||
return height;
|
||||
}
|
||||
|
||||
@@ -54,15 +65,58 @@ namespace Dialogue.Editor
|
||||
var contentTypeProperty = property.FindPropertyRelative("_contentType");
|
||||
var textProperty = property.FindPropertyRelative("_text");
|
||||
var imageProperty = property.FindPropertyRelative("_image");
|
||||
var audioProperty = property.FindPropertyRelative("_audio");
|
||||
|
||||
// Calculate rects
|
||||
var typeRect = new Rect(contentRect.x, contentRect.y, contentRect.width, TypeSelectorHeight);
|
||||
// Check for sprite changes and force repaint if needed
|
||||
var currentSprite = imageProperty.objectReferenceValue as Sprite;
|
||||
if (currentSprite != lastAssignedSprite && property.propertyPath == lastAssignedPropertyPath)
|
||||
{
|
||||
// Sprite changed, force a layout recalculation
|
||||
EditorUtility.SetDirty(property.serializedObject.targetObject);
|
||||
GUI.changed = true;
|
||||
}
|
||||
|
||||
// Track current y position as we add controls
|
||||
float currentY = contentRect.y;
|
||||
|
||||
// Calculate type rect
|
||||
var typeRect = new Rect(contentRect.x, currentY, contentRect.width, TypeSelectorHeight);
|
||||
currentY += TypeSelectorHeight + PropertySpacing;
|
||||
|
||||
// Calculate content field rect based on the content type
|
||||
var contentHeight = contentTypeProperty.enumValueIndex == (int)DialogueContentType.Text ?
|
||||
TextFieldHeight : ImageFieldHeight;
|
||||
|
||||
var contentFieldRect = new Rect(
|
||||
contentRect.x,
|
||||
contentRect.y + TypeSelectorHeight + PropertySpacing,
|
||||
currentY,
|
||||
contentRect.width,
|
||||
contentTypeProperty.enumValueIndex == (int)DialogueContentType.Text ? TextFieldHeight : ImageFieldHeight);
|
||||
contentHeight);
|
||||
|
||||
currentY += contentHeight + PropertySpacing;
|
||||
|
||||
// If we have an image and it's selected, calculate preview rect
|
||||
Rect previewRect = Rect.zero;
|
||||
if (contentTypeProperty.enumValueIndex == (int)DialogueContentType.Image &&
|
||||
imageProperty.objectReferenceValue != null)
|
||||
{
|
||||
previewRect = new Rect(
|
||||
contentRect.x,
|
||||
currentY,
|
||||
contentRect.width,
|
||||
PreviewHeight);
|
||||
|
||||
currentY += PreviewHeight + PropertySpacing;
|
||||
}
|
||||
|
||||
// Calculate audio field rect
|
||||
var audioFieldRect = new Rect(
|
||||
contentRect.x,
|
||||
currentY,
|
||||
contentRect.width,
|
||||
AudioFieldHeight);
|
||||
|
||||
// Now draw all the controls
|
||||
// Draw the content type dropdown
|
||||
EditorGUI.PropertyField(typeRect, contentTypeProperty, GUIContent.none);
|
||||
|
||||
@@ -78,8 +132,27 @@ namespace Dialogue.Editor
|
||||
}
|
||||
else // Image
|
||||
{
|
||||
// Store the sprite before drawing the field to detect changes
|
||||
var previousSprite = imageProperty.objectReferenceValue as Sprite;
|
||||
|
||||
// Draw the image field
|
||||
EditorGUI.BeginChangeCheck();
|
||||
EditorGUI.PropertyField(contentFieldRect, imageProperty, GUIContent.none);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
// Image changed, store the property path so we can detect which property changed
|
||||
lastAssignedPropertyPath = property.propertyPath;
|
||||
lastAssignedSprite = imageProperty.objectReferenceValue as Sprite;
|
||||
|
||||
// Force an inspector update to recalculate layout
|
||||
EditorUtility.SetDirty(property.serializedObject.targetObject);
|
||||
// Mark the scene as dirty to ensure serialization and proper layout refresh
|
||||
if (!EditorApplication.isPlaying)
|
||||
{
|
||||
UnityEditor.SceneManagement.EditorSceneManager.MarkSceneDirty(
|
||||
UnityEditor.SceneManagement.EditorSceneManager.GetActiveScene());
|
||||
}
|
||||
}
|
||||
|
||||
// Draw a preview if an image is assigned
|
||||
if (imageProperty.objectReferenceValue != null)
|
||||
@@ -87,44 +160,58 @@ namespace Dialogue.Editor
|
||||
var sprite = imageProperty.objectReferenceValue as Sprite;
|
||||
if (sprite != null)
|
||||
{
|
||||
var previewRect = new Rect(
|
||||
contentRect.x,
|
||||
contentFieldRect.y + contentFieldRect.height + PropertySpacing,
|
||||
contentRect.width,
|
||||
PreviewHeight);
|
||||
|
||||
// Draw the preview with preserved aspect ratio
|
||||
DrawSpritePreview(previewRect, sprite);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw the audio field (always displayed regardless of content type)
|
||||
EditorGUI.PropertyField(audioFieldRect, audioProperty, new GUIContent("Audio"));
|
||||
|
||||
// Restore indent
|
||||
EditorGUI.indentLevel = indent;
|
||||
EditorGUI.EndProperty();
|
||||
}
|
||||
|
||||
private void DrawSpritePreview(Rect position, Sprite sprite)
|
||||
// Helper method to draw a sprite preview with preserved aspect ratio
|
||||
private void DrawSpritePreview(Rect rect, Sprite sprite)
|
||||
{
|
||||
if (sprite == null || sprite.texture == null) return;
|
||||
if (sprite == null || sprite.texture == null)
|
||||
return;
|
||||
|
||||
var texture = sprite.texture;
|
||||
var spriteRect = sprite.rect;
|
||||
var aspectRatio = spriteRect.width / spriteRect.height;
|
||||
|
||||
// Calculate aspect-preserved rect
|
||||
float aspectRatio = sprite.rect.width / sprite.rect.height;
|
||||
float targetWidth = Mathf.Min(position.width, position.height * aspectRatio);
|
||||
float targetHeight = targetWidth / aspectRatio;
|
||||
// Calculate preview rect while preserving aspect ratio within our fixed area
|
||||
Rect previewRect = rect;
|
||||
|
||||
// Center the preview
|
||||
Rect previewRect = new Rect(
|
||||
position.x + (position.width - targetWidth) * 0.5f,
|
||||
position.y + (position.height - targetHeight) * 0.5f,
|
||||
targetWidth,
|
||||
targetHeight
|
||||
);
|
||||
// Limit the display size to the allocated space while maintaining aspect ratio
|
||||
if (aspectRatio > 1f) // Wider than tall
|
||||
{
|
||||
previewRect.height = Mathf.Min(rect.width / aspectRatio, rect.height);
|
||||
previewRect.y += (rect.height - previewRect.height) * 0.5f;
|
||||
}
|
||||
else // Taller than wide or square
|
||||
{
|
||||
previewRect.width = Mathf.Min(rect.height * aspectRatio, rect.width);
|
||||
previewRect.x += (rect.width - previewRect.width) * 0.5f;
|
||||
}
|
||||
|
||||
// Draw the sprite preview
|
||||
EditorGUI.DrawPreviewTexture(previewRect, sprite.texture, null, ScaleMode.ScaleToFit);
|
||||
// Constrain the preview to the allocated space
|
||||
previewRect.height = Mathf.Min(previewRect.height, rect.height);
|
||||
previewRect.width = Mathf.Min(previewRect.width, rect.width);
|
||||
|
||||
// Draw a border around the preview
|
||||
GUI.Box(previewRect, GUIContent.none);
|
||||
// Draw preview with a dark background for better visibility
|
||||
EditorGUI.DrawRect(rect, new Color(0.1f, 0.1f, 0.1f, 1f));
|
||||
GUI.DrawTexture(previewRect, texture, ScaleMode.ScaleToFit);
|
||||
|
||||
// Draw sprite bounds
|
||||
EditorGUI.DrawRect(new Rect(previewRect.x, previewRect.y, previewRect.width, 1), Color.gray);
|
||||
EditorGUI.DrawRect(new Rect(previewRect.x, previewRect.y + previewRect.height - 1, previewRect.width, 1), Color.gray);
|
||||
EditorGUI.DrawRect(new Rect(previewRect.x, previewRect.y, 1, previewRect.height), Color.gray);
|
||||
EditorGUI.DrawRect(new Rect(previewRect.x + previewRect.width - 1, previewRect.y, 1, previewRect.height), Color.gray);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BIN
Assets/External/Placeholders/card_back.png
vendored
Normal file
|
After Width: | Height: | Size: 273 KiB |
182
Assets/External/Placeholders/card_back.png.meta
vendored
Normal file
@@ -0,0 +1,182 @@
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fileFormatVersion: 2
|
||||
guid: fb6b9846cb4b3bd4ca8517a34a5f9a3c
|
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TextureImporter:
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
213: -8246103488371625927
|
||||
second: card_back_0
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
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mipmaps:
|
||||
mipMapMode: 0
|
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enableMipMap: 0
|
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linearTexture: 0
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borderMipMap: 0
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mipMapsPreserveCoverage: 0
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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bumpmap:
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heightScale: 0.25
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normalMapFilter: 0
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isReadable: 0
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streamingMipmaps: 0
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streamingMipmapsPriority: 0
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vTOnly: 0
|
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grayScaleToAlpha: 0
|
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generateCubemap: 6
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cubemapConvolution: 0
|
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seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
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wrapU: 1
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wrapV: 1
|
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wrapW: 1
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nPOTScale: 0
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lightmap: 0
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||||
compressionQuality: 50
|
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spriteMode: 2
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spriteExtrude: 1
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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spriteTessellationDetail: -1
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textureType: 8
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textureShape: 1
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singleChannelComponent: 0
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swizzle: 50462976
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cookieLightType: 0
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platformSettings:
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- serializedVersion: 4
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buildTarget: DefaultTexturePlatform
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textureCompression: 1
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compressionQuality: 50
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androidETC2FallbackOverride: 0
|
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 4
|
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
|
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overridden: 0
|
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ignorePlatformSupport: 0
|
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 4
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buildTarget: Android
|
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 4
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buildTarget: WebGL
|
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 4
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buildTarget: WindowsStoreApps
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maxTextureSize: 2048
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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serializedVersion: 2
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sprites:
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- serializedVersion: 2
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name: card_back_0
|
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rect:
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serializedVersion: 2
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x: 0
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y: 0
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width: 686
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height: 976
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alignment: 0
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pivot: {x: 0, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
|
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customData:
|
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outline: []
|
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physicsShape: []
|
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tessellationDetail: -1
|
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bones: []
|
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spriteID: 930ff7a2194ff8d80800000000000000
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internalID: -8246103488371625927
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
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spriteID:
|
||||
internalID: 0
|
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vertices: []
|
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indices:
|
||||
edges: []
|
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weights: []
|
||||
secondaryTextures: []
|
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spriteCustomMetadata:
|
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entries: []
|
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nameFileIdTable:
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card_back_0: -8246103488371625927
|
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mipmapLimitGroupName:
|
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pSDRemoveMatte: 0
|
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userData:
|
||||
assetBundleName:
|
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assetBundleVariant:
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BIN
Assets/External/Placeholders/red_arrow.png
vendored
Normal file
|
After Width: | Height: | Size: 61 KiB |
182
Assets/External/Placeholders/red_arrow.png.meta
vendored
Normal file
@@ -0,0 +1,182 @@
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fileFormatVersion: 2
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|
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mipmaps:
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textureSettings:
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|
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|
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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textureType: 8
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compressionQualitySet: 0
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swizzle: 50462976
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textureCompression: 1
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compressionQuality: 50
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|
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|
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|
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||||
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7
Assets/Scenes/TestingStuff/UIAuthoring.unity.meta
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -11,10 +11,14 @@ public class GardenerChaseBehavior : MonoBehaviour
|
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[SerializeField] private Animator animator;
|
||||
[SerializeField] public GameObject lawnMowerRef;
|
||||
private TweenBase tweenRef;
|
||||
public GardenerAudioController audioController;
|
||||
|
||||
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
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void Start()
|
||||
{
|
||||
tweenRef = Tween.Spline (ChaseSpline, GardenerObject, 0, 1, false, chaseDuration, chaseDelay, Tween.EaseLinear, Tween.LoopType.None, HandleTweenStarted, HandleTweenFinished);
|
||||
|
||||
}
|
||||
|
||||
void HandleTweenFinished ()
|
||||
|
||||
@@ -9,7 +9,8 @@
|
||||
"Unity.InputSystem",
|
||||
"Unity.TextMeshPro",
|
||||
"OptimizedRope",
|
||||
"Unity.Cinemachine"
|
||||
"Unity.Cinemachine",
|
||||
"AudioSourceEvents"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
|
||||
@@ -4,6 +4,7 @@ using UI;
|
||||
using Core;
|
||||
using UnityEngine.SceneManagement;
|
||||
using Cinematics;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
namespace Bootstrap
|
||||
{
|
||||
@@ -12,7 +13,7 @@ namespace Bootstrap
|
||||
/// </summary>
|
||||
public class BootSceneController : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private string mainMenuSceneName = "MainMenu";
|
||||
[SerializeField] private string mainSceneName = "AppleHillsOverworld";
|
||||
[SerializeField] private float minDelayAfterBoot = 0.5f; // Small delay after boot to ensure smooth transition
|
||||
[SerializeField] private bool debugMode = false;
|
||||
[SerializeField] private InitialLoadingScreen initialLoadingScreen; // Reference to our specialized loading screen
|
||||
@@ -160,12 +161,12 @@ namespace Bootstrap
|
||||
|
||||
_hasStartedLoading = true;
|
||||
_currentPhase = LoadingPhase.SceneLoading;
|
||||
LoadMainMenu();
|
||||
LoadMainScene();
|
||||
}
|
||||
|
||||
private async void LoadMainMenu()
|
||||
private async void LoadMainScene()
|
||||
{
|
||||
Debug.Log($"[BootSceneController] Loading main menu scene: {mainMenuSceneName}");
|
||||
Debug.Log($"[BootSceneController] Loading main menu scene: {mainSceneName}");
|
||||
|
||||
try
|
||||
{
|
||||
@@ -184,7 +185,7 @@ namespace Bootstrap
|
||||
});
|
||||
|
||||
// Step 1: Additively load the main menu scene - don't unload StartingScene yet
|
||||
var op = SceneManager.LoadSceneAsync(mainMenuSceneName, LoadSceneMode.Additive);
|
||||
var op = SceneManager.LoadSceneAsync(mainSceneName, LoadSceneMode.Additive);
|
||||
|
||||
// Disable scene activation until we're ready to show it
|
||||
op.allowSceneActivation = true;
|
||||
@@ -197,7 +198,7 @@ namespace Bootstrap
|
||||
}
|
||||
|
||||
// Update the current gameplay scene in SceneManagerService
|
||||
SceneManagerService.Instance.CurrentGameplayScene = mainMenuSceneName;
|
||||
SceneManagerService.Instance.CurrentGameplayScene = mainSceneName;
|
||||
|
||||
// Ensure progress is complete
|
||||
_sceneLoadingProgress = 1f;
|
||||
@@ -234,10 +235,10 @@ namespace Bootstrap
|
||||
await SceneManager.UnloadSceneAsync(startingSceneName);
|
||||
|
||||
// Set the main menu scene as the active scene
|
||||
Scene mainMenuScene = SceneManager.GetSceneByName(mainMenuSceneName);
|
||||
Scene mainMenuScene = SceneManager.GetSceneByName(mainSceneName);
|
||||
SceneManager.SetActiveScene(mainMenuScene);
|
||||
|
||||
Debug.Log($"[BootSceneController] Transition complete: {startingSceneName} unloaded, {mainMenuSceneName} is now active");
|
||||
Debug.Log($"[BootSceneController] Transition complete: {startingSceneName} unloaded, {mainSceneName} is now active");
|
||||
|
||||
// Destroy the boot scene controller since its job is done
|
||||
Destroy(gameObject);
|
||||
|
||||
@@ -21,6 +21,7 @@ namespace Cinematics
|
||||
private static CinematicsManager _instance;
|
||||
private static bool _isQuitting;
|
||||
private Image _cinematicSprites;
|
||||
public GameObject cinematicSpritesGameObject;
|
||||
private bool _isCinematicPlaying = false;
|
||||
public bool IsCinematicPlaying => _isCinematicPlaying;
|
||||
public GameObject cinematicBackground;
|
||||
@@ -116,6 +117,7 @@ namespace Cinematics
|
||||
if (_cinematicSprites != null)
|
||||
{
|
||||
_cinematicSprites.enabled = true;
|
||||
cinematicSpritesGameObject.SetActive(true);
|
||||
}
|
||||
|
||||
playableDirector.stopped += OnPlayableDirectorStopped;
|
||||
@@ -129,6 +131,7 @@ namespace Cinematics
|
||||
void OnPlayableDirectorStopped(PlayableDirector director)
|
||||
{
|
||||
_cinematicSprites.enabled = false;
|
||||
cinematicSpritesGameObject.SetActive(false);
|
||||
Logging.Debug("Cinematic stopped!");
|
||||
_isCinematicPlaying = false;
|
||||
OnCinematicStopped?.Invoke();
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using System.Collections;
|
||||
using AppleHills.Core.Settings;
|
||||
using Core;
|
||||
|
||||
public class DebugUIMessage : MonoBehaviour
|
||||
{
|
||||
@@ -17,6 +19,14 @@ public class DebugUIMessage : MonoBehaviour
|
||||
/// <param name="displayColor"></param>
|
||||
public static void Show(string message, Color displayColor, float duration = 2f)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
var divingDevSettings = DeveloperSettingsProvider.Instance.GetSettings<DebugSettings>();
|
||||
if (divingDevSettings && !divingDevSettings.ShowDebugUiMessages)
|
||||
{
|
||||
Logging.Debug($"[DebugUIMessage] Loggig debug message: {message}");
|
||||
return;
|
||||
}
|
||||
|
||||
if (instance == null)
|
||||
{
|
||||
var go = new GameObject("DebugUIMessage");
|
||||
@@ -25,6 +35,9 @@ public class DebugUIMessage : MonoBehaviour
|
||||
DontDestroyOnLoad(go);
|
||||
}
|
||||
instance.ShowMessage(message, duration, displayColor);
|
||||
# else
|
||||
Logging.Debug($"[DebugUIMessage] Loggig debug message: {message}");
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -73,13 +73,13 @@ namespace Core
|
||||
// Otherwise default to MainMenu
|
||||
else
|
||||
{
|
||||
CurrentGameplayScene = "MainMenu";
|
||||
CurrentGameplayScene = "AppleHillsOverworld";
|
||||
Logging.Debug($"[SceneManagerService] Initialized with default scene: {CurrentGameplayScene}");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
CurrentGameplayScene = "MainMenu";
|
||||
CurrentGameplayScene = "AppleHillsOverworld";
|
||||
Logging.Debug($"[SceneManagerService] No valid active scene, defaulting to: {CurrentGameplayScene}");
|
||||
}
|
||||
}
|
||||
@@ -277,7 +277,7 @@ namespace Core
|
||||
}
|
||||
|
||||
// Tracks the currently loaded gameplay scene (not persistent/bootstrapper)
|
||||
public string CurrentGameplayScene { get; set; } = "MainMenu";
|
||||
public string CurrentGameplayScene { get; set; } = "AppleHillsOverworld";
|
||||
|
||||
public async Task ReloadCurrentScene(IProgress<float> progress = null, bool autoHideLoadingScreen = true)
|
||||
{
|
||||
|
||||
@@ -21,31 +21,12 @@ namespace AppleHills.Core.Settings
|
||||
[CreateAssetMenu(fileName = "DebugSettings", menuName = "AppleHills/Developer Settings/Debug", order = 2)]
|
||||
public class DebugSettings : BaseDeveloperSettings
|
||||
{
|
||||
[Header("Visualization")]
|
||||
[Tooltip("Show colliders for game objects")]
|
||||
[SerializeField] private bool showColliders = false;
|
||||
|
||||
[Tooltip("Show performance statistics (FPS, memory usage, etc.)")]
|
||||
[SerializeField] private bool showPerformanceStats = false;
|
||||
|
||||
[Header("Logging")]
|
||||
[Tooltip("Level of detail for logging")]
|
||||
[SerializeField] private LogVerbosity logLevel = LogVerbosity.Warnings;
|
||||
|
||||
[Header("Gameplay")]
|
||||
[Tooltip("Make player invulnerable and ignore gameplay restrictions")]
|
||||
[SerializeField] private bool godMode = false;
|
||||
|
||||
[Tooltip("Global time scale for debugging animations and effects")]
|
||||
[Range(0.1f, 10f)]
|
||||
[SerializeField] private float timeScale = 1.0f;
|
||||
[Header("Visual Debugging Options")]
|
||||
[Tooltip("Should debug messages be show on screen in Editor")]
|
||||
[SerializeField] private bool showDebugUiMessages = false;
|
||||
|
||||
// Property getters
|
||||
public bool ShowColliders => showColliders;
|
||||
public bool ShowPerformanceStats => showPerformanceStats;
|
||||
public LogVerbosity LogLevel => logLevel;
|
||||
public bool GodMode => godMode;
|
||||
public float TimeScale => timeScale;
|
||||
public bool ShowDebugUiMessages => showDebugUiMessages;
|
||||
|
||||
public override void OnValidate()
|
||||
{
|
||||
@@ -54,8 +35,7 @@ namespace AppleHills.Core.Settings
|
||||
// Apply any immediate effects when values change in the editor
|
||||
if (Application.isPlaying)
|
||||
{
|
||||
// Set time scale directly when changed in editor
|
||||
Time.timeScale = timeScale;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,6 +21,7 @@ public class LawnMowerChaseBehaviour : MonoBehaviour
|
||||
public GameObject gardenerRef = null;
|
||||
public Animator gardenerAnimator = null;
|
||||
public bool gardenerChasing = true;
|
||||
public GardenerAudioController gardenerAudioController;
|
||||
|
||||
void Start()
|
||||
{
|
||||
@@ -28,6 +29,7 @@ public class LawnMowerChaseBehaviour : MonoBehaviour
|
||||
|
||||
float distanceToStart = Mathf.Abs(startPercentage - 0f);
|
||||
float distanceToEnd = Mathf.Abs(startPercentage - 1f);
|
||||
gardenerAudioController.StartMowerSound();
|
||||
|
||||
if (distanceToStart < distanceToEnd)
|
||||
{
|
||||
|
||||
69
Assets/Scripts/DamianExperiments/Minigame/FlashBehaviour.cs
Normal file
@@ -0,0 +1,69 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
|
||||
public class FlashBehaviour : MonoBehaviour
|
||||
{
|
||||
public GameObject square; // Assign in inspector or find in Start
|
||||
public float flashInDuration = 0.05f;
|
||||
public float flashOutDuration = 0.2f;
|
||||
|
||||
private Color squareColor;
|
||||
private Coroutine flashCoroutine;
|
||||
private SpriteRenderer spriteRenderer;
|
||||
|
||||
void Start()
|
||||
{
|
||||
|
||||
if (square == null)
|
||||
square = transform.Find("Square")?.gameObject;
|
||||
|
||||
if (square != null)
|
||||
spriteRenderer = square.GetComponent<SpriteRenderer>();
|
||||
|
||||
if (spriteRenderer != null)
|
||||
{
|
||||
squareColor = spriteRenderer.color;
|
||||
squareColor.a = 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void TriggerFlash()
|
||||
{
|
||||
if (flashCoroutine != null)
|
||||
StopCoroutine(flashCoroutine);
|
||||
flashCoroutine = StartCoroutine(FlashRoutine());
|
||||
}
|
||||
|
||||
private IEnumerator FlashRoutine()
|
||||
{
|
||||
// Fade in
|
||||
float t = 0;
|
||||
while (t < flashInDuration)
|
||||
{
|
||||
t += Time.deltaTime;
|
||||
SetAlpha(Mathf.Lerp(0, 1, t / flashInDuration));
|
||||
yield return null;
|
||||
}
|
||||
SetAlpha(1);
|
||||
|
||||
// Fade out
|
||||
t = 0;
|
||||
while (t < flashOutDuration)
|
||||
{
|
||||
t += Time.deltaTime;
|
||||
SetAlpha(Mathf.Lerp(1, 0, t / flashOutDuration));
|
||||
yield return null;
|
||||
}
|
||||
SetAlpha(0);
|
||||
}
|
||||
|
||||
private void SetAlpha(float alpha)
|
||||
{
|
||||
if (spriteRenderer != null)
|
||||
{
|
||||
squareColor.a = alpha;
|
||||
spriteRenderer.color = squareColor;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
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guid: 194155c0137366c4ea64558d2601e19a
|
||||