6c5a396540
Rework how prefabs for cards are pre-defined ( #88 )
...
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #88
2025-12-18 15:51:21 +00:00
Michal Pikulski
b2bc77674d
Update bird pooper speed discrepancy
2025-12-18 14:09:05 +01:00
Michal Pikulski
dece09c45a
Working airplane ability revamp
2025-12-18 12:09:58 +01:00
Michal Pikulski
ca56e748ba
Screenshots in Diving Minigame
2025-12-18 10:52:12 +01:00
b669ea1a55
Introduce background spawning with parallax effect ( #86 )
...
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #86
2025-12-17 22:08:23 +00:00
Michal Pikulski
c6d2ca4e5c
Valentine Notes Dlivery game flow changes and improvements.
2025-12-17 02:15:43 +01:00
Michal Pikulski
6133caec53
Time-based difficulty scaling with object pools and bird pooper restart improvements to the minigame
2025-12-16 23:21:27 +01:00
journaliciouz
0ff3fbbc70
Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
2025-12-16 21:39:50 +01:00
journaliciouz
cf23e9ad38
Frakke puzzle implemented
2025-12-16 21:39:28 +01:00
Michal Pikulski
4063e66362
Update the photo taking mode to automatic and hone in visual feedback
2025-12-16 21:31:06 +01:00
Michal Pikulski
ecb9bf1b2b
Pigman AI input to detonate trashbag
2025-12-16 19:51:14 +01:00
Michal Pikulski
aaaeef19d7
Update the vacuum projectile logic
2025-12-16 19:42:48 +01:00
Michal Pikulski
c5f37a5df4
Fix weapon selection issues and shot tracking
2025-12-16 19:29:01 +01:00
Michal Pikulski
bd4c365d98
Cleanup the block HP and material setup
2025-12-16 19:16:57 +01:00
Michal Pikulski
a2eb27f8f3
Update double input issues, pigman is no longer unbound, limit his weapon access too
2025-12-16 18:58:50 +01:00
Michal Pikulski
0055efaee2
Fix scaling issues in the statue minigame sprites
2025-12-16 18:01:44 +01:00
Michal Pikulski
ba1e506bc6
Fix card cleanup after dismissing minigame
2025-12-16 17:35:05 +01:00
Michal Pikulski
f72b8f3cf5
Add seeing mr Cement photos in the album
2025-12-15 15:24:17 +01:00
Michal Pikulski
de02394198
Fix game over screen
2025-12-15 13:04:46 +01:00
Michal Pikulski
a45ab2f543
Add booster scoring to card sorting
2025-12-15 12:29:06 +01:00
Michal Pikulski
bb332933ec
Make a generic booster pack giver
2025-12-15 11:59:40 +01:00
c62f169d08
maze_switching ( #82 )
...
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #82
2025-12-15 09:20:15 +00:00
5b6725a0ba
Added Cooldown to pooping
2025-12-15 02:19:09 +01:00
e54b8805d8
Done adding Obstacles and balancing BirdPooper
2025-12-15 02:08:01 +01:00
8259597442
Before placing PLaceholders
2025-12-14 20:55:37 +01:00
Michal Pikulski
0b4def8a05
Add pinch controls to statue dressup game
2025-12-10 15:15:11 +01:00
082ce98f79
Trash maze MVP ( #79 )
...
Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com >
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #79
2025-12-10 11:14:10 +00:00
Michal Pikulski
e338e28673
Update the statue game to include rotation etc.
2025-12-08 14:48:09 +01:00
Michal Pikulski
41d99a1390
Some more airplane game doodles
2025-12-08 12:56:17 +01:00
c27f22ef0a
MVP of the plane throwing game ( #77 )
...
Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com >
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #77
2025-12-07 19:36:57 +00:00
Michal Pikulski
edb83ef13d
Simple Pigman AI
2025-12-04 11:34:05 +01:00
e60d516e7e
Implement Fort Fight minigame ( #75 )
...
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #75
2025-12-04 01:18:29 +00:00
journaliciouz
652e3ab814
Added audio to the decorations minigame and switched the rock for the fez
2025-11-28 15:28:15 +01:00
83aa3d5e6d
Implement MVP for the statue decoration minigame ( #65 )
...
MVP implemented with:
- placing, removing etc. decorations
- saving the state, displaying it on the map, restoring when game restarts
- saving screenshots to folder on device
Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com >
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #65
2025-11-27 13:21:22 +00:00
Michal Pikulski
a02b70e1f7
Fix method signatures for apple machines
2025-11-25 15:48:18 +01:00
86c1df55f2
First pass over MPV for the cement-statue-sticker minigame ( #63 )
...
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com >
Reviewed-on: #63
2025-11-24 14:55:45 +00:00
Michal Pikulski
e9320c6d03
Poop obstacle pipeline working
2025-11-21 11:33:49 +01:00
Michal Pikulski
b4b17c18ed
Some b ase obstacle and poop spawning
2025-11-21 09:22:06 +01:00
058af331e0
pooper_minigame ( #62 )
...
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #62
2025-11-20 15:16:57 +00:00
Michal Pikulski
43fc6c327a
Fix initialization bug
2025-11-19 23:57:44 +01:00
Michal Pikulski
6b8420c8c7
Update card sorting MVP
2025-11-19 23:48:41 +01:00
fee5515bbd
First MVP of sorting minigame ( #60 )
...
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com >
Reviewed-on: #60
2025-11-19 13:56:10 +00:00
2c4e90b698
Finished changing score to amount of photos
2025-11-18 12:45:36 +01:00
219f2239a1
Added number of photos scoring
2025-11-18 11:33:16 +01:00
acf46c701e
Last life cycle refactor updates + add comprehensive documentation ( #57 )
...
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #57
2025-11-11 12:32:36 +00:00
fe2eb0a280
Merge remote-tracking branch 'origin/kill-json-player'
2025-11-11 10:06:23 +01:00
0aa2270e1a
Lifecycle System Refactor & Logging Centralization ( #56 )
...
## ManagedBehaviour System Refactor
- **Sealed `Awake()`** to prevent override mistakes that break singleton registration
- **Added `OnManagedAwake()`** for early initialization (fires during registration)
- **Renamed lifecycle hook:** `OnManagedAwake()` → `OnManagedStart()` (fires after boot, mirrors Unity's Awake→Start)
- **40 files migrated** to new pattern (2 core, 38 components)
- Eliminated all fragile `private new void Awake()` patterns
- Zero breaking changes - backward compatible
## Centralized Logging System
- **Automatic tagging** via `CallerMemberName` and `CallerFilePath` - logs auto-tagged as `[ClassName][MethodName] message`
- **Unified API:** Single `Logging.Debug/Info/Warning/Error()` replaces custom `LogDebugMessage()` implementations
- **~90 logging call sites** migrated across 10 files
- **10 redundant helper methods** removed
- All logs broadcast via `Logging.OnLogEntryAdded` event for real-time monitoring
## Custom Log Console (Editor Window)
- **Persistent filter popups** for multi-selection (classes, methods, log levels) - windows stay open during selection
- **Search** across class names, methods, and message content
- **Time range filter** with MinMaxSlider
- **Export** filtered logs to timestamped `.txt` files
- **Right-click context menu** for quick filtering and copy actions
- **Visual improvements:** White text, alternating row backgrounds, color-coded log levels
- **Multiple instances** supported for simultaneous system monitoring
- Open via `AppleHills > Custom Log Console`
Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com >
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #56
2025-11-11 08:48:29 +00:00
MacBuilder
d647bb5707
Target eliminated, good job 47
2025-11-10 15:55:28 +01:00
Michal Pikulski
2127bf37b2
Add boosters to minigame again
2025-11-07 17:26:29 +01:00
d2e79f058b
Merge branch 'ui-overhaul'
2025-11-07 16:56:51 +01:00