Compare commits
7 Commits
c6f635f871
...
cards_rewr
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
fc0c3d0df3 | ||
|
|
cf13fb78b5 | ||
|
|
034654c308 | ||
|
|
64c304bb6d | ||
|
|
689e177c99 | ||
|
|
e18f1b9963 | ||
|
|
b5364a2bbc |
@@ -87,18 +87,6 @@ MonoBehaviour:
|
||||
m_SerializedLabels:
|
||||
- BlokkemonCard
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 80e3766cc597fd94f895f5cd6aa2bcc6
|
||||
m_Address: Assets/Data/Cards/Card_New Card.asset
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels:
|
||||
- BlokkemonCard
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 82008856df7c51f47b1582de464ba44b
|
||||
m_Address: Assets/Data/Cards/Card_New Card.asset
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels:
|
||||
- BlokkemonCard
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 99d8e528a8f9ead438e4c88a08c6f6c0
|
||||
m_Address: Assets/Data/Cards/Card_New Card.asset
|
||||
m_ReadOnly: 0
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4f4ec75013bc276429c2f4fa52d165e0
|
||||
guid: bcbebd216e6c867409206d33b4395b5b
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 53996921ed2094948aa317efe4ca6630
|
||||
guid: 7e3c8a4745009804b9a620e3ae15070f
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
|
||||
@@ -75,6 +75,7 @@ namespace AppleHills.Editor
|
||||
CardSystemManager.Instance.OnCardCollected += OnCardCollected;
|
||||
CardSystemManager.Instance.OnBoosterCountChanged += OnBoosterCountChanged;
|
||||
CardSystemManager.Instance.OnPendingCardAdded += OnPendingCardAdded;
|
||||
CardSystemManager.Instance.OnPendingCardRemoved += OnPendingCardRemoved;
|
||||
|
||||
isSubscribed = true;
|
||||
Debug.Log("[CardSystemLivePreview] Subscribed to CardSystemManager events");
|
||||
@@ -91,6 +92,7 @@ namespace AppleHills.Editor
|
||||
CardSystemManager.Instance.OnCardCollected -= OnCardCollected;
|
||||
CardSystemManager.Instance.OnBoosterCountChanged -= OnBoosterCountChanged;
|
||||
CardSystemManager.Instance.OnPendingCardAdded -= OnPendingCardAdded;
|
||||
CardSystemManager.Instance.OnPendingCardRemoved -= OnPendingCardRemoved;
|
||||
}
|
||||
|
||||
isSubscribed = false;
|
||||
@@ -125,6 +127,13 @@ namespace AppleHills.Editor
|
||||
Repaint();
|
||||
}
|
||||
|
||||
private void OnPendingCardRemoved(CardData card)
|
||||
{
|
||||
lastEventMessage = $"Card removed from pending: {card.Name} ({card.Rarity}) - being placed";
|
||||
RefreshData();
|
||||
Repaint();
|
||||
}
|
||||
|
||||
private void RefreshData()
|
||||
{
|
||||
if (!Application.isPlaying || CardSystemManager.Instance == null) return;
|
||||
|
||||
@@ -216,6 +216,13 @@ namespace Editor.CardSystem
|
||||
|
||||
EditorGUILayout.Space(5);
|
||||
|
||||
if (GUILayout.Button("Populate Pending (6 Unique Cards)", GUILayout.Height(30)))
|
||||
{
|
||||
PopulatePendingCards();
|
||||
}
|
||||
|
||||
EditorGUILayout.Space(5);
|
||||
|
||||
// Danger Zone
|
||||
EditorGUILayout.Space(10);
|
||||
EditorGUILayout.LabelField("Danger Zone", EditorStyles.miniBoldLabel);
|
||||
@@ -304,6 +311,53 @@ namespace Editor.CardSystem
|
||||
}
|
||||
}
|
||||
|
||||
private void PopulatePendingCards()
|
||||
{
|
||||
if (CardSystemManager.Instance != null)
|
||||
{
|
||||
List<CardDefinition> allDefinitions = CardSystemManager.Instance.GetAllCardDefinitions();
|
||||
|
||||
if (allDefinitions.Count == 0)
|
||||
{
|
||||
lastActionMessage = "Error: No card definitions available";
|
||||
Logging.Warning($"[CardSystemTesterWindow] {lastActionMessage}");
|
||||
Repaint();
|
||||
return;
|
||||
}
|
||||
|
||||
// Ensure we have enough definitions to pick 6 unique cards
|
||||
int cardsToAdd = Mathf.Min(6, allDefinitions.Count);
|
||||
|
||||
// Shuffle definitions to get random unique cards
|
||||
List<CardDefinition> shuffledDefs = new List<CardDefinition>(allDefinitions);
|
||||
for (int i = 0; i < shuffledDefs.Count; i++)
|
||||
{
|
||||
int randomIndex = Random.Range(i, shuffledDefs.Count);
|
||||
(shuffledDefs[i], shuffledDefs[randomIndex]) = (shuffledDefs[randomIndex], shuffledDefs[i]);
|
||||
}
|
||||
|
||||
// Add first 6 unique cards to pending
|
||||
// AddCardToInventoryDelayed automatically routes NEW cards to pending queue
|
||||
int cardsAdded = 0;
|
||||
for (int i = 0; i < cardsToAdd; i++)
|
||||
{
|
||||
CardData newCard = shuffledDefs[i].CreateCardData();
|
||||
CardSystemManager.Instance.AddCardToInventoryDelayed(newCard);
|
||||
cardsAdded++;
|
||||
}
|
||||
|
||||
lastActionMessage = $"Added {cardsAdded} unique cards to pending reveal queue";
|
||||
Logging.Debug($"[CardSystemTesterWindow] {lastActionMessage}");
|
||||
RefreshDebugInfo();
|
||||
}
|
||||
else
|
||||
{
|
||||
lastActionMessage = "Error: CardSystemManager instance not found!";
|
||||
Debug.LogError("[CardSystemTesterWindow] " + lastActionMessage);
|
||||
Repaint();
|
||||
}
|
||||
}
|
||||
|
||||
private void ClearAllCards()
|
||||
{
|
||||
if (CardSystemManager.Instance != null)
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -77,6 +77,8 @@ MonoBehaviour:
|
||||
cardDisplayContainer: {fileID: 4830022034953347571}
|
||||
cardPrefab: {fileID: 7504168507910195884, guid: c1795924899c08343a189300904ed424, type: 3}
|
||||
cardSpacing: 500
|
||||
cardWidth: 400
|
||||
cardHeight: 540
|
||||
boosterDisappearDuration: 0.5
|
||||
impulseSource: {fileID: 4448843358972162772}
|
||||
openingParticleSystem: {fileID: 0}
|
||||
@@ -171,7 +173,7 @@ RectTransform:
|
||||
m_AnchorMin: {x: 1, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 500, y: 500}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 1, y: 0}
|
||||
--- !u!114 &415627682025321105
|
||||
MonoBehaviour:
|
||||
@@ -638,11 +640,11 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 191
|
||||
value: 24
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -0
|
||||
value: 263
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
@@ -748,11 +750,11 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 21
|
||||
value: -146
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -36
|
||||
value: 227
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
@@ -866,11 +868,11 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: -132
|
||||
value: -299
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -181
|
||||
value: 82
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
@@ -998,6 +1000,10 @@ PrefabInstance:
|
||||
propertyPath: m_Name
|
||||
value: CenterBoosterSlot
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6647899082618247385, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: filterByType
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6647899082618247385, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: hideImageOnPlay
|
||||
value: 0
|
||||
@@ -1,215 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &3697348702925017591
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8576570241677955255}
|
||||
- component: {fileID: 5397984527285824388}
|
||||
- component: {fileID: 5080215318866393190}
|
||||
m_Layer: 5
|
||||
m_Name: AlbumCard
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8576570241677955255
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3697348702925017591}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 593327658551090324}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 540}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &5397984527285824388
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3697348702925017591}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 86710e43de46f6f4bac7c8e50813a599, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.AspectRatioFitter
|
||||
m_AspectMode: 2
|
||||
m_AspectRatio: 0.7407407
|
||||
--- !u!114 &5080215318866393190
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3697348702925017591}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 258a530448814715b5ec19737df2a658, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.AlbumCard
|
||||
cardDisplay: {fileID: 3062738042043309247}
|
||||
backdropImage: {fileID: 0}
|
||||
enlargedScale: 2.5
|
||||
scaleDuration: 0.3
|
||||
--- !u!1001 &2530689326119009629
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 8576570241677955255}
|
||||
m_Modifications:
|
||||
- target: {fileID: 790099756778783334, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1802458852284665438, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4210468743547155963, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5533787515014034956, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Card
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7441149886460635393, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_fontSize
|
||||
value: 55
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
--- !u!224 &593327658551090324 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
m_PrefabInstance: {fileID: 2530689326119009629}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &3062738042043309247 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 693510968212398562, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
m_PrefabInstance: {fileID: 2530689326119009629}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 72cb26621865420aa763a66c06eb7f6d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.CardDisplay
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1d8cc8d9238eec34b8e600e7050e2979
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,358 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1275563675283742273
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4689562168107797719}
|
||||
- component: {fileID: 1691790559549813443}
|
||||
m_Layer: 0
|
||||
m_Name: AlbumPlacementCard
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &4689562168107797719
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1275563675283742273}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 7701563473015326516}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 400, y: 540}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1691790559549813443
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1275563675283742273}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 706803638ea24880bae19c87d3851ce6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.AlbumCardDraggable
|
||||
moveSpeed: 1500
|
||||
smoothMovement: 0
|
||||
snapDuration: 0.3
|
||||
visual: {fileID: 0}
|
||||
isSelectable: 1
|
||||
selectionOffset: 10
|
||||
flippableCard: {fileID: 3814888273534605961}
|
||||
holdRevealDelay: 0.3
|
||||
--- !u!1001 &9020921157083249943
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4689562168107797719}
|
||||
m_Modifications:
|
||||
- target: {fileID: 800304281239603981, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1571786155082116174, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1571786155082116174, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1571786155082116174, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1571786155082116174, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1571786155082116174, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1571786155082116174, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1657266364921102667, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1657266364921102667, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1657266364921102667, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1657266364921102667, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1657266364921102667, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1657266364921102667, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2705687956353102842, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2705687956353102842, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2705687956353102842, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2705687956353102842, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2705687956353102842, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2705687956353102842, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3944615060647018691, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3944615060647018691, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3944615060647018691, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4874164524383443800, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4874164524383443800, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4874164524383443800, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4874164524383443800, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4874164524383443800, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4874164524383443800, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5044057968005998777, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5314682225669040030, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: albumCard
|
||||
value:
|
||||
objectReference: {fileID: 5164901602697649867}
|
||||
- target: {fileID: 5314682225669040030, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: cardDisplay
|
||||
value:
|
||||
objectReference: {fileID: 3147152248387533330}
|
||||
- target: {fileID: 5314682225669040030, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: enableIdleHover
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5314682225669040030, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: idleHoverHeight
|
||||
value: 5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6193987373793698945, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7308531005971043100, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8595097391291779023, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8595097391291779023, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8595097391291779023, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8595097391291779023, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8595097391291779023, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8595097391291779023, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9060030918047515996, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: FlippableCardPrefab
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
--- !u!114 &3147152248387533330 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 6240953021224011525, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
m_PrefabInstance: {fileID: 9020921157083249943}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 72cb26621865420aa763a66c06eb7f6d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.CardDisplay
|
||||
--- !u!114 &3814888273534605961 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 5314682225669040030, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
m_PrefabInstance: {fileID: 9020921157083249943}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ffa05ec4ecbd4cc485e2127683c29f09, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.FlippableCard
|
||||
--- !u!114 &5164901602697649867 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 4223766615757628380, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
m_PrefabInstance: {fileID: 9020921157083249943}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 258a530448814715b5ec19737df2a658, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.AlbumCard
|
||||
--- !u!224 &7701563473015326516 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
m_PrefabInstance: {fileID: 9020921157083249943}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: aca553283b12f314795f62d785d01912
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,173 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1123573611284110918
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6372631110979469063}
|
||||
- component: {fileID: 7263329479413350620}
|
||||
- component: {fileID: 1924940828255795114}
|
||||
- component: {fileID: 740275584674789932}
|
||||
m_Layer: 5
|
||||
m_Name: CardBackImage
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &6372631110979469063
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1123573611284110918}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4459518969173100332}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7263329479413350620
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1123573611284110918}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &1924940828255795114
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1123573611284110918}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: -8246103488371625927, guid: fb6b9846cb4b3bd4ca8517a34a5f9a3c, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!114 &740275584674789932
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1123573611284110918}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 86710e43de46f6f4bac7c8e50813a599, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.AspectRatioFitter
|
||||
m_AspectMode: 2
|
||||
m_AspectRatio: 0.7
|
||||
--- !u!1 &1385409402919571665
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4459518969173100332}
|
||||
- component: {fileID: 2773297167970136146}
|
||||
m_Layer: 5
|
||||
m_Name: CardBack
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &4459518969173100332
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1385409402919571665}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 6372631110979469063}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 150, y: 200}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &2773297167970136146
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1385409402919571665}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Button
|
||||
m_Navigation:
|
||||
m_Mode: 3
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 1
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 0}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
@@ -1,278 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &6037397584506428625
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6092374155348651304}
|
||||
- component: {fileID: 8318669147161080742}
|
||||
- component: {fileID: 5069851050693410091}
|
||||
m_Layer: 5
|
||||
m_Name: Card_WithCanvas
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &6092374155348651304
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6037397584506428625}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0, y: 0, z: 0}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 4316705616323939100}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 0}
|
||||
--- !u!223 &8318669147161080742
|
||||
Canvas:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6037397584506428625}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_RenderMode: 0
|
||||
m_Camera: {fileID: 0}
|
||||
m_PlaneDistance: 100
|
||||
m_PixelPerfect: 0
|
||||
m_ReceivesEvents: 1
|
||||
m_OverrideSorting: 0
|
||||
m_OverridePixelPerfect: 0
|
||||
m_SortingBucketNormalizedSize: 0
|
||||
m_VertexColorAlwaysGammaSpace: 0
|
||||
m_AdditionalShaderChannelsFlag: 25
|
||||
m_UpdateRectTransformForStandalone: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
m_TargetDisplay: 0
|
||||
--- !u!114 &5069851050693410091
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6037397584506428625}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.CanvasScaler
|
||||
m_UiScaleMode: 0
|
||||
m_ReferencePixelsPerUnit: 100
|
||||
m_ScaleFactor: 1
|
||||
m_ReferenceResolution: {x: 800, y: 600}
|
||||
m_ScreenMatchMode: 0
|
||||
m_MatchWidthOrHeight: 0
|
||||
m_PhysicalUnit: 3
|
||||
m_FallbackScreenDPI: 96
|
||||
m_DefaultSpriteDPI: 96
|
||||
m_DynamicPixelsPerUnit: 1
|
||||
m_PresetInfoIsWorld: 0
|
||||
--- !u!1001 &1210685683967208149
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 6092374155348651304}
|
||||
m_Modifications:
|
||||
- target: {fileID: 790099756778783334, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1802458852284665438, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2233823152869352954, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SortingLayer
|
||||
value: 32709
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 400
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 600
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3278322763364327330, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SortingLayer
|
||||
value: 32709
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4154531725895339817, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SortingLayer
|
||||
value: 32709
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4172705149881203555, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SortingLayer
|
||||
value: 32709
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4210468743547155963, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4210468743547155963, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4210468743547155963, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4210468743547155963, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4210468743547155963, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4210468743547155963, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5533787515014034956, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Card
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6873802290340156791, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_VerticalFit
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6873802290340156791, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_HorizontalFit
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8586733118747829166, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_PreferredWidth
|
||||
value: 675
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8586733118747829166, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_PreferredHeight
|
||||
value: 900
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8734133528971135044, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SortingLayer
|
||||
value: 32709
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9058514114635829985, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SortingLayer
|
||||
value: 32709
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents:
|
||||
- {fileID: 3817047883008048339, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
m_RemovedGameObjects:
|
||||
- {fileID: 7420988228568889101, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
--- !u!224 &4316705616323939100 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
m_PrefabInstance: {fileID: 1210685683967208149}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 48e5d2bf88a3b914d966bd9b17c9d3b7
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,33 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &666061725648654652
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8002664199913995372}
|
||||
m_Layer: 0
|
||||
m_Name: EmptyPrefab
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8002664199913995372
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 666061725648654652}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a608484c63e38d643b8a0f094b30e7ed
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,963 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &2592418251725585151
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2124645323449894959}
|
||||
- component: {fileID: 4796702999672489241}
|
||||
- component: {fileID: 3137319209721935388}
|
||||
m_Layer: 0
|
||||
m_Name: CardBack
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2124645323449894959
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2592418251725585151}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1716378143019989539}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &4796702999672489241
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2592418251725585151}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &3137319209721935388
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2592418251725585151}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: -8246103488371625927, guid: fb6b9846cb4b3bd4ca8517a34a5f9a3c, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &2691095965985708622
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1318588240326811233}
|
||||
m_Layer: 0
|
||||
m_Name: CardFront
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1318588240326811233
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2691095965985708622}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 800304281239603981}
|
||||
m_Father: {fileID: 1716378143019989539}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &3802662965106921097
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7428568180257528617}
|
||||
- component: {fileID: 5545241165728741220}
|
||||
- component: {fileID: 1041811482080693425}
|
||||
m_Layer: 0
|
||||
m_Name: NewCardOpen
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7428568180257528617
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3802662965106921097}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1716378143019989539}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 1}
|
||||
m_AnchorMax: {x: 0.5, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 125}
|
||||
m_SizeDelta: {x: 600, y: 120}
|
||||
m_Pivot: {x: 0.5, y: 1}
|
||||
--- !u!222 &5545241165728741220
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3802662965106921097}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &1041811482080693425
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3802662965106921097}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.TextMeshPro::TMPro.TextMeshProUGUI
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_text: New Card!
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 4aca0db6ec111b5418bdc747168f9474, type: 2}
|
||||
m_sharedMaterial: {fileID: -1441574381962284772, guid: 4aca0db6ec111b5418bdc747168f9474, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
m_fontColor32:
|
||||
serializedVersion: 2
|
||||
rgba: 4278255382
|
||||
m_fontColor: {r: 0.08811355, g: 1, b: 0, a: 1}
|
||||
m_enableVertexGradient: 0
|
||||
m_colorMode: 3
|
||||
m_fontColorGradient:
|
||||
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
topRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_fontColorGradientPreset: {fileID: 0}
|
||||
m_spriteAsset: {fileID: 0}
|
||||
m_tintAllSprites: 0
|
||||
m_StyleSheet: {fileID: 0}
|
||||
m_TextStyleHashCode: -1183493901
|
||||
m_overrideHtmlColors: 0
|
||||
m_faceColor:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontSize: 125
|
||||
m_fontSizeBase: 125
|
||||
m_fontWeight: 400
|
||||
m_enableAutoSizing: 0
|
||||
m_fontSizeMin: 18
|
||||
m_fontSizeMax: 72
|
||||
m_fontStyle: 1
|
||||
m_HorizontalAlignment: 2
|
||||
m_VerticalAlignment: 512
|
||||
m_textAlignment: 65535
|
||||
m_characterSpacing: 0
|
||||
m_wordSpacing: 0
|
||||
m_lineSpacing: 0
|
||||
m_lineSpacingMax: 0
|
||||
m_paragraphSpacing: 0
|
||||
m_charWidthMaxAdj: 0
|
||||
m_TextWrappingMode: 1
|
||||
m_wordWrappingRatios: 0.4
|
||||
m_overflowMode: 0
|
||||
m_linkedTextComponent: {fileID: 0}
|
||||
parentLinkedComponent: {fileID: 0}
|
||||
m_enableKerning: 0
|
||||
m_ActiveFontFeatures: 6e72656b
|
||||
m_enableExtraPadding: 0
|
||||
checkPaddingRequired: 0
|
||||
m_isRichText: 1
|
||||
m_EmojiFallbackSupport: 1
|
||||
m_parseCtrlCharacters: 1
|
||||
m_isOrthographic: 1
|
||||
m_isCullingEnabled: 0
|
||||
m_horizontalMapping: 0
|
||||
m_verticalMapping: 0
|
||||
m_uvLineOffset: 0
|
||||
m_geometrySortingOrder: 0
|
||||
m_IsTextObjectScaleStatic: 0
|
||||
m_VertexBufferAutoSizeReduction: 0
|
||||
m_useMaxVisibleDescender: 1
|
||||
m_pageToDisplay: 1
|
||||
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_isUsingLegacyAnimationComponent: 0
|
||||
m_isVolumetricText: 0
|
||||
m_hasFontAssetChanged: 0
|
||||
m_baseMaterial: {fileID: 0}
|
||||
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||
--- !u!1 &7979281912729275558
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7697079590827463347}
|
||||
- component: {fileID: 7910736208233151752}
|
||||
- component: {fileID: 4976791221096228004}
|
||||
m_Layer: 0
|
||||
m_Name: CardCountIncreaseIdle
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7697079590827463347
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7979281912729275558}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1716378143019989539}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 1}
|
||||
m_AnchorMax: {x: 0.5, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: -531}
|
||||
m_SizeDelta: {x: 600, y: 150}
|
||||
m_Pivot: {x: 0.5, y: 1}
|
||||
--- !u!222 &7910736208233151752
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7979281912729275558}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &4976791221096228004
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7979281912729275558}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.TextMeshPro::TMPro.TextMeshProUGUI
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_text: Count Increased!
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 4aca0db6ec111b5418bdc747168f9474, type: 2}
|
||||
m_sharedMaterial: {fileID: -1441574381962284772, guid: 4aca0db6ec111b5418bdc747168f9474, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
m_fontColor32:
|
||||
serializedVersion: 2
|
||||
rgba: 4278255382
|
||||
m_fontColor: {r: 0.08811355, g: 1, b: 0, a: 1}
|
||||
m_enableVertexGradient: 0
|
||||
m_colorMode: 3
|
||||
m_fontColorGradient:
|
||||
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
topRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_fontColorGradientPreset: {fileID: 0}
|
||||
m_spriteAsset: {fileID: 0}
|
||||
m_tintAllSprites: 0
|
||||
m_StyleSheet: {fileID: 0}
|
||||
m_TextStyleHashCode: -1183493901
|
||||
m_overrideHtmlColors: 0
|
||||
m_faceColor:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontSize: 75
|
||||
m_fontSizeBase: 75
|
||||
m_fontWeight: 400
|
||||
m_enableAutoSizing: 0
|
||||
m_fontSizeMin: 18
|
||||
m_fontSizeMax: 72
|
||||
m_fontStyle: 1
|
||||
m_HorizontalAlignment: 2
|
||||
m_VerticalAlignment: 512
|
||||
m_textAlignment: 65535
|
||||
m_characterSpacing: 0
|
||||
m_wordSpacing: 0
|
||||
m_lineSpacing: 0
|
||||
m_lineSpacingMax: 0
|
||||
m_paragraphSpacing: 0
|
||||
m_charWidthMaxAdj: 0
|
||||
m_TextWrappingMode: 1
|
||||
m_wordWrappingRatios: 0.4
|
||||
m_overflowMode: 0
|
||||
m_linkedTextComponent: {fileID: 0}
|
||||
parentLinkedComponent: {fileID: 0}
|
||||
m_enableKerning: 0
|
||||
m_ActiveFontFeatures: 6e72656b
|
||||
m_enableExtraPadding: 0
|
||||
checkPaddingRequired: 0
|
||||
m_isRichText: 1
|
||||
m_EmojiFallbackSupport: 1
|
||||
m_parseCtrlCharacters: 1
|
||||
m_isOrthographic: 1
|
||||
m_isCullingEnabled: 0
|
||||
m_horizontalMapping: 0
|
||||
m_verticalMapping: 0
|
||||
m_uvLineOffset: 0
|
||||
m_geometrySortingOrder: 0
|
||||
m_IsTextObjectScaleStatic: 0
|
||||
m_VertexBufferAutoSizeReduction: 0
|
||||
m_useMaxVisibleDescender: 1
|
||||
m_pageToDisplay: 1
|
||||
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_isUsingLegacyAnimationComponent: 0
|
||||
m_isVolumetricText: 0
|
||||
m_hasFontAssetChanged: 0
|
||||
m_baseMaterial: {fileID: 0}
|
||||
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||
--- !u!1 &8335972675955266088
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4113316370682182888}
|
||||
- component: {fileID: 3062107932519145925}
|
||||
- component: {fileID: 5749174771773974227}
|
||||
m_Layer: 0
|
||||
m_Name: NewCardIdle
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &4113316370682182888
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8335972675955266088}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1716378143019989539}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 1}
|
||||
m_AnchorMax: {x: 0.5, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: -531}
|
||||
m_SizeDelta: {x: 600, y: 150}
|
||||
m_Pivot: {x: 0.5, y: 1}
|
||||
--- !u!222 &3062107932519145925
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8335972675955266088}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &5749174771773974227
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8335972675955266088}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.TextMeshPro::TMPro.TextMeshProUGUI
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_text: New Card!
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 4aca0db6ec111b5418bdc747168f9474, type: 2}
|
||||
m_sharedMaterial: {fileID: -1441574381962284772, guid: 4aca0db6ec111b5418bdc747168f9474, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
m_fontColor32:
|
||||
serializedVersion: 2
|
||||
rgba: 4278255382
|
||||
m_fontColor: {r: 0.08811355, g: 1, b: 0, a: 1}
|
||||
m_enableVertexGradient: 0
|
||||
m_colorMode: 3
|
||||
m_fontColorGradient:
|
||||
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
topRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_fontColorGradientPreset: {fileID: 0}
|
||||
m_spriteAsset: {fileID: 0}
|
||||
m_tintAllSprites: 0
|
||||
m_StyleSheet: {fileID: 0}
|
||||
m_TextStyleHashCode: -1183493901
|
||||
m_overrideHtmlColors: 0
|
||||
m_faceColor:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontSize: 75
|
||||
m_fontSizeBase: 75
|
||||
m_fontWeight: 400
|
||||
m_enableAutoSizing: 0
|
||||
m_fontSizeMin: 18
|
||||
m_fontSizeMax: 72
|
||||
m_fontStyle: 1
|
||||
m_HorizontalAlignment: 2
|
||||
m_VerticalAlignment: 512
|
||||
m_textAlignment: 65535
|
||||
m_characterSpacing: 0
|
||||
m_wordSpacing: 0
|
||||
m_lineSpacing: 0
|
||||
m_lineSpacingMax: 0
|
||||
m_paragraphSpacing: 0
|
||||
m_charWidthMaxAdj: 0
|
||||
m_TextWrappingMode: 1
|
||||
m_wordWrappingRatios: 0.4
|
||||
m_overflowMode: 0
|
||||
m_linkedTextComponent: {fileID: 0}
|
||||
parentLinkedComponent: {fileID: 0}
|
||||
m_enableKerning: 0
|
||||
m_ActiveFontFeatures: 6e72656b
|
||||
m_enableExtraPadding: 0
|
||||
checkPaddingRequired: 0
|
||||
m_isRichText: 1
|
||||
m_EmojiFallbackSupport: 1
|
||||
m_parseCtrlCharacters: 1
|
||||
m_isOrthographic: 1
|
||||
m_isCullingEnabled: 0
|
||||
m_horizontalMapping: 0
|
||||
m_verticalMapping: 0
|
||||
m_uvLineOffset: 0
|
||||
m_geometrySortingOrder: 0
|
||||
m_IsTextObjectScaleStatic: 0
|
||||
m_VertexBufferAutoSizeReduction: 0
|
||||
m_useMaxVisibleDescender: 1
|
||||
m_pageToDisplay: 1
|
||||
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_isUsingLegacyAnimationComponent: 0
|
||||
m_isVolumetricText: 0
|
||||
m_hasFontAssetChanged: 0
|
||||
m_baseMaterial: {fileID: 0}
|
||||
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||
--- !u!1 &9060030918047515996
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1716378143019989539}
|
||||
- component: {fileID: 5314682225669040030}
|
||||
m_Layer: 0
|
||||
m_Name: FlippableCardPrefab
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1716378143019989539
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9060030918047515996}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 2124645323449894959}
|
||||
- {fileID: 1318588240326811233}
|
||||
- {fileID: 7428568180257528617}
|
||||
- {fileID: 4113316370682182888}
|
||||
- {fileID: 7697079590827463347}
|
||||
- {fileID: 4945390406745498856}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 400, y: 540}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &5314682225669040030
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9060030918047515996}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ffa05ec4ecbd4cc485e2127683c29f09, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.FlippableCard
|
||||
cardBackObject: {fileID: 2592418251725585151}
|
||||
cardFrontObject: {fileID: 2691095965985708622}
|
||||
cardDisplay: {fileID: 6240953021224011525}
|
||||
albumCard: {fileID: 4223766615757628380}
|
||||
enableIdleHover: 1
|
||||
newCardText: {fileID: 3802662965106921097}
|
||||
newCardIdleText: {fileID: 8335972675955266088}
|
||||
repeatText: {fileID: 7979281912729275558}
|
||||
progressBarContainer: {fileID: 1938654216571238436}
|
||||
--- !u!1001 &7640944115072447751
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 1716378143019989539}
|
||||
m_Modifications:
|
||||
- target: {fileID: 2111622773705306824, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2111622773705306824, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2111622773705306824, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2111622773705306824, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2111622773705306824, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2111622773705306824, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3003501824762097247, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3003501824762097247, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3003501824762097247, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3003501824762097247, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3003501824762097247, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3003501824762097247, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 30
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 540
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: -51
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5730442312475707133, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5730442312475707133, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5730442312475707133, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5730442312475707133, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5730442312475707133, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5730442312475707133, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8137280556209245475, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: ProgressBar
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9004345790622233676, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9004345790622233676, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9004345790622233676, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9004345790622233676, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9004345790622233676, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9004345790622233676, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9212690411364735305, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9212690411364735305, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9212690411364735305, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9212690411364735305, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9212690411364735305, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9212690411364735305, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
--- !u!1 &1938654216571238436 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 8137280556209245475, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
m_PrefabInstance: {fileID: 7640944115072447751}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!224 &4945390406745498856 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
m_PrefabInstance: {fileID: 7640944115072447751}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &8943403053347003322
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 1318588240326811233}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1833043711021369510, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3019715237329649467, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3697348702925017591, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: AlbumCard
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4187589325650506499, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4925415087786595420, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_fontSize
|
||||
value: 54.45
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5378230129755544441, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5378230129755544441, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5378230129755544441, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 540
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 16
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
--- !u!224 &800304281239603981 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 8576570241677955255, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
m_PrefabInstance: {fileID: 8943403053347003322}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &4223766615757628380 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 5080215318866393190, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
m_PrefabInstance: {fileID: 8943403053347003322}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 258a530448814715b5ec19737df2a658, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.AlbumCard
|
||||
--- !u!114 &6240953021224011525 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 3062738042043309247, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
m_PrefabInstance: {fileID: 8943403053347003322}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 72cb26621865420aa763a66c06eb7f6d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.CardDisplay
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e16716863eca4704fbfabef5a699b5aa
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -864,7 +864,7 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 87ed5616041a4d878f452a8741e1eeab, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.StateMachine.CardStateMachine
|
||||
defaultState: {fileID: 8567459193246203383}
|
||||
defaultState: {fileID: 0}
|
||||
currentState: {fileID: 0}
|
||||
_unityEventsFolded: 0
|
||||
verbose: 0
|
||||
|
||||
@@ -824,6 +824,10 @@ PrefabInstance:
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2685537002028647152, guid: 88a05fdd940194543ade1cc2bcdada5f, type: 3}
|
||||
propertyPath: interactable
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2717636461124059971, guid: 88a05fdd940194543ade1cc2bcdada5f, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1d048f366a1113d4ab16b5d332bfc11d
|
||||
PrefabImporter:
|
||||
guid: 6a109593abfcd2449906dd7a6da292c9
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
3
Assets/Scripts/CardSystem/Controllers.meta
Normal file
3
Assets/Scripts/CardSystem/Controllers.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: abf7a5def55e43178a4c88caf5686cc9
|
||||
timeCreated: 1763454388
|
||||
172
Assets/Scripts/CardSystem/Controllers/AlbumNavigationService.cs
Normal file
172
Assets/Scripts/CardSystem/Controllers/AlbumNavigationService.cs
Normal file
@@ -0,0 +1,172 @@
|
||||
using System.Collections.Generic;
|
||||
using AppleHills.Data.CardSystem;
|
||||
using Core;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UI.CardSystem
|
||||
{
|
||||
/// <summary>
|
||||
/// Manages album page navigation, zone mapping, and page flip tracking.
|
||||
/// Created and owned by AlbumViewPage (not a Unity component).
|
||||
/// </summary>
|
||||
public class AlbumNavigationService
|
||||
{
|
||||
private readonly BookCurlPro.BookPro _book;
|
||||
private readonly BookTabButton[] _zoneTabs;
|
||||
|
||||
private bool _isPageFlipping = false;
|
||||
|
||||
/// <summary>
|
||||
/// Is the book currently flipping to a page?
|
||||
/// </summary>
|
||||
public bool IsPageFlipping => _isPageFlipping;
|
||||
|
||||
/// <summary>
|
||||
/// Constructor - called by AlbumViewPage's lazy property
|
||||
/// </summary>
|
||||
public AlbumNavigationService(BookCurlPro.BookPro book, BookTabButton[] zoneTabs)
|
||||
{
|
||||
_book = book;
|
||||
_zoneTabs = zoneTabs;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if we're currently viewing the album proper (not the menu page)
|
||||
/// </summary>
|
||||
public bool IsInAlbumProper()
|
||||
{
|
||||
if (_book == null)
|
||||
{
|
||||
Logging.Warning("[AlbumNavigationService] Book reference is null");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Page 1 is the menu/cover, page 2+ are album pages with card slots
|
||||
return _book.CurrentPaper > 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Navigate to the page where a specific card belongs
|
||||
/// </summary>
|
||||
public void NavigateToCardPage(CardData cardData, System.Action onComplete)
|
||||
{
|
||||
if (cardData == null || _book == null)
|
||||
{
|
||||
onComplete?.Invoke();
|
||||
return;
|
||||
}
|
||||
|
||||
// Find target page based on card's zone
|
||||
int targetPage = FindPageForZone(cardData.Zone);
|
||||
|
||||
if (targetPage < 0)
|
||||
{
|
||||
Logging.Warning($"[AlbumNavigationService] No page found for zone {cardData.Zone}");
|
||||
onComplete?.Invoke();
|
||||
return;
|
||||
}
|
||||
|
||||
// Mark as flipping
|
||||
_isPageFlipping = true;
|
||||
Logging.Debug($"[AlbumNavigationService] Starting page flip to page {targetPage}");
|
||||
|
||||
// Get or add AutoFlip component
|
||||
BookCurlPro.AutoFlip autoFlip = _book.GetComponent<BookCurlPro.AutoFlip>();
|
||||
if (autoFlip == null)
|
||||
{
|
||||
autoFlip = _book.gameObject.AddComponent<BookCurlPro.AutoFlip>();
|
||||
}
|
||||
|
||||
// Start flipping with callback
|
||||
autoFlip.enabled = true;
|
||||
autoFlip.StartFlipping(targetPage, () =>
|
||||
{
|
||||
// Mark as complete
|
||||
_isPageFlipping = false;
|
||||
Logging.Debug($"[AlbumNavigationService] Page flip to {targetPage} completed");
|
||||
|
||||
// Call original callback if provided
|
||||
onComplete?.Invoke();
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get list of card definition IDs on the current page
|
||||
/// </summary>
|
||||
public List<string> GetDefinitionsOnCurrentPage()
|
||||
{
|
||||
var result = new List<string>();
|
||||
if (_book == null) return result;
|
||||
|
||||
int currentPage = _book.CurrentPaper;
|
||||
|
||||
// Find all AlbumCardSlot in scene
|
||||
var allSlots = Object.FindObjectsByType<AlbumCardSlot>(FindObjectsSortMode.None);
|
||||
|
||||
foreach (var slot in allSlots)
|
||||
{
|
||||
if (IsSlotOnPage(slot.transform, currentPage))
|
||||
{
|
||||
if (slot.TargetCardDefinition != null && !string.IsNullOrEmpty(slot.TargetCardDefinition.Id))
|
||||
{
|
||||
result.Add(slot.TargetCardDefinition.Id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
#region Private Helpers
|
||||
|
||||
/// <summary>
|
||||
/// Find the target page for a card zone using BookTabButtons
|
||||
/// </summary>
|
||||
private int FindPageForZone(CardZone zone)
|
||||
{
|
||||
if (_zoneTabs == null || _zoneTabs.Length == 0)
|
||||
{
|
||||
Logging.Warning("[AlbumNavigationService] No zone tabs available!");
|
||||
return -1;
|
||||
}
|
||||
|
||||
foreach (var tab in _zoneTabs)
|
||||
{
|
||||
if (tab.Zone == zone)
|
||||
{
|
||||
return tab.TargetPage;
|
||||
}
|
||||
}
|
||||
|
||||
Logging.Warning($"[AlbumNavigationService] No BookTabButton found for zone {zone}");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if a slot's transform is on a specific book page
|
||||
/// </summary>
|
||||
private bool IsSlotOnPage(Transform slotTransform, int pageIndex)
|
||||
{
|
||||
if (_book == null || _book.papers == null || pageIndex < 0 || pageIndex >= _book.papers.Length)
|
||||
return false;
|
||||
|
||||
var paper = _book.papers[pageIndex];
|
||||
if (paper == null) return false;
|
||||
|
||||
// Check if slotTransform parent hierarchy contains paper.Front or paper.Back
|
||||
Transform current = slotTransform;
|
||||
while (current != null)
|
||||
{
|
||||
if ((paper.Front != null && current.gameObject == paper.Front) ||
|
||||
(paper.Back != null && current.gameObject == paper.Back))
|
||||
return true;
|
||||
current = current.parent;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5dce94e276b8456996d9ddacef25c744
|
||||
timeCreated: 1763425777
|
||||
128
Assets/Scripts/CardSystem/Controllers/CardEnlargeController.cs
Normal file
128
Assets/Scripts/CardSystem/Controllers/CardEnlargeController.cs
Normal file
@@ -0,0 +1,128 @@
|
||||
using Core;
|
||||
using UI.CardSystem.StateMachine;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UI.CardSystem
|
||||
{
|
||||
/// <summary>
|
||||
/// Manages card enlarge system: backdrop display and card reparenting.
|
||||
/// Created and owned by AlbumViewPage (not a Unity component).
|
||||
/// </summary>
|
||||
public class CardEnlargeController
|
||||
{
|
||||
private readonly GameObject _backdrop;
|
||||
private readonly Transform _enlargedContainer;
|
||||
|
||||
/// <summary>
|
||||
/// Constructor - called by AlbumViewPage's lazy property
|
||||
/// </summary>
|
||||
public CardEnlargeController(GameObject backdrop, Transform enlargedContainer)
|
||||
{
|
||||
_backdrop = backdrop;
|
||||
_enlargedContainer = enlargedContainer;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Subscribe to a placed card's enlarged state events
|
||||
/// </summary>
|
||||
public void RegisterCard(StateMachine.Card card)
|
||||
{
|
||||
if (card == null) return;
|
||||
|
||||
var enlargeState = card.GetStateComponent<StateMachine.States.CardAlbumEnlargedState>(CardStateNames.AlbumEnlarged);
|
||||
if (enlargeState != null)
|
||||
{
|
||||
enlargeState.OnEnlargeRequested += OnCardEnlargeRequested;
|
||||
enlargeState.OnShrinkRequested += OnCardShrinkRequested;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unsubscribe from a card's enlarged state events
|
||||
/// </summary>
|
||||
public void UnregisterCard(StateMachine.Card card)
|
||||
{
|
||||
if (card == null) return;
|
||||
|
||||
var enlargeState = card.GetStateComponent<StateMachine.States.CardAlbumEnlargedState>(CardStateNames.AlbumEnlarged);
|
||||
if (enlargeState != null)
|
||||
{
|
||||
enlargeState.OnEnlargeRequested -= OnCardEnlargeRequested;
|
||||
enlargeState.OnShrinkRequested -= OnCardShrinkRequested;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clean up enlarged card state (on page close)
|
||||
/// </summary>
|
||||
public void CleanupEnlargedState()
|
||||
{
|
||||
// Hide backdrop if visible
|
||||
if (_backdrop != null && _backdrop.activeSelf)
|
||||
{
|
||||
_backdrop.SetActive(false);
|
||||
}
|
||||
|
||||
// If there's an enlarged card in the container, return it to its slot
|
||||
if (_enlargedContainer != null && _enlargedContainer.childCount > 0)
|
||||
{
|
||||
for (int i = _enlargedContainer.childCount - 1; i >= 0; i--)
|
||||
{
|
||||
Transform cardTransform = _enlargedContainer.GetChild(i);
|
||||
var card = cardTransform.GetComponent<StateMachine.Card>();
|
||||
var state = cardTransform.GetComponentInChildren<StateMachine.States.CardAlbumEnlargedState>(true);
|
||||
if (card != null && state != null)
|
||||
{
|
||||
Transform originalParent = state.GetOriginalParent();
|
||||
if (originalParent != null)
|
||||
{
|
||||
cardTransform.SetParent(originalParent, true);
|
||||
cardTransform.localPosition = state.GetOriginalLocalPosition();
|
||||
cardTransform.localRotation = state.GetOriginalLocalRotation();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#region Event Handlers
|
||||
|
||||
private void OnCardEnlargeRequested(StateMachine.States.CardAlbumEnlargedState state)
|
||||
{
|
||||
if (state == null) return;
|
||||
|
||||
// Show backdrop
|
||||
if (_backdrop != null)
|
||||
{
|
||||
_backdrop.SetActive(true);
|
||||
}
|
||||
|
||||
// Reparent card root to enlarged container preserving world transform
|
||||
if (_enlargedContainer != null)
|
||||
{
|
||||
var ctx = state.GetComponentInParent<StateMachine.CardContext>();
|
||||
if (ctx != null)
|
||||
{
|
||||
ctx.RootTransform.SetParent(_enlargedContainer, true);
|
||||
ctx.RootTransform.SetAsLastSibling();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnCardShrinkRequested(StateMachine.States.CardAlbumEnlargedState state)
|
||||
{
|
||||
if (state == null) return;
|
||||
|
||||
// Hide backdrop; state will animate back to slot and reparent on completion
|
||||
if (_backdrop != null)
|
||||
{
|
||||
_backdrop.SetActive(false);
|
||||
}
|
||||
|
||||
// Do not reparent here; reverse animation is orchestrated by the state
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f0c2c6c12ee64ccabe778e848ac9c822
|
||||
timeCreated: 1763425800
|
||||
392
Assets/Scripts/CardSystem/Controllers/CornerCardManager.cs
Normal file
392
Assets/Scripts/CardSystem/Controllers/CornerCardManager.cs
Normal file
@@ -0,0 +1,392 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using AppleHills.Data.CardSystem;
|
||||
using Core;
|
||||
using Data.CardSystem;
|
||||
using UI.DragAndDrop.Core;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UI.CardSystem
|
||||
{
|
||||
/// <summary>
|
||||
/// Manages corner card spawning, selection, shuffling, and rebuilding.
|
||||
/// Created and owned by AlbumViewPage (not a Unity component).
|
||||
/// </summary>
|
||||
public class CornerCardManager
|
||||
{
|
||||
private readonly SlotContainer _slots;
|
||||
private readonly GameObject _cardPrefab;
|
||||
private readonly AlbumViewPage _owner;
|
||||
|
||||
private List<StateMachine.Card> _pendingCards = new List<StateMachine.Card>();
|
||||
private const int MaxVisible = 3;
|
||||
|
||||
/// <summary>
|
||||
/// Constructor - called by AlbumViewPage's lazy property
|
||||
/// </summary>
|
||||
public CornerCardManager(SlotContainer slots, GameObject cardPrefab, AlbumViewPage owner)
|
||||
{
|
||||
_slots = slots;
|
||||
_cardPrefab = cardPrefab;
|
||||
_owner = owner;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the list of currently spawned corner cards
|
||||
/// </summary>
|
||||
public List<StateMachine.Card> PendingCards => _pendingCards;
|
||||
|
||||
/// <summary>
|
||||
/// Spawn pending corner cards with initial setup
|
||||
/// </summary>
|
||||
public void SpawnCards()
|
||||
{
|
||||
RebuildCards();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Rebuild corner card display incrementally.
|
||||
/// Flow: 1) Shuffle remaining cards to front slots (0→1→2)
|
||||
/// 2) Spawn new card in last slot if needed
|
||||
/// Called on initial spawn and after card is removed.
|
||||
/// </summary>
|
||||
public void RebuildCards()
|
||||
{
|
||||
if (_cardPrefab == null || _slots == null) return;
|
||||
|
||||
// Step 1: Determine how many cards should be displayed
|
||||
var uniquePending = GetUniquePendingCards();
|
||||
int totalPendingCards = uniquePending.Count;
|
||||
int cardsToDisplay = Mathf.Min(totalPendingCards, MaxVisible);
|
||||
|
||||
int currentCardCount = _pendingCards.Count;
|
||||
|
||||
Logging.Debug($"[CornerCardManager] RebuildCards: current={currentCardCount}, target={cardsToDisplay}");
|
||||
|
||||
// Step 2: Remove excess cards if we have too many
|
||||
while (_pendingCards.Count > cardsToDisplay)
|
||||
{
|
||||
int lastIndex = _pendingCards.Count - 1;
|
||||
var cardToRemove = _pendingCards[lastIndex];
|
||||
|
||||
if (cardToRemove != null)
|
||||
{
|
||||
if (cardToRemove.Context != null)
|
||||
{
|
||||
cardToRemove.Context.OnDragStarted -= OnCardDragStarted;
|
||||
}
|
||||
Object.Destroy(cardToRemove.gameObject);
|
||||
}
|
||||
|
||||
_pendingCards.RemoveAt(lastIndex);
|
||||
Logging.Debug($"[CornerCardManager] Removed excess card, now have {_pendingCards.Count}");
|
||||
}
|
||||
|
||||
// Step 3: Shuffle remaining cards to occupy first slots (0, 1, 2)
|
||||
ShuffleCardsToFrontSlots();
|
||||
|
||||
// Step 4: Spawn new cards in remaining slots if needed
|
||||
while (_pendingCards.Count < cardsToDisplay)
|
||||
{
|
||||
int slotIndex = _pendingCards.Count; // Next available slot
|
||||
var slot = FindSlotByIndex(slotIndex);
|
||||
|
||||
if (slot == null)
|
||||
{
|
||||
Logging.Warning($"[CornerCardManager] Slot {slotIndex} not found, stopping spawn");
|
||||
break;
|
||||
}
|
||||
|
||||
SpawnCardInSlot(slot);
|
||||
Logging.Debug($"[CornerCardManager] Added new card in slot {slotIndex}, now have {_pendingCards.Count}");
|
||||
}
|
||||
|
||||
if (cardsToDisplay == 0)
|
||||
{
|
||||
Logging.Debug("[CornerCardManager] No pending cards to display in corner");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Smart card selection from pending queue.
|
||||
/// Prioritizes cards that belong on current album page, falls back to random.
|
||||
/// Removes selected card from pending and rebuilds corner.
|
||||
/// </summary>
|
||||
public CardData GetSmartSelection()
|
||||
{
|
||||
if (CardSystemManager.Instance == null) return null;
|
||||
var pending = CardSystemManager.Instance.GetPendingRevealCards();
|
||||
if (pending.Count == 0) return null;
|
||||
|
||||
// Try current page match
|
||||
var pageDefs = _owner.GetDefinitionsOnCurrentPage();
|
||||
var match = pending.Find(c => pageDefs.Contains(c.DefinitionId));
|
||||
|
||||
// If no match, use random
|
||||
if (match == null)
|
||||
{
|
||||
int idx = Random.Range(0, pending.Count);
|
||||
match = pending[idx];
|
||||
}
|
||||
|
||||
// IMPORTANT: Remove from pending list immediately
|
||||
// Card is now in "reveal flow" and will be added to collection when placed
|
||||
if (match != null)
|
||||
{
|
||||
// Remove from pending using the manager (fires OnPendingCardRemoved event)
|
||||
CardSystemManager.Instance.RemoveFromPending(match);
|
||||
Logging.Debug($"[CornerCardManager] Removed '{match.Name}' from pending cards, starting reveal flow");
|
||||
|
||||
// Rebuild corner cards AFTER removing from pending list
|
||||
// This ensures the removed card doesn't get re-spawned
|
||||
RebuildCards();
|
||||
}
|
||||
|
||||
return match;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Cleanup all corner cards (on page close)
|
||||
/// </summary>
|
||||
public void CleanupAllCards()
|
||||
{
|
||||
// First, unsubscribe and destroy tracked cards
|
||||
foreach (var c in _pendingCards)
|
||||
{
|
||||
if (c != null)
|
||||
{
|
||||
if (c.Context != null)
|
||||
{
|
||||
c.Context.OnDragStarted -= OnCardDragStarted;
|
||||
}
|
||||
Object.Destroy(c.gameObject);
|
||||
}
|
||||
}
|
||||
_pendingCards.Clear();
|
||||
|
||||
// IMPORTANT: Also clear ALL children from corner slots
|
||||
// This catches cards that were removed from tracking but not destroyed
|
||||
// (e.g., cards being dragged to album)
|
||||
if (_slots != null)
|
||||
{
|
||||
foreach (var slot in _slots.Slots)
|
||||
{
|
||||
if (slot == null || slot.transform == null) continue;
|
||||
|
||||
// Destroy all card children in this slot
|
||||
for (int i = slot.transform.childCount - 1; i >= 0; i--)
|
||||
{
|
||||
var child = slot.transform.GetChild(i);
|
||||
var card = child.GetComponent<StateMachine.Card>();
|
||||
if (card != null)
|
||||
{
|
||||
// Unsubscribe if somehow still subscribed
|
||||
if (card.Context != null)
|
||||
{
|
||||
card.Context.OnDragStarted -= OnCardDragStarted;
|
||||
}
|
||||
Object.Destroy(child.gameObject);
|
||||
Logging.Debug($"[CornerCardManager] Cleaned up orphaned card from slot {slot.SlotIndex}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Notify that a card has been placed in album (remove from tracking)
|
||||
/// </summary>
|
||||
public void NotifyCardPlaced(StateMachine.Card card)
|
||||
{
|
||||
if (card != null)
|
||||
{
|
||||
// Remove from tracking list
|
||||
_pendingCards.Remove(card);
|
||||
|
||||
// IMPORTANT: Unsubscribe from drag events
|
||||
// Placed cards should never respond to corner drag events
|
||||
if (card.Context != null)
|
||||
{
|
||||
card.Context.OnDragStarted -= OnCardDragStarted;
|
||||
}
|
||||
|
||||
Logging.Debug($"[CornerCardManager] Card placed and unsubscribed from corner events: {card.CardData?.Name}");
|
||||
}
|
||||
}
|
||||
|
||||
#region Private Helpers
|
||||
|
||||
/// <summary>
|
||||
/// Shuffle remaining cards to occupy the first available slots (0 → 1 → 2).
|
||||
/// Example: If we have 2 cards in slots 0 and 2, move the card from slot 2 to slot 1.
|
||||
/// </summary>
|
||||
private void ShuffleCardsToFrontSlots()
|
||||
{
|
||||
if (_pendingCards.Count == 0) return;
|
||||
|
||||
Logging.Debug($"[CornerCardManager] Shuffling {_pendingCards.Count} cards to front slots");
|
||||
|
||||
// Reassign each card to the first N slots (0, 1, 2...)
|
||||
for (int i = 0; i < _pendingCards.Count; i++)
|
||||
{
|
||||
var card = _pendingCards[i];
|
||||
var targetSlot = FindSlotByIndex(i);
|
||||
|
||||
if (targetSlot == null)
|
||||
{
|
||||
Logging.Warning($"[CornerCardManager] Could not find slot with index {i} during shuffle");
|
||||
continue;
|
||||
}
|
||||
|
||||
// Check if card is already in the correct slot
|
||||
if (card.CurrentSlot == targetSlot)
|
||||
{
|
||||
// Already in correct slot, skip
|
||||
continue;
|
||||
}
|
||||
|
||||
// Vacate current slot if occupied
|
||||
if (card.CurrentSlot != null)
|
||||
{
|
||||
card.CurrentSlot.Vacate();
|
||||
}
|
||||
|
||||
// Assign to target slot with animation
|
||||
card.AssignToSlot(targetSlot, true); // true = animate
|
||||
Logging.Debug($"[CornerCardManager] Shuffled card {i} to slot {targetSlot.SlotIndex}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Spawn a single card in the specified slot.
|
||||
/// Card will be in PendingFaceDownState and match slot transform.
|
||||
/// </summary>
|
||||
private void SpawnCardInSlot(DraggableSlot slot)
|
||||
{
|
||||
if (slot == null || _cardPrefab == null) return;
|
||||
|
||||
// Instantiate card as child of slot (not container)
|
||||
GameObject cardObj = Object.Instantiate(_cardPrefab, slot.transform);
|
||||
var card = cardObj.GetComponent<StateMachine.Card>();
|
||||
|
||||
if (card == null)
|
||||
{
|
||||
Logging.Warning("[CornerCardManager] Card prefab missing Card component!");
|
||||
Object.Destroy(cardObj);
|
||||
return;
|
||||
}
|
||||
|
||||
// IMPORTANT: Assign to slot FIRST (establishes correct transform)
|
||||
card.AssignToSlot(slot, false); // false = instant, no animation
|
||||
|
||||
// Inject AlbumViewPage dependency
|
||||
card.Context.SetAlbumViewPage(_owner);
|
||||
|
||||
// THEN setup card for pending state (transitions to PendingFaceDownState)
|
||||
// This ensures OriginalScale is captured AFTER slot assignment
|
||||
card.SetupForAlbumPending();
|
||||
|
||||
// Subscribe to drag events for reorganization
|
||||
card.Context.OnDragStarted += OnCardDragStarted;
|
||||
|
||||
// Track in list
|
||||
_pendingCards.Add(card);
|
||||
|
||||
Logging.Debug($"[CornerCardManager] Spawned card in slot {slot.SlotIndex}, state: {card.GetCurrentStateName()}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle card drag started - cleanup and unparent from corner slot
|
||||
/// Rebuild happens in GetSmartSelection after pending list is updated
|
||||
/// </summary>
|
||||
private void OnCardDragStarted(StateMachine.CardContext context)
|
||||
{
|
||||
if (context == null) return;
|
||||
|
||||
var card = context.GetComponent<StateMachine.Card>();
|
||||
if (card == null) return;
|
||||
|
||||
// Only handle pending corner cards
|
||||
if (!_pendingCards.Contains(card)) return;
|
||||
|
||||
Logging.Debug($"[CornerCardManager] Card drag started, removing from corner");
|
||||
|
||||
// 1. Remove from tracking (card is transitioning to placement flow)
|
||||
_pendingCards.Remove(card);
|
||||
|
||||
// 2. Unsubscribe from this card's events
|
||||
if (card.Context != null)
|
||||
{
|
||||
card.Context.OnDragStarted -= OnCardDragStarted;
|
||||
}
|
||||
|
||||
// 3. CRITICAL: Unparent from corner slot BEFORE rebuild happens
|
||||
// This prevents the card from being destroyed when CleanupAllCards runs
|
||||
// Reparent to page's transform to keep it alive during drag
|
||||
if (card.transform.parent != null)
|
||||
{
|
||||
card.transform.SetParent(_owner.transform, true); // Keep world position
|
||||
Logging.Debug($"[CornerCardManager] Card unparented from corner slot - safe for rebuild");
|
||||
}
|
||||
|
||||
// Note: RebuildCards() is called in GetSmartSelection()
|
||||
// after the card is removed from CardSystemManager's pending list
|
||||
// The card is now safe from being destroyed since it's no longer a child of corner slots
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get unique pending cards (one per definition+rarity combo)
|
||||
/// </summary>
|
||||
private List<CardData> GetUniquePendingCards()
|
||||
{
|
||||
if (CardSystemManager.Instance == null) return new List<CardData>();
|
||||
|
||||
var pending = CardSystemManager.Instance.GetPendingRevealCards();
|
||||
|
||||
// Group by definition+rarity, take first of each group
|
||||
var uniqueDict = new Dictionary<string, CardData>();
|
||||
int duplicateCount = 0;
|
||||
|
||||
foreach (var card in pending)
|
||||
{
|
||||
string key = $"{card.DefinitionId}_{card.Rarity}";
|
||||
if (!uniqueDict.ContainsKey(key))
|
||||
{
|
||||
uniqueDict[key] = card;
|
||||
}
|
||||
else
|
||||
{
|
||||
duplicateCount++;
|
||||
}
|
||||
}
|
||||
|
||||
if (duplicateCount > 0)
|
||||
{
|
||||
Logging.Warning($"[CornerCardManager] Found {duplicateCount} duplicate pending cards (same definition+rarity combo)");
|
||||
}
|
||||
|
||||
return new List<CardData>(uniqueDict.Values);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Find a slot by its SlotIndex property
|
||||
/// </summary>
|
||||
private DraggableSlot FindSlotByIndex(int slotIndex)
|
||||
{
|
||||
if (_slots == null)
|
||||
return null;
|
||||
|
||||
foreach (var slot in _slots.Slots)
|
||||
{
|
||||
if (slot.SlotIndex == slotIndex)
|
||||
{
|
||||
return slot;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c7c68770a6974aa4a22c645fe0517fe2
|
||||
timeCreated: 1763425113
|
||||
3
Assets/Scripts/CardSystem/Core.meta
Normal file
3
Assets/Scripts/CardSystem/Core.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 619e69d1b6e44ecabc40657b2bcd13f9
|
||||
timeCreated: 1763454353
|
||||
@@ -24,9 +24,9 @@ namespace UI.CardSystem.StateMachine
|
||||
public CardData CardData => context?.CardData;
|
||||
|
||||
// State inspection properties for booster flow
|
||||
public bool IsIdle => GetCurrentStateName() == "IdleState";
|
||||
public bool IsIdle => GetCurrentStateName() == CardStateNames.Idle;
|
||||
public bool IsRevealing => !IsIdle && !IsComplete;
|
||||
public bool IsComplete => context?.HasCompletedReveal ?? false;
|
||||
public bool IsComplete => context?.BoosterContext.HasCompletedReveal ?? false;
|
||||
|
||||
// Event fired when this card is successfully placed into an AlbumCardSlot
|
||||
public event System.Action<Card, AlbumCardSlot> OnPlacedInAlbumSlot;
|
||||
@@ -66,8 +66,8 @@ namespace UI.CardSystem.StateMachine
|
||||
}
|
||||
|
||||
// Default behavior: transition to DraggingState
|
||||
Logging.Debug($"[Card] Drag started on {CardData?.Name}, transitioning to DraggingState");
|
||||
ChangeState("DraggingState");
|
||||
// Logging.Debug($"[Card] Drag started on {CardData?.Name}, transitioning to DraggingState");
|
||||
// ChangeState("DraggingState");
|
||||
}
|
||||
|
||||
protected override void OnDragEndedHook()
|
||||
@@ -89,23 +89,23 @@ namespace UI.CardSystem.StateMachine
|
||||
|
||||
// Default behavior for states that don't implement custom drag end
|
||||
string current = GetCurrentStateName();
|
||||
if (current == "DraggingState")
|
||||
if (current == CardStateNames.Dragging)
|
||||
{
|
||||
if (CurrentSlot is AlbumCardSlot albumSlot)
|
||||
{
|
||||
Logging.Debug($"[Card] Dropped in album slot, transitioning to PlacedInSlotState");
|
||||
var placedState = GetStateComponent<States.CardPlacedInSlotState>("PlacedInSlotState");
|
||||
var placedState = GetStateComponent<States.CardPlacedInSlotState>(CardStateNames.PlacedInSlot);
|
||||
if (placedState != null)
|
||||
{
|
||||
placedState.SetParentSlot(albumSlot);
|
||||
}
|
||||
ChangeState("PlacedInSlotState");
|
||||
ChangeState(CardStateNames.PlacedInSlot);
|
||||
OnPlacedInAlbumSlot?.Invoke(this, albumSlot);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logging.Debug("[Card] Dropped outside valid slot, returning to RevealedState");
|
||||
ChangeState("RevealedState");
|
||||
ChangeState(CardStateNames.Revealed);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -137,7 +137,7 @@ namespace UI.CardSystem.StateMachine
|
||||
/// </summary>
|
||||
public void SetupForBoosterReveal(CardData data, bool isNew)
|
||||
{
|
||||
SetupCard(data, "IdleState");
|
||||
SetupCard(data, CardStateNames.Idle);
|
||||
SetDraggingEnabled(false); // Booster cards cannot be dragged
|
||||
}
|
||||
|
||||
@@ -147,11 +147,11 @@ namespace UI.CardSystem.StateMachine
|
||||
/// </summary>
|
||||
public void SetupForAlbumSlot(CardData data, AlbumCardSlot slot)
|
||||
{
|
||||
SetupCard(data, "PlacedInSlotState");
|
||||
SetupCard(data, CardStateNames.PlacedInSlot);
|
||||
SetDraggingEnabled(false); // Cards in slots cannot be dragged out
|
||||
|
||||
// Set the parent slot on the PlacedInSlotState
|
||||
var placedState = GetStateComponent<States.CardPlacedInSlotState>("PlacedInSlotState");
|
||||
var placedState = GetStateComponent<States.CardPlacedInSlotState>(CardStateNames.PlacedInSlot);
|
||||
if (placedState != null)
|
||||
{
|
||||
placedState.SetParentSlot(slot);
|
||||
@@ -165,7 +165,7 @@ namespace UI.CardSystem.StateMachine
|
||||
public void SetupForAlbumPending()
|
||||
{
|
||||
// Start with no data; state will assign when dragged
|
||||
SetupCard(null, "PendingFaceDownState");
|
||||
SetupCard(null, CardStateNames.PendingFaceDown);
|
||||
SetDraggingEnabled(true);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System;
|
||||
using System;
|
||||
using AppleHills.Data.CardSystem;
|
||||
using Core.SaveLoad;
|
||||
using UnityEngine;
|
||||
@@ -19,6 +19,9 @@ namespace UI.CardSystem.StateMachine
|
||||
[Header("Card Data")]
|
||||
private CardData cardData;
|
||||
|
||||
// Injected dependencies
|
||||
private AlbumViewPage albumViewPage;
|
||||
|
||||
// Public accessors
|
||||
public CardDisplay CardDisplay => cardDisplay;
|
||||
public CardAnimator Animator => cardAnimator;
|
||||
@@ -26,37 +29,45 @@ namespace UI.CardSystem.StateMachine
|
||||
public Transform RootTransform => transform;
|
||||
public CardData CardData => cardData;
|
||||
|
||||
/// <summary>
|
||||
/// Get the injected AlbumViewPage (null if not set)
|
||||
/// </summary>
|
||||
public AlbumViewPage AlbumViewPage => albumViewPage;
|
||||
|
||||
// Runtime state
|
||||
public bool IsClickable { get; set; } = true;
|
||||
public bool SuppressRevealBadges { get; set; } = false; // Set by states to suppress NEW/REPEAT badges in revealed state
|
||||
|
||||
// Original transform data (captured on spawn for shrink animations)
|
||||
public Vector3 OriginalScale { get; private set; }
|
||||
public Vector3 OriginalPosition { get; private set; }
|
||||
public Quaternion OriginalRotation { get; private set; }
|
||||
|
||||
// Single event for reveal flow completion
|
||||
public event Action<CardContext> OnRevealFlowComplete;
|
||||
|
||||
// Generic drag event - fired when drag starts, consumers decide how to handle based on current state
|
||||
public event Action<CardContext> OnDragStarted;
|
||||
|
||||
// Generic drag end event - fired when drag ends, consumers decide how to handle based on current state
|
||||
public event Action<CardContext> OnDragEnded;
|
||||
|
||||
private bool _hasCompletedReveal = false;
|
||||
public bool HasCompletedReveal => _hasCompletedReveal;
|
||||
|
||||
// Helper method for states to signal completion
|
||||
public void NotifyRevealComplete()
|
||||
// Booster-specific context (optional, only set for booster flow cards)
|
||||
private BoosterCardContext boosterContext;
|
||||
public BoosterCardContext BoosterContext
|
||||
{
|
||||
if (!_hasCompletedReveal)
|
||||
get
|
||||
{
|
||||
_hasCompletedReveal = true;
|
||||
OnRevealFlowComplete?.Invoke(this);
|
||||
if (boosterContext == null)
|
||||
boosterContext = new BoosterCardContext();
|
||||
return boosterContext;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inject AlbumViewPage dependency
|
||||
/// </summary>
|
||||
public void SetAlbumViewPage(AlbumViewPage page)
|
||||
{
|
||||
albumViewPage = page;
|
||||
}
|
||||
|
||||
// Helper method for states/card to signal drag started
|
||||
public void NotifyDragStarted()
|
||||
{
|
||||
@@ -118,7 +129,12 @@ namespace UI.CardSystem.StateMachine
|
||||
public void SetupCard(CardData data)
|
||||
{
|
||||
cardData = data;
|
||||
_hasCompletedReveal = false; // Reset completion flag
|
||||
|
||||
// Reset booster context if it exists
|
||||
if (boosterContext != null)
|
||||
{
|
||||
boosterContext.Reset();
|
||||
}
|
||||
|
||||
// Capture original transform for shrink animations.
|
||||
// If current scale is ~0 (pop-in staging), default to Vector3.one.
|
||||
@@ -140,6 +156,30 @@ namespace UI.CardSystem.StateMachine
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update card data without re-capturing original transform values.
|
||||
/// Use this when assigning data to an already-initialized card (e.g., pending cards on drag).
|
||||
/// This prevents changing OriginalScale when the card is already correctly sized.
|
||||
/// </summary>
|
||||
public void UpdateCardData(CardData data)
|
||||
{
|
||||
cardData = data;
|
||||
|
||||
// Reset booster context if it exists
|
||||
if (boosterContext != null)
|
||||
{
|
||||
boosterContext.Reset();
|
||||
}
|
||||
|
||||
// Don't re-capture OriginalScale/Position/Rotation
|
||||
// This preserves the transform values captured during initial setup
|
||||
|
||||
if (cardDisplay != null)
|
||||
{
|
||||
cardDisplay.SetupCard(data);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the card display component
|
||||
/// </summary>
|
||||
@@ -42,6 +42,7 @@ namespace Data.CardSystem
|
||||
public event Action<CardData> OnCardCollected;
|
||||
public event Action<int> OnBoosterCountChanged;
|
||||
public event Action<CardData> OnPendingCardAdded;
|
||||
public event Action<CardData> OnPendingCardRemoved;
|
||||
public event Action<CardData> OnCardPlacedInAlbum;
|
||||
|
||||
internal override void OnManagedAwake()
|
||||
@@ -492,11 +493,28 @@ namespace Data.CardSystem
|
||||
#region Album System
|
||||
|
||||
/// <summary>
|
||||
/// Returns all cards waiting to be placed in the album
|
||||
/// Returns all pending reveal cards (cards waiting to be placed in album)
|
||||
/// </summary>
|
||||
public List<CardData> GetPendingRevealCards()
|
||||
{
|
||||
return new List<CardData>(_pendingRevealCards);
|
||||
return _pendingRevealCards;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remove a card from the pending reveal list and fire event.
|
||||
/// Called when a card starts being dragged to album slot.
|
||||
/// </summary>
|
||||
public bool RemoveFromPending(CardData card)
|
||||
{
|
||||
if (card == null) return false;
|
||||
|
||||
bool removed = _pendingRevealCards.Remove(card);
|
||||
if (removed)
|
||||
{
|
||||
OnPendingCardRemoved?.Invoke(card);
|
||||
Logging.Debug($"[CardSystemManager] Removed '{card.Name}' from pending reveal cards");
|
||||
}
|
||||
return removed;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -563,26 +581,37 @@ namespace Data.CardSystem
|
||||
|
||||
/// <summary>
|
||||
/// Marks a card as placed in the album
|
||||
/// Moves it from pending reveal to owned inventory
|
||||
/// Adds card to owned inventory and tracks as placed
|
||||
/// Note: Card may have already been removed from pending list during drag
|
||||
/// </summary>
|
||||
public void MarkCardAsPlaced(CardData card)
|
||||
{
|
||||
if (_pendingRevealCards.Remove(card))
|
||||
if (card == null)
|
||||
{
|
||||
// Add to owned inventory
|
||||
playerInventory.AddCard(card);
|
||||
|
||||
// Track as placed
|
||||
_placedInAlbumCardIds.Add(card.Id);
|
||||
|
||||
OnCardPlacedInAlbum?.Invoke(card);
|
||||
OnCardCollected?.Invoke(card);
|
||||
|
||||
Logging.Debug($"[CardSystemManager] Card '{card.Name}' placed in album and added to inventory.");
|
||||
Logging.Warning("[CardSystemManager] Attempted to place null card");
|
||||
return;
|
||||
}
|
||||
|
||||
// Try to remove from pending (may already be removed during drag)
|
||||
bool wasInPending = _pendingRevealCards.Remove(card);
|
||||
|
||||
// Add to owned inventory (regardless of whether it was in pending)
|
||||
playerInventory.AddCard(card);
|
||||
|
||||
// Track as placed
|
||||
_placedInAlbumCardIds.Add(card.Id);
|
||||
|
||||
// Fire events
|
||||
OnCardPlacedInAlbum?.Invoke(card);
|
||||
OnCardCollected?.Invoke(card);
|
||||
|
||||
if (wasInPending)
|
||||
{
|
||||
Logging.Debug($"[CardSystemManager] Card '{card.Name}' removed from pending and added to inventory");
|
||||
}
|
||||
else
|
||||
{
|
||||
Logging.Warning($"[CardSystemManager] Attempted to place card '{card.Name}' but it wasn't in pending reveal list.");
|
||||
Logging.Debug($"[CardSystemManager] Card '{card.Name}' added to inventory (was already removed from pending)");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,11 +88,44 @@ namespace UI.CardSystem.DragDrop
|
||||
{
|
||||
base.OnDragEndedHook();
|
||||
|
||||
// Optionally trigger open when dropped in specific zones
|
||||
if (canOpenOnDrop)
|
||||
// Find closest slot and assign to it (replaces removed auto-slotting from base class)
|
||||
SlotContainer[] containers = FindObjectsByType<SlotContainer>(FindObjectsSortMode.None);
|
||||
DraggableSlot closestSlot = null;
|
||||
float closestDistance = float.MaxValue;
|
||||
|
||||
// Get position (handle both overlay and world space canvas)
|
||||
Vector3 myPosition = (RectTransform != null &&
|
||||
GetComponentInParent<Canvas>()?.renderMode == RenderMode.ScreenSpaceOverlay)
|
||||
? RectTransform.position
|
||||
: transform.position;
|
||||
|
||||
// Find closest slot among all containers
|
||||
foreach (var container in containers)
|
||||
{
|
||||
// Could check if dropped in an "opening zone"
|
||||
// For now, just a placeholder
|
||||
DraggableSlot slot = container.FindClosestSlot(myPosition, this);
|
||||
if (slot != null)
|
||||
{
|
||||
Vector3 slotPosition = slot.RectTransform != null ? slot.RectTransform.position : slot.transform.position;
|
||||
float distance = Vector3.Distance(myPosition, slotPosition);
|
||||
if (distance < closestDistance)
|
||||
{
|
||||
closestDistance = distance;
|
||||
closestSlot = slot;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Assign to closest slot if found
|
||||
if (closestSlot != null)
|
||||
{
|
||||
Logging.Debug($"[BoosterPackDraggable] Drag ended, assigning to closest slot: {closestSlot.name}");
|
||||
AssignToSlot(closestSlot, true);
|
||||
}
|
||||
else if (CurrentSlot != null)
|
||||
{
|
||||
// No valid slot found, return to current slot
|
||||
Logging.Debug($"[BoosterPackDraggable] No valid slot found, snapping back to current slot");
|
||||
AssignToSlot(CurrentSlot, true);
|
||||
}
|
||||
}
|
||||
|
||||
51
Assets/Scripts/CardSystem/StateMachine/BoosterCardContext.cs
Normal file
51
Assets/Scripts/CardSystem/StateMachine/BoosterCardContext.cs
Normal file
@@ -0,0 +1,51 @@
|
||||
using System;
|
||||
|
||||
namespace UI.CardSystem.StateMachine
|
||||
{
|
||||
/// <summary>
|
||||
/// Booster-specific card context for reveal flow coordination.
|
||||
/// Separated from generic CardContext to maintain single responsibility.
|
||||
/// </summary>
|
||||
public class BoosterCardContext
|
||||
{
|
||||
// Booster reveal workflow state
|
||||
private bool _hasCompletedReveal = false;
|
||||
|
||||
/// <summary>
|
||||
/// Has this card completed its booster reveal flow?
|
||||
/// </summary>
|
||||
public bool HasCompletedReveal => _hasCompletedReveal;
|
||||
|
||||
/// <summary>
|
||||
/// Suppress NEW/REPEAT badges in revealed state
|
||||
/// </summary>
|
||||
public bool SuppressRevealBadges { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Event fired when reveal flow is complete (card dismissed)
|
||||
/// </summary>
|
||||
public event Action OnRevealFlowComplete;
|
||||
|
||||
/// <summary>
|
||||
/// Signal that this card has completed its reveal flow
|
||||
/// </summary>
|
||||
public void NotifyRevealComplete()
|
||||
{
|
||||
if (!_hasCompletedReveal)
|
||||
{
|
||||
_hasCompletedReveal = true;
|
||||
OnRevealFlowComplete?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset reveal state (for card reuse/pooling)
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
_hasCompletedReveal = false;
|
||||
SuppressRevealBadges = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 484a792a835a418bb690947b82e45da7
|
||||
timeCreated: 1763421968
|
||||
26
Assets/Scripts/CardSystem/StateMachine/CardStateNames.cs
Normal file
26
Assets/Scripts/CardSystem/StateMachine/CardStateNames.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
namespace UI.CardSystem.StateMachine
|
||||
{
|
||||
/// <summary>
|
||||
/// Centralized string constants for card state names.
|
||||
/// Prevents typos and provides compile-time checking for state transitions.
|
||||
/// </summary>
|
||||
public static class CardStateNames
|
||||
{
|
||||
// Booster Flow States
|
||||
public const string Idle = "IdleState";
|
||||
public const string EnlargedNew = "EnlargedNewState";
|
||||
public const string EnlargedRepeat = "EnlargedRepeatState";
|
||||
public const string EnlargedLegendaryRepeat = "EnlargedLegendaryRepeatState";
|
||||
public const string Revealed = "RevealedState";
|
||||
|
||||
// Album Placement Flow States
|
||||
public const string PendingFaceDown = "PendingFaceDownState";
|
||||
public const string DraggingRevealed = "DraggingRevealedState";
|
||||
public const string PlacedInSlot = "PlacedInSlotState";
|
||||
public const string AlbumEnlarged = "AlbumEnlargedState";
|
||||
|
||||
// Generic Drag State
|
||||
public const string Dragging = "DraggingState";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: de659f0ceb6f4ef6bab333d5f7de00ec
|
||||
timeCreated: 1763421948
|
||||
@@ -2,6 +2,7 @@
|
||||
using Core.SaveLoad;
|
||||
using UnityEngine;
|
||||
using AppleHills.Core.Settings;
|
||||
using Pixelplacement;
|
||||
|
||||
namespace UI.CardSystem.StateMachine.States
|
||||
{
|
||||
@@ -17,6 +18,7 @@ namespace UI.CardSystem.StateMachine.States
|
||||
private Transform _originalParent;
|
||||
private Vector3 _originalLocalPosition;
|
||||
private Quaternion _originalLocalRotation;
|
||||
private Vector3 _originalWorldPosition;
|
||||
|
||||
// Events for page to manage backdrop and reparenting
|
||||
public event System.Action<CardAlbumEnlargedState> OnEnlargeRequested;
|
||||
@@ -42,14 +44,18 @@ namespace UI.CardSystem.StateMachine.States
|
||||
_originalParent = _context.RootTransform.parent;
|
||||
_originalLocalPosition = _context.RootTransform.localPosition;
|
||||
_originalLocalRotation = _context.RootTransform.localRotation;
|
||||
_originalWorldPosition = _context.RootTransform.position;
|
||||
|
||||
// Notify page to show backdrop and reparent card to top layer
|
||||
// Notify page to show backdrop and reparent card to top layer (preserve world transform)
|
||||
OnEnlargeRequested?.Invoke(this);
|
||||
|
||||
// Enlarge the card using album scale setting
|
||||
// Animate into center and scale up significantly
|
||||
if (_context.Animator != null)
|
||||
{
|
||||
_context.Animator.PlayEnlarge(_settings.AlbumCardEnlargedScale);
|
||||
// Move to center of enlarged container (assumes zero is centered)
|
||||
_context.Animator.AnimateLocalPosition(Vector3.zero, _settings.ScaleDuration);
|
||||
// Enlarge using settings-controlled scale
|
||||
_context.Animator.PlayEnlarge(_settings.AlbumCardEnlargedScale, _settings.ScaleDuration);
|
||||
}
|
||||
|
||||
Logging.Debug($"[CardAlbumEnlargedState] Card enlarged from album: {_context.CardData?.Name}");
|
||||
@@ -57,23 +63,39 @@ namespace UI.CardSystem.StateMachine.States
|
||||
|
||||
public void OnCardClicked(CardContext context)
|
||||
{
|
||||
// Click to shrink back
|
||||
// Click to shrink back (play reverse of opening animation)
|
||||
Logging.Debug($"[CardAlbumEnlargedState] Card clicked while enlarged, shrinking back");
|
||||
|
||||
// Notify page to prepare for shrink
|
||||
// Ask page to hide backdrop (state will handle moving back & reparenting)
|
||||
OnShrinkRequested?.Invoke(this);
|
||||
|
||||
// Shrink animation, then transition back
|
||||
// Animate back to original world position + shrink to original scale
|
||||
float duration = _settings.ScaleDuration;
|
||||
|
||||
// Move using world-space tween so we land exactly on the original position
|
||||
Tween.Position(context.RootTransform, _originalWorldPosition, duration, 0f, Tween.EaseInOut);
|
||||
|
||||
if (context.Animator != null)
|
||||
{
|
||||
context.Animator.PlayShrink(_originalScale, onComplete: () =>
|
||||
context.Animator.PlayShrink(_originalScale, duration, onComplete: () =>
|
||||
{
|
||||
context.StateMachine.ChangeState("PlacedInSlotState");
|
||||
// Reparent back to original hierarchy and restore local transform
|
||||
context.RootTransform.SetParent(_originalParent, true);
|
||||
context.RootTransform.localPosition = _originalLocalPosition;
|
||||
context.RootTransform.localRotation = _originalLocalRotation;
|
||||
|
||||
// Transition back to placed state
|
||||
context.StateMachine.ChangeState(CardStateNames.PlacedInSlot);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
context.StateMachine.ChangeState("PlacedInSlotState");
|
||||
// Fallback if no animator: snap back
|
||||
context.RootTransform.position = _originalWorldPosition;
|
||||
context.RootTransform.SetParent(_originalParent, true);
|
||||
context.RootTransform.localPosition = _originalLocalPosition;
|
||||
context.RootTransform.localRotation = _originalLocalRotation;
|
||||
context.StateMachine.ChangeState(CardStateNames.PlacedInSlot);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -102,4 +124,3 @@ namespace UI.CardSystem.StateMachine.States
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,169 @@
|
||||
using Core;
|
||||
using Core.SaveLoad;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UI.CardSystem.StateMachine.States
|
||||
{
|
||||
/// <summary>
|
||||
/// Dragging revealed state for pending cards after flip.
|
||||
/// Shows card front without badges, handles transition to placement after drag release.
|
||||
/// Queries AlbumViewPage for page flip status instead of tracking state internally.
|
||||
/// </summary>
|
||||
public class CardDraggingRevealedState : AppleState, ICardStateDragHandler
|
||||
{
|
||||
private CardContext _context;
|
||||
private Vector3 _originalScale;
|
||||
|
||||
// Placement info passed from PendingFaceDownState
|
||||
private AlbumCardSlot _targetSlot;
|
||||
private bool _dragAlreadyEnded = false; // Track if drag ended before we entered this state (instant-release case)
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_context = GetComponentInParent<CardContext>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set target slot from previous state
|
||||
/// Called by PendingFaceDownState before transition
|
||||
/// </summary>
|
||||
public void SetTargetSlot(AlbumCardSlot targetSlot)
|
||||
{
|
||||
_targetSlot = targetSlot;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set flag indicating drag already ended before entering this state
|
||||
/// Called by PendingFaceDownState for instant-release case
|
||||
/// </summary>
|
||||
public void SetDragAlreadyEnded(bool ended)
|
||||
{
|
||||
_dragAlreadyEnded = ended;
|
||||
}
|
||||
|
||||
public override void OnEnterState()
|
||||
{
|
||||
if (_context == null) return;
|
||||
if (_context.CardDisplay != null)
|
||||
{
|
||||
_context.CardDisplay.gameObject.SetActive(true);
|
||||
_context.CardDisplay.transform.localRotation = Quaternion.Euler(0,0,0);
|
||||
}
|
||||
_originalScale = _context.RootTransform.localScale;
|
||||
_context.RootTransform.localScale = _originalScale * 1.15f;
|
||||
|
||||
// Check if drag already ended before we entered this state (instant-release case)
|
||||
if (_dragAlreadyEnded)
|
||||
{
|
||||
Logging.Debug("[CardDraggingRevealedState] Drag ended before state entry - handling placement immediately");
|
||||
_dragAlreadyEnded = false; // Clear flag
|
||||
HandlePlacement();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Already in dragging state, nothing to do
|
||||
/// </summary>
|
||||
public bool OnCardDragStarted(CardContext ctx)
|
||||
{
|
||||
return true; // Prevent default DraggingState transition
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle drag end - query AlbumViewPage for page flip status and place accordingly
|
||||
/// </summary>
|
||||
public bool OnCardDragEnded(CardContext ctx)
|
||||
{
|
||||
HandlePlacement();
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle card placement logic - called from OnCardDragEnded or OnEnterState (instant-release)
|
||||
/// </summary>
|
||||
private void HandlePlacement()
|
||||
{
|
||||
if (_targetSlot == null)
|
||||
{
|
||||
Logging.Warning("[CardDraggingRevealedState] No target slot set - cannot place card");
|
||||
// Return to corner
|
||||
_context.StateMachine.ChangeState(CardStateNames.PendingFaceDown);
|
||||
return;
|
||||
}
|
||||
|
||||
// Query AlbumViewPage for page flip status
|
||||
var albumPage = _context.AlbumViewPage;
|
||||
if (albumPage == null)
|
||||
{
|
||||
Logging.Warning("[CardDraggingRevealedState] AlbumViewPage not injected - placing immediately");
|
||||
TransitionToPlacement(_context);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if page is still flipping
|
||||
if (albumPage.IsPageFlipping)
|
||||
{
|
||||
// Wait for flip to complete
|
||||
Logging.Debug("[CardDraggingRevealedState] Page still flipping - waiting before placement");
|
||||
StartCoroutine(WaitForPageFlipThenPlace(_context, albumPage));
|
||||
}
|
||||
else
|
||||
{
|
||||
// Flip already done - place immediately
|
||||
Logging.Debug("[CardDraggingRevealedState] Page flip complete - placing card immediately");
|
||||
TransitionToPlacement(_context);
|
||||
}
|
||||
}
|
||||
|
||||
private System.Collections.IEnumerator WaitForPageFlipThenPlace(CardContext ctx, AlbumViewPage albumPage)
|
||||
{
|
||||
// Wait until page flip completes (max 0.5 seconds timeout)
|
||||
float timeout = 0.5f;
|
||||
float elapsed = 0f;
|
||||
|
||||
while (albumPage.IsPageFlipping && elapsed < timeout)
|
||||
{
|
||||
yield return null;
|
||||
elapsed += Time.deltaTime;
|
||||
}
|
||||
|
||||
if (elapsed >= timeout)
|
||||
{
|
||||
Logging.Warning("[CardDraggingRevealedState] Page flip wait timed out");
|
||||
}
|
||||
else
|
||||
{
|
||||
Logging.Debug("[CardDraggingRevealedState] Page flip completed, placing card");
|
||||
}
|
||||
|
||||
// Now place the card
|
||||
TransitionToPlacement(ctx);
|
||||
}
|
||||
|
||||
private void TransitionToPlacement(CardContext ctx)
|
||||
{
|
||||
// Pass target slot to PlacedInSlotState
|
||||
var card = ctx.GetComponent<Card>();
|
||||
if (card != null)
|
||||
{
|
||||
var placedState = card.GetStateComponent<CardPlacedInSlotState>(CardStateNames.PlacedInSlot);
|
||||
if (placedState != null)
|
||||
{
|
||||
placedState.SetPlacementInfo(_targetSlot);
|
||||
}
|
||||
}
|
||||
|
||||
// Transition to PlacedInSlotState
|
||||
// The state will handle animation and finalization in OnEnterState
|
||||
ctx.StateMachine.ChangeState(CardStateNames.PlacedInSlot);
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
if (_context?.RootTransform != null)
|
||||
{
|
||||
_context.RootTransform.localScale = _originalScale;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -58,13 +58,13 @@ namespace UI.CardSystem.StateMachine.States
|
||||
{
|
||||
context.Animator.PlayShrink(context.OriginalScale, onComplete: () =>
|
||||
{
|
||||
context.StateMachine.ChangeState("RevealedState");
|
||||
context.StateMachine.ChangeState(CardStateNames.Revealed);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
// Fallback if no animator
|
||||
context.StateMachine.ChangeState("RevealedState");
|
||||
context.StateMachine.ChangeState(CardStateNames.Revealed);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -162,12 +162,12 @@ namespace UI.CardSystem.StateMachine.States
|
||||
if (newRarity == CardRarity.Legendary)
|
||||
{
|
||||
// Show special enlarged legendary presentation, await click to shrink to revealed
|
||||
_context.StateMachine.ChangeState("EnlargedLegendaryRepeatState");
|
||||
_context.StateMachine.ChangeState(CardStateNames.EnlargedLegendaryRepeat);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Treat as NEW at higher rarity (enlarged with NEW visuals handled there)
|
||||
_context.StateMachine.ChangeState("EnlargedNewState");
|
||||
_context.StateMachine.ChangeState(CardStateNames.EnlargedNew);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -182,7 +182,7 @@ namespace UI.CardSystem.StateMachine.States
|
||||
|
||||
// Transition to EnlargedNewState (card is already enlarged, will show NEW badge)
|
||||
// State will query fresh collection data to determine if truly new
|
||||
_context.StateMachine.ChangeState("EnlargedNewState");
|
||||
_context.StateMachine.ChangeState(CardStateNames.EnlargedNew);
|
||||
}
|
||||
|
||||
public void OnCardClicked(CardContext context)
|
||||
@@ -196,7 +196,7 @@ namespace UI.CardSystem.StateMachine.States
|
||||
{
|
||||
context.Animator.PlayShrink(context.OriginalScale, onComplete: () =>
|
||||
{
|
||||
context.StateMachine.ChangeState("RevealedState");
|
||||
context.StateMachine.ChangeState(CardStateNames.Revealed);
|
||||
});
|
||||
}
|
||||
else
|
||||
@@ -121,7 +121,7 @@ namespace UI.CardSystem.StateMachine.States
|
||||
if (isNew)
|
||||
{
|
||||
// New card - show "NEW" badge and enlarge
|
||||
_context.StateMachine.ChangeState("EnlargedNewState");
|
||||
_context.StateMachine.ChangeState(CardStateNames.EnlargedNew);
|
||||
}
|
||||
else if (_context.CardData != null && _context.CardData.Rarity == AppleHills.Data.CardSystem.CardRarity.Legendary)
|
||||
{
|
||||
@@ -131,12 +131,12 @@ namespace UI.CardSystem.StateMachine.States
|
||||
{
|
||||
Data.CardSystem.CardSystemManager.Instance.AddCardToInventoryDelayed(_context.CardData);
|
||||
}
|
||||
_context.StateMachine.ChangeState("RevealedState");
|
||||
_context.StateMachine.ChangeState(CardStateNames.Revealed);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Repeat card - show progress toward upgrade
|
||||
_context.StateMachine.ChangeState("EnlargedRepeatState");
|
||||
_context.StateMachine.ChangeState(CardStateNames.EnlargedRepeat);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,176 @@
|
||||
using Core;
|
||||
using Core.SaveLoad;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UI.CardSystem.StateMachine.States
|
||||
{
|
||||
/// <summary>
|
||||
/// Card is in pending face-down state in corner, awaiting drag.
|
||||
/// On drag start, queries AlbumViewPage for card data and slot, triggers page navigation,
|
||||
/// then flips and transitions to dragging revealed state.
|
||||
/// </summary>
|
||||
public class CardPendingFaceDownState : AppleState, ICardStateDragHandler
|
||||
{
|
||||
[Header("State-Owned Visuals")]
|
||||
[SerializeField] private GameObject cardBackVisual;
|
||||
|
||||
private CardContext _context;
|
||||
private bool _isFlipping;
|
||||
private AlbumCardSlot _targetSlot;
|
||||
private bool _dragEndedDuringFlip = false; // Track if user released before card flip animation completed
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_context = GetComponentInParent<CardContext>();
|
||||
}
|
||||
|
||||
public override void OnEnterState()
|
||||
{
|
||||
if (_context == null) return;
|
||||
|
||||
_isFlipping = false;
|
||||
_targetSlot = null;
|
||||
_dragEndedDuringFlip = false;
|
||||
|
||||
// Reset scale to normal (in case transitioning from scaled state)
|
||||
_context.RootTransform.localScale = Vector3.one;
|
||||
|
||||
// Show card back, hide card front
|
||||
if (cardBackVisual != null)
|
||||
{
|
||||
cardBackVisual.SetActive(true);
|
||||
cardBackVisual.transform.localRotation = Quaternion.Euler(0, 0, 0);
|
||||
}
|
||||
|
||||
if (_context.CardDisplay != null)
|
||||
{
|
||||
_context.CardDisplay.gameObject.SetActive(false);
|
||||
_context.CardDisplay.transform.localRotation = Quaternion.Euler(0, 180, 0);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle drag start - STATE ORCHESTRATES ITS OWN FLOW
|
||||
/// </summary>
|
||||
public bool OnCardDragStarted(CardContext context)
|
||||
{
|
||||
if (_isFlipping) return true; // Already handling
|
||||
|
||||
// Get AlbumViewPage from context (injected dependency)
|
||||
var albumPage = context.AlbumViewPage;
|
||||
if (albumPage == null)
|
||||
{
|
||||
Logging.Warning("[CardPendingFaceDownState] AlbumViewPage not injected!");
|
||||
return true;
|
||||
}
|
||||
|
||||
// Step 2: Ask AlbumViewPage what card to display and prompt it to rebuild
|
||||
var cardData = albumPage.GetCardForPendingSlot();
|
||||
if (cardData == null)
|
||||
{
|
||||
Logging.Warning("[CardPendingFaceDownState] No card data available from AlbumViewPage!");
|
||||
return true;
|
||||
}
|
||||
|
||||
// Step 3: Apply card data to context
|
||||
// Use UpdateCardData instead of SetupCard to preserve OriginalScale
|
||||
// (card was already initialized with correct scale in SpawnCardInSlot)
|
||||
context.UpdateCardData(cardData);
|
||||
Logging.Debug($"[CardPendingFaceDownState] Assigned card data: {cardData.Name} ({cardData.Zone})");
|
||||
|
||||
// Step 4: Ask AlbumViewPage for target slot
|
||||
_targetSlot = albumPage.GetTargetSlotForCard(cardData);
|
||||
if (_targetSlot == null)
|
||||
{
|
||||
Logging.Warning($"[CardPendingFaceDownState] No slot found for card {cardData.DefinitionId}");
|
||||
// Still flip and show card, but won't be able to place it
|
||||
}
|
||||
|
||||
// Step 5: Request page navigation (no callback needed - AlbumViewPage tracks state)
|
||||
albumPage.NavigateToCardPage(cardData, null);
|
||||
|
||||
// Step 6: Start card flip animation
|
||||
StartFlipAnimation();
|
||||
|
||||
return true; // We handled it, prevent default DraggingState transition
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Handle drag end - if card flip animation still in progress, flag it for next state
|
||||
/// </summary>
|
||||
public bool OnCardDragEnded(CardContext context)
|
||||
{
|
||||
if (_isFlipping)
|
||||
{
|
||||
// Card flip animation still in progress - user released immediately
|
||||
_dragEndedDuringFlip = true;
|
||||
Logging.Debug("[CardPendingFaceDownState] Drag ended during card flip - will pass to next state");
|
||||
return true; // We handled it
|
||||
}
|
||||
|
||||
return false; // Already transitioned to DraggingRevealedState, let it handle
|
||||
}
|
||||
|
||||
private void StartFlipAnimation()
|
||||
{
|
||||
_isFlipping = true;
|
||||
|
||||
// Scale up from corner size to normal dragging size
|
||||
if (_context.Animator != null)
|
||||
{
|
||||
_context.Animator.AnimateScale(_context.OriginalScale * 1.15f, 0.3f);
|
||||
}
|
||||
|
||||
// Play flip animation
|
||||
if (_context.Animator != null)
|
||||
{
|
||||
_context.Animator.PlayFlip(
|
||||
cardBack: cardBackVisual != null ? cardBackVisual.transform : null,
|
||||
cardFront: _context.CardDisplay != null ? _context.CardDisplay.transform : null,
|
||||
onComplete: OnFlipComplete
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
// No animator, just switch visibility immediately
|
||||
if (cardBackVisual != null) cardBackVisual.SetActive(false);
|
||||
if (_context.CardDisplay != null) _context.CardDisplay.gameObject.SetActive(true);
|
||||
OnFlipComplete();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnFlipComplete()
|
||||
{
|
||||
// Transition to dragging revealed state
|
||||
// Pass target slot to next state (it will query AlbumService for flip status)
|
||||
var card = _context.GetComponent<Card>();
|
||||
if (card != null)
|
||||
{
|
||||
var draggingState = card.GetStateComponent<CardDraggingRevealedState>(CardStateNames.DraggingRevealed);
|
||||
if (draggingState != null)
|
||||
{
|
||||
draggingState.SetTargetSlot(_targetSlot);
|
||||
|
||||
// If drag ended before we transitioned, tell next state to handle placement immediately
|
||||
if (_dragEndedDuringFlip)
|
||||
{
|
||||
draggingState.SetDragAlreadyEnded(true);
|
||||
Logging.Debug("[CardPendingFaceDownState] Passing drag-ended flag to DraggingRevealedState");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_context.StateMachine.ChangeState(CardStateNames.DraggingRevealed);
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
// Hide card back when leaving state
|
||||
if (cardBackVisual != null)
|
||||
{
|
||||
cardBackVisual.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,150 @@
|
||||
using Core;
|
||||
using Core.SaveLoad;
|
||||
using Data.CardSystem;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UI.CardSystem.StateMachine.States
|
||||
{
|
||||
/// <summary>
|
||||
/// Placed in slot state - card is being/has been placed in an album slot.
|
||||
/// SMART STATE: Handles snap-to-slot animation on entry, then finalizes placement.
|
||||
/// </summary>
|
||||
public class CardPlacedInSlotState : AppleState, ICardClickHandler
|
||||
{
|
||||
private CardContext _context;
|
||||
private AlbumCardSlot _parentSlot;
|
||||
private AlbumCardSlot _targetSlotForAnimation; // Set by DraggingRevealedState for animated placement
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_context = GetComponentInParent<CardContext>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set placement info from previous state (for animated placement from drag)
|
||||
/// </summary>
|
||||
public void SetPlacementInfo(AlbumCardSlot targetSlot)
|
||||
{
|
||||
_targetSlotForAnimation = targetSlot;
|
||||
}
|
||||
|
||||
public override void OnEnterState()
|
||||
{
|
||||
// Ensure card front is visible and facing camera
|
||||
if (_context.CardDisplay != null)
|
||||
{
|
||||
_context.CardDisplay.gameObject.SetActive(true);
|
||||
_context.CardDisplay.transform.localRotation = Quaternion.Euler(0, 0, 0);
|
||||
}
|
||||
|
||||
// Check if this is animated placement (from drag) or direct placement (from spawn)
|
||||
if (_targetSlotForAnimation != null)
|
||||
{
|
||||
// Animated placement - play tween to slot
|
||||
Logging.Debug($"[CardPlacedInSlotState] Animating card '{_context.CardData?.Name}' to slot");
|
||||
AnimateToSlot(_targetSlotForAnimation);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Direct placement (spawned in slot) - already positioned correctly
|
||||
// Disable dragging for spawned cards too
|
||||
var card = _context.GetComponent<Card>();
|
||||
if (card != null)
|
||||
{
|
||||
card.SetDraggingEnabled(false);
|
||||
}
|
||||
Logging.Debug($"[CardPlacedInSlotState] Card '{_context.CardData?.Name}' directly placed in slot");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Animate card to slot position and finalize placement
|
||||
/// </summary>
|
||||
private void AnimateToSlot(AlbumCardSlot slot)
|
||||
{
|
||||
var card = _context.GetComponent<Card>();
|
||||
if (card == null) return;
|
||||
|
||||
// Reparent to slot immediately, keeping world position
|
||||
card.transform.SetParent(slot.transform, true);
|
||||
|
||||
// Tween position, scale, rotation simultaneously
|
||||
float tweenDuration = 0.4f;
|
||||
|
||||
Pixelplacement.Tween.LocalPosition(card.transform, Vector3.zero, tweenDuration, 0f, Pixelplacement.Tween.EaseOutBack);
|
||||
Pixelplacement.Tween.LocalScale(card.transform, Vector3.one, tweenDuration, 0f, Pixelplacement.Tween.EaseOutBack);
|
||||
Pixelplacement.Tween.LocalRotation(card.transform, Quaternion.identity, tweenDuration, 0f, Pixelplacement.Tween.EaseOutBack,
|
||||
completeCallback: () => FinalizePlacement(card, slot));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finalize placement after animation completes
|
||||
/// </summary>
|
||||
private void FinalizePlacement(Card card, AlbumCardSlot slot)
|
||||
{
|
||||
// Ensure final position/rotation
|
||||
card.transform.localPosition = Vector3.zero;
|
||||
card.transform.localRotation = Quaternion.identity;
|
||||
|
||||
// Resize to match slot
|
||||
RectTransform cardRect = card.transform as RectTransform;
|
||||
RectTransform slotRect = slot.transform as RectTransform;
|
||||
if (cardRect != null && slotRect != null)
|
||||
{
|
||||
float targetHeight = slotRect.rect.height;
|
||||
cardRect.sizeDelta = new Vector2(cardRect.sizeDelta.x, targetHeight);
|
||||
}
|
||||
|
||||
// Set parent slot
|
||||
_parentSlot = slot;
|
||||
|
||||
// Disable dragging - cards in slots should only respond to clicks for enlargement
|
||||
card.SetDraggingEnabled(false);
|
||||
|
||||
// Notify slot
|
||||
slot.AssignCard(card);
|
||||
|
||||
// Mark as placed in inventory
|
||||
if (CardSystemManager.Instance != null)
|
||||
{
|
||||
CardSystemManager.Instance.MarkCardAsPlaced(card.CardData);
|
||||
}
|
||||
|
||||
// Notify AlbumViewPage for registration
|
||||
var albumPage = Object.FindFirstObjectByType<AlbumViewPage>();
|
||||
if (albumPage != null)
|
||||
{
|
||||
albumPage.NotifyCardPlaced(card);
|
||||
}
|
||||
|
||||
Logging.Debug($"[CardPlacedInSlotState] Card placement finalized: {card.CardData?.Name}");
|
||||
|
||||
// Clear animation target
|
||||
_targetSlotForAnimation = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the parent slot this card belongs to (for direct placement without animation)
|
||||
/// </summary>
|
||||
public void SetParentSlot(AlbumCardSlot slot)
|
||||
{
|
||||
_parentSlot = slot;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the parent slot
|
||||
/// </summary>
|
||||
public AlbumCardSlot GetParentSlot()
|
||||
{
|
||||
return _parentSlot;
|
||||
}
|
||||
|
||||
public void OnCardClicked(CardContext context)
|
||||
{
|
||||
// Click to enlarge when in album
|
||||
Logging.Debug($"[CardPlacedInSlotState] Card clicked in slot, transitioning to enlarged state");
|
||||
context.StateMachine.ChangeState(CardStateNames.AlbumEnlarged);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,7 +34,7 @@ namespace UI.CardSystem.StateMachine.States
|
||||
}
|
||||
|
||||
// Show appropriate idle badge unless suppressed
|
||||
if (_context.SuppressRevealBadges)
|
||||
if (_context.BoosterContext.SuppressRevealBadges)
|
||||
{
|
||||
if (newCardIdleBadge != null) newCardIdleBadge.SetActive(false);
|
||||
if (repeatCardIdleBadge != null) repeatCardIdleBadge.SetActive(false);
|
||||
@@ -61,7 +61,7 @@ namespace UI.CardSystem.StateMachine.States
|
||||
}
|
||||
|
||||
// Fire reveal flow complete event (signals booster page that this card is done)
|
||||
_context.NotifyRevealComplete();
|
||||
_context.BoosterContext.NotifyRevealComplete();
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user