Compare commits
74 Commits
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update_too
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3ac90bea1e |
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23
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23
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%YAML 1.1
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23
Assets/Data/Cards/Card_MorsomMursten 1.asset
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23
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23
Assets/Data/Cards/Card_MorsomMursten.asset
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@@ -0,0 +1,23 @@
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23
Assets/Data/Cards/Card_Pulver.asset
Normal file
@@ -0,0 +1,23 @@
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%YAML 1.1
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Normal file
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@@ -2,6 +2,7 @@
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using AppleHills.Data.CardSystem;
|
||||
using AppleHills.Editor.Utilities;
|
||||
using UI.CardSystem;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
@@ -16,8 +17,8 @@ namespace Editor.CardSystem
|
||||
{
|
||||
// Paths
|
||||
private const string CardDefinitionsPath = "Assets/Data/Cards";
|
||||
private const string MenuPath = "AppleHills/Card Editor";
|
||||
private const string CardUIPrefabPath = "Assets/Prefabs/UI/Cards/Card.prefab";
|
||||
private const string MenuPath = "AppleHills/Cards/Card Editor";
|
||||
private const string CardUIPrefabPath = "Assets/Prefabs/UI/CardsSystem/Cards/Card.prefab";
|
||||
private const string CardVisualConfigPath = CardDefinitionsPath + "/CardVisualConfig.asset";
|
||||
|
||||
// Preview settings
|
||||
@@ -501,6 +502,17 @@ namespace Editor.CardSystem
|
||||
AssetDatabase.CreateAsset(newCard, path);
|
||||
AssetDatabase.SaveAssets();
|
||||
AssetDatabase.Refresh();
|
||||
// Add to Addressables group "BlokkemonCards" and apply "BlokkemonCard" label
|
||||
if (AddressablesUtility.EnsureAssetInGroupWithLabel(path, "BlokkemonCards", "BlokkemonCard"))
|
||||
{
|
||||
AddressablesUtility.SaveAddressableAssets();
|
||||
Debug.Log($"[CardEditorWindow] Added new card to Addressables with 'BlokkemonCard' label");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning("[CardEditorWindow] Failed to add new card to Addressables. Please ensure Addressables are set up in this project.");
|
||||
}
|
||||
|
||||
|
||||
LoadCardDefinitions();
|
||||
SelectCard(newCard);
|
||||
@@ -524,6 +536,7 @@ namespace Editor.CardSystem
|
||||
string desiredFileName = _selectedCard.UseCustomFileName && !string.IsNullOrEmpty(_selectedCard.CustomFileName)
|
||||
? _selectedCard.CustomFileName
|
||||
: _selectedCard.Name;
|
||||
string finalPath = oldPath;
|
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|
||||
if (!string.IsNullOrEmpty(desiredFileName))
|
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{
|
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@@ -547,12 +560,26 @@ namespace Editor.CardSystem
|
||||
Debug.LogError($"[CardEditorWindow] Failed to rename asset: {error}");
|
||||
}
|
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else
|
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finalPath = uniquePath;
|
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{
|
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AssetDatabase.SaveAssets();
|
||||
AssetDatabase.Refresh();
|
||||
}
|
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}
|
||||
}
|
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// Add to Addressables group "BlokkemonCards" and apply "BlokkemonCard" label
|
||||
if (!string.IsNullOrEmpty(finalPath))
|
||||
{
|
||||
if (AddressablesUtility.EnsureAssetInGroupWithLabel(finalPath, "BlokkemonCards", "BlokkemonCard"))
|
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{
|
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AddressablesUtility.SaveAddressableAssets();
|
||||
Debug.Log($"[CardEditorWindow] Added {_selectedCard.Name} to Addressables with 'BlokkemonCard' label");
|
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}
|
||||
else
|
||||
{
|
||||
Debug.LogError("[CardEditorWindow] Failed to add card to Addressables. Please ensure Addressables are set up in this project.");
|
||||
}
|
||||
}
|
||||
|
||||
_isDirty = false;
|
||||
|
||||
|
||||
255
Assets/Editor/CardSystem/CardSystemLivePreview.cs
Normal file
@@ -0,0 +1,255 @@
|
||||
#if UNITY_EDITOR
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using Data.CardSystem;
|
||||
using AppleHills.Data.CardSystem;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace AppleHills.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// Live preview window for the Card System. Shows real-time collection status.
|
||||
/// </summary>
|
||||
public class CardSystemLivePreview : EditorWindow
|
||||
{
|
||||
private Vector2 scrollPosition;
|
||||
private bool isSubscribed = false;
|
||||
private double lastUpdateTime = 0;
|
||||
private const double UPDATE_INTERVAL = 1.0; // Poll every 1 second as backup
|
||||
|
||||
// Cache for display
|
||||
private Dictionary<CardRarity, List<CardData>> cardsByRarity = new Dictionary<CardRarity, List<CardData>>();
|
||||
private int totalCards = 0;
|
||||
private int totalUniqueCards = 0;
|
||||
private int boosterCount = 0;
|
||||
private string lastEventMessage = "";
|
||||
|
||||
[MenuItem("AppleHills/Cards/Live Collection Preview")]
|
||||
public static void ShowWindow()
|
||||
{
|
||||
CardSystemLivePreview window = GetWindow<CardSystemLivePreview>("Card Collection Live");
|
||||
window.minSize = new Vector2(400, 300);
|
||||
window.Show();
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
EditorApplication.playModeStateChanged += OnPlayModeStateChanged;
|
||||
|
||||
if (Application.isPlaying)
|
||||
{
|
||||
SubscribeToEvents();
|
||||
RefreshData();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
EditorApplication.playModeStateChanged -= OnPlayModeStateChanged;
|
||||
UnsubscribeFromEvents();
|
||||
}
|
||||
|
||||
private void OnPlayModeStateChanged(PlayModeStateChange state)
|
||||
{
|
||||
if (state == PlayModeStateChange.EnteredPlayMode)
|
||||
{
|
||||
SubscribeToEvents();
|
||||
RefreshData();
|
||||
}
|
||||
else if (state == PlayModeStateChange.ExitingPlayMode)
|
||||
{
|
||||
UnsubscribeFromEvents();
|
||||
}
|
||||
}
|
||||
|
||||
private void SubscribeToEvents()
|
||||
{
|
||||
if (isSubscribed || !Application.isPlaying) return;
|
||||
|
||||
if (CardSystemManager.Instance != null)
|
||||
{
|
||||
CardSystemManager.Instance.OnBoosterOpened += OnBoosterOpened;
|
||||
CardSystemManager.Instance.OnCardCollected += OnCardCollected;
|
||||
CardSystemManager.Instance.OnBoosterCountChanged += OnBoosterCountChanged;
|
||||
|
||||
isSubscribed = true;
|
||||
Debug.Log("[CardSystemLivePreview] Subscribed to CardSystemManager events");
|
||||
}
|
||||
}
|
||||
|
||||
private void UnsubscribeFromEvents()
|
||||
{
|
||||
if (!isSubscribed) return;
|
||||
|
||||
if (CardSystemManager.Instance != null)
|
||||
{
|
||||
CardSystemManager.Instance.OnBoosterOpened -= OnBoosterOpened;
|
||||
CardSystemManager.Instance.OnCardCollected -= OnCardCollected;
|
||||
CardSystemManager.Instance.OnBoosterCountChanged -= OnBoosterCountChanged;
|
||||
}
|
||||
|
||||
isSubscribed = false;
|
||||
}
|
||||
|
||||
// Event Handlers
|
||||
private void OnBoosterOpened(List<CardData> cards)
|
||||
{
|
||||
lastEventMessage = $"Booster opened! Drew {cards.Count} cards";
|
||||
RefreshData();
|
||||
Repaint();
|
||||
}
|
||||
|
||||
private void OnCardCollected(CardData card)
|
||||
{
|
||||
lastEventMessage = $"New card collected: {card.Name} ({card.Rarity})";
|
||||
RefreshData();
|
||||
Repaint();
|
||||
}
|
||||
|
||||
private void OnBoosterCountChanged(int count)
|
||||
{
|
||||
boosterCount = count;
|
||||
lastEventMessage = $"Booster count changed: {count}";
|
||||
Repaint();
|
||||
}
|
||||
|
||||
private void RefreshData()
|
||||
{
|
||||
if (!Application.isPlaying || CardSystemManager.Instance == null) return;
|
||||
|
||||
var allCards = CardSystemManager.Instance.GetAllCollectedCards();
|
||||
|
||||
// Group by rarity
|
||||
cardsByRarity.Clear();
|
||||
cardsByRarity[CardRarity.Normal] = allCards.Where(c => c.Rarity == CardRarity.Normal).ToList();
|
||||
cardsByRarity[CardRarity.Rare] = allCards.Where(c => c.Rarity == CardRarity.Rare).ToList();
|
||||
cardsByRarity[CardRarity.Legendary] = allCards.Where(c => c.Rarity == CardRarity.Legendary).ToList();
|
||||
|
||||
totalCards = allCards.Sum(c => c.CopiesOwned);
|
||||
totalUniqueCards = allCards.Count;
|
||||
boosterCount = CardSystemManager.Instance.GetBoosterPackCount();
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (!Application.isPlaying) return;
|
||||
|
||||
// Poll every second as backup (in case events are missed)
|
||||
if (EditorApplication.timeSinceStartup - lastUpdateTime > UPDATE_INTERVAL)
|
||||
{
|
||||
lastUpdateTime = EditorApplication.timeSinceStartup;
|
||||
|
||||
if (!isSubscribed)
|
||||
{
|
||||
SubscribeToEvents();
|
||||
}
|
||||
|
||||
RefreshData();
|
||||
Repaint();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnGUI()
|
||||
{
|
||||
if (!Application.isPlaying)
|
||||
{
|
||||
EditorGUILayout.HelpBox("Enter Play Mode to view live collection data.", MessageType.Info);
|
||||
return;
|
||||
}
|
||||
|
||||
if (CardSystemManager.Instance == null)
|
||||
{
|
||||
EditorGUILayout.HelpBox("CardSystemManager instance not found!", MessageType.Warning);
|
||||
return;
|
||||
}
|
||||
|
||||
// Header
|
||||
EditorGUILayout.BeginVertical(EditorStyles.helpBox);
|
||||
GUILayout.Label("Live Collection Preview", EditorStyles.boldLabel);
|
||||
EditorGUILayout.Space();
|
||||
|
||||
// Summary Stats
|
||||
EditorGUILayout.LabelField("Total Unique Cards:", totalUniqueCards.ToString());
|
||||
EditorGUILayout.LabelField("Total Cards Owned:", totalCards.ToString());
|
||||
EditorGUILayout.LabelField("Booster Packs:", boosterCount.ToString());
|
||||
|
||||
if (!string.IsNullOrEmpty(lastEventMessage))
|
||||
{
|
||||
EditorGUILayout.Space();
|
||||
EditorGUILayout.HelpBox(lastEventMessage, MessageType.Info);
|
||||
}
|
||||
|
||||
EditorGUILayout.EndVertical();
|
||||
|
||||
EditorGUILayout.Space();
|
||||
|
||||
// Collection by Rarity
|
||||
scrollPosition = EditorGUILayout.BeginScrollView(scrollPosition);
|
||||
|
||||
DrawRaritySection(CardRarity.Legendary, Color.yellow);
|
||||
DrawRaritySection(CardRarity.Rare, new Color(0.5f, 0.5f, 1f)); // Light blue
|
||||
DrawRaritySection(CardRarity.Normal, Color.white);
|
||||
|
||||
EditorGUILayout.EndScrollView();
|
||||
|
||||
EditorGUILayout.Space();
|
||||
|
||||
// Actions
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
if (GUILayout.Button("Refresh Now"))
|
||||
{
|
||||
RefreshData();
|
||||
}
|
||||
if (GUILayout.Button("Clear Event Log"))
|
||||
{
|
||||
lastEventMessage = "";
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
private void DrawRaritySection(CardRarity rarity, Color color)
|
||||
{
|
||||
if (!cardsByRarity.ContainsKey(rarity) || cardsByRarity[rarity].Count == 0)
|
||||
return;
|
||||
|
||||
var cards = cardsByRarity[rarity];
|
||||
int totalCopies = cards.Sum(c => c.CopiesOwned);
|
||||
|
||||
EditorGUILayout.Space();
|
||||
|
||||
// Header
|
||||
var oldColor = GUI.backgroundColor;
|
||||
GUI.backgroundColor = color;
|
||||
EditorGUILayout.BeginVertical(EditorStyles.helpBox);
|
||||
GUI.backgroundColor = oldColor;
|
||||
|
||||
GUILayout.Label($"{rarity} ({cards.Count} unique, {totalCopies} total)", EditorStyles.boldLabel);
|
||||
|
||||
// Cards
|
||||
foreach (var card in cards.OrderBy(c => c.Name))
|
||||
{
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
|
||||
EditorGUILayout.LabelField(card.Name, GUILayout.Width(200));
|
||||
EditorGUILayout.LabelField($"x{card.CopiesOwned}", GUILayout.Width(50));
|
||||
EditorGUILayout.LabelField(card.Zone.ToString(), GUILayout.Width(100));
|
||||
|
||||
// Progress to next tier (if not Legendary)
|
||||
if (rarity < CardRarity.Legendary)
|
||||
{
|
||||
int copiesNeeded = 5;
|
||||
float progress = Mathf.Clamp01((float)card.CopiesOwned / copiesNeeded);
|
||||
Rect progressRect = GUILayoutUtility.GetRect(100, 18);
|
||||
EditorGUI.ProgressBar(progressRect, progress, $"{card.CopiesOwned}/{copiesNeeded}");
|
||||
}
|
||||
|
||||
EditorGUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
EditorGUILayout.EndVertical();
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||